GitHub / DarkShrill / Fundamentals-of-Computer-Graphics-Homework-Projects
C++ implementations of ray tracing and path tracing techniques developed during the Fundamentals of Computer Graphics course. Includes toon shading, refraction, large scene rendering, and custom 3D setup.
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License: None
Language: C++
Size: 10.3 MB
Dependencies parsed at: Pending
Created at: 15 days ago
Updated at: 15 days ago
Pushed at: 15 days ago
Last synced at: 15 days ago
Topics: 3d-renderings, cmake, cpp, graphics, pathtracing, raytracing, refraction, shading, toon-shader