Ecosyste.ms: Repos
An open API service providing repository metadata for many open source software ecosystems.
GitHub topics: shading
festivities/PrimoToon
Shader for Unity (Built-in Rendering Pipeline) attempting to replicate the shading of Genshin Impact developed by miHoYo. This is for datamined assets, not custom-made ones nor the MMD variants.
Language: C# - Size: 553 KB - Last synced: about 16 hours ago - Pushed: 2 months ago - Stars: 553 - Forks: 76
SamaNematy/WSI-Shading-Correction Fork of pair-kopti/Shading-correction
Implementation of state of the art algorithms for uneven illomination correction in whole slide imaging
Language: Jupyter Notebook - Size: 7.03 GB - Last synced: 1 day ago - Pushed: 3 days ago - Stars: 1 - Forks: 1
festivities/Blender-miHoYo-Shaders
Shader for Blender attempting to replicate the shading of Genshin Impact. These are for datamined assets, not custom-made ones nor the MMD variants.
Size: 45.8 MB - Last synced: 6 days ago - Pushed: 6 days ago - Stars: 792 - Forks: 95
Delt06/toon-rp
π A Scriptable Render Pipeline (SRP) designed for toon/stylized visuals. Features custom lighting pipeline, multiple shadow algorithms, tiled lighting, Shader Graph support, and more.
Language: C# - Size: 32 MB - Last synced: 12 days ago - Pushed: 12 days ago - Stars: 388 - Forks: 21
HeathLoganCampbell/Mini-Raytracer
πA lightweight raytracer using mathematical models
Language: Java - Size: 202 KB - Last synced: 15 days ago - Pushed: almost 5 years ago - Stars: 2 - Forks: 1
WindyDarian/Vulkan-Forward-Plus-Renderer π¦
Forward+ renderer in Vulkan using Compute Shader. An Upenn CIS565 final project.
Language: C++ - Size: 169 MB - Last synced: 10 days ago - Pushed: about 7 years ago - Stars: 655 - Forks: 64
victorfisac/FNode
Tool based in nodes to build GLSL shaders without any programming knowledge written in C using OpenGL and GLFW.
Language: C - Size: 5.5 MB - Last synced: 14 days ago - Pushed: almost 2 years ago - Stars: 97 - Forks: 12
cfnptr/vscode-gsl
Visual Studio Code extension, Garden Shading Language (GSL) linter
Size: 26.4 KB - Last synced: 18 days ago - Pushed: 18 days ago - Stars: 2 - Forks: 0
semagnum/Material_Color_From_Nodes
Blender add-on to set material viewport display attributes based on their material node trees.
Language: Python - Size: 61.5 KB - Last synced: 19 days ago - Pushed: 19 days ago - Stars: 6 - Forks: 0
SciArt/ShadingTriangle_MIPS
Shading a triangle, Gouraud shading, MIPS, MARS
Language: Assembly - Size: 303 KB - Last synced: 22 days ago - Pushed: over 6 years ago - Stars: 0 - Forks: 0
billnbell/elasticsearch-shaded
Size: 41.7 MB - Last synced: 24 days ago - Pushed: about 7 years ago - Stars: 0 - Forks: 0
Delt06/urp-toon-shader
π Toon shader for Unity's Universal Render Pipeline.
Language: ShaderLab - Size: 77.8 MB - Last synced: 26 days ago - Pushed: 6 months ago - Stars: 374 - Forks: 32
DassaultSystemes-Technology/EnterprisePBRShadingModel
Language: HTML - Size: 32.9 MB - Last synced: about 12 hours ago - Pushed: about 13 hours ago - Stars: 366 - Forks: 24
compphoto/MIDIntrinsics
Intrinsic components for the MIT Multi-Illumination Dataset
Language: Python - Size: 2.13 MB - Last synced: 28 days ago - Pushed: 6 months ago - Stars: 2 - Forks: 1
nidorx/matcaps
Huge library of matcap PNG textures organized by color
Language: JavaScript - Size: 843 MB - Last synced: about 1 month ago - Pushed: 6 months ago - Stars: 2,365 - Forks: 215
ppizarror/julia-shaders-threejs
Visualizador de shaders fractal Julia & Mandelbrot con Three.js
Language: JavaScript - Size: 1.81 MB - Last synced: about 1 month ago - Pushed: about 1 month ago - Stars: 8 - Forks: 1
vadymchan/DX11
rendering engine that was written during Dragon's Lake internship
Language: C++ - Size: 440 MB - Last synced: about 1 month ago - Pushed: about 1 month ago - Stars: 0 - Forks: 0
rayjasson98/WebGL-interactive-animation
A WebGL program that demonstrates an interactive animation of 3D shapes, which visualizes effects of shading and texture mapping.
Language: JavaScript - Size: 2.06 MB - Last synced: 2 months ago - Pushed: almost 2 years ago - Stars: 1 - Forks: 0
festivities/Blender-StellarToon
Shader for Goo Engine attempting to replicate the shading of Honkai: Star Rail. These are for datamined assets, not custom-made ones nor the MMD variants.
Size: 31.7 MB - Last synced: 2 months ago - Pushed: 2 months ago - Stars: 99 - Forks: 10
propensive/umbrageous
Scala compiler plugin to shade packages at compiletime
Language: Scala - Size: 1.69 MB - Last synced: 3 months ago - Pushed: 3 months ago - Stars: 3 - Forks: 0
marcelsan/DeepShading
Implementation of Nalbach et al. 2017 paper.
Language: Jupyter Notebook - Size: 62.6 MB - Last synced: about 1 month ago - Pushed: over 4 years ago - Stars: 18 - Forks: 4
neon-age/VFX-Lab
Shaders and VFX experimentation in URP and BIRP
Language: C# - Size: 209 MB - Last synced: 3 months ago - Pushed: over 1 year ago - Stars: 45 - Forks: 1
matveyzub/houdini-kitbashparser
deprecated!!! 'Kitbash Parser' is a kit of tools to work with kitbash packs in Houdini
Size: 128 KB - Last synced: about 1 month ago - Pushed: almost 2 years ago - Stars: 6 - Forks: 1
bugrahanakbulut/ASCII-Ray-Tracer
Simple Ray Tracing implementation to draw scene with ASCII characters by using C++ & SFML.
Language: C++ - Size: 2.02 MB - Last synced: 4 months ago - Pushed: over 2 years ago - Stars: 4 - Forks: 1
zeraye/bezier-shading
bezier-shading is a desktop bezier shading application with multi-os support
Language: Go - Size: 796 KB - Last synced: 4 months ago - Pushed: 5 months ago - Stars: 0 - Forks: 0
nitronoid/criminowl
Physically based shading in GLSL using HDR image based lighting. Uses tesselation shaders for dynamic deformation of the geometry.
Language: C++ - Size: 110 MB - Last synced: 6 months ago - Pushed: almost 6 years ago - Stars: 3 - Forks: 2
s-du/SimplePCV
Creating Ambient occlusion render of point clouds (elevation maps) using "Portion de Ciel Visible" (PCV) algorithm + Pyside GUI
Language: Python - Size: 10.7 MB - Last synced: 7 months ago - Pushed: 7 months ago - Stars: 0 - Forks: 0
bhushan23/SIRFS
Following is Jon Barron and Jitendra Malik's SIRFS (Shape, Illumination, and Reflectance from Shading) Implementation. This source is downloaded from https://jonbarron.info/ and fixed for _fast implementation
Language: Matlab - Size: 185 MB - Last synced: 7 months ago - Pushed: about 6 years ago - Stars: 22 - Forks: 7
EXPWorlds/Godot-Cel-Shader
A Cel Shader for the Godot Engine
Language: GLSL - Size: 2.96 MB - Last synced: 7 months ago - Pushed: almost 4 years ago - Stars: 220 - Forks: 17
victorfisac/rPBR
Physically based rendering (PBR) for raylib
Language: C - Size: 197 MB - Last synced: 7 months ago - Pushed: almost 2 years ago - Stars: 78 - Forks: 10
enw12345/Shader-Tutorials
These modules demonstrate shading using Unity.
Language: ShaderLab - Size: 5.46 MB - Last synced: 8 months ago - Pushed: over 2 years ago - Stars: 0 - Forks: 0
ArthurFerreira2/3D
Implementing low level algorithms to plot pixels, draw lines (clipping), triangles, shapes and 3D objects (Z-buffer) in 5 rendering modes including Gouraud and Phong shading.
Language: C - Size: 7.53 MB - Last synced: 7 months ago - Pushed: almost 3 years ago - Stars: 2 - Forks: 1
ezequielmastrasso/EZLookdevTools
A plugin base toolset for surfacing and look dev, based on my own tools, for maya, katana, painter, mari, renderman, and nuke
Language: Mathematica - Size: 252 MB - Last synced: 8 months ago - Pushed: over 2 years ago - Stars: 62 - Forks: 6
nursultan-a/Ray-Tracing
ray tracing project
Language: C++ - Size: 1.28 MB - Last synced: 8 months ago - Pushed: over 4 years ago - Stars: 0 - Forks: 0
victorfisac/Dissolver
Dissolver is a third person hack and slash video game developed with Unity 3D. The gameplay mixes adventure and a hard combat system.
Language: C# - Size: 165 MB - Last synced: 7 months ago - Pushed: almost 2 years ago - Stars: 38 - Forks: 9
ninpl/cellshading
Estudio de Cell Shader con la Ley de Lambert.
Language: ShaderLab - Size: 595 KB - Last synced: 15 days ago - Pushed: about 5 years ago - Stars: 3 - Forks: 0
kawashirov/kawapack
My shitty shaders and scripts for Unity and VRChat.
Language: C# - Size: 1.85 MB - Last synced: 9 months ago - Pushed: 10 months ago - Stars: 10 - Forks: 2
luisbarrancos/brdf Fork of wdas/brdf
BRDF Explorer
Language: C++ - Size: 6.42 MB - Last synced: 10 months ago - Pushed: over 5 years ago - Stars: 2 - Forks: 0
AlexKucera/babylondreams-modo
Newest version of our modo pipeline. Running in parallel to the old version for now.
Language: Python - Size: 2.11 MB - Last synced: 10 months ago - Pushed: almost 6 years ago - Stars: 2 - Forks: 0
LetsonXD/CS4102-Computer-Graphics
This project developed a WebGL renderer capable of showing a 3D object in a browser window.
Language: HTML - Size: 2.3 MB - Last synced: 10 months ago - Pushed: 10 months ago - Stars: 0 - Forks: 0
Zielon/PBRenderer
CPU Physically Based Path Tracer Engine
Language: C++ - Size: 97.3 MB - Last synced: 3 days ago - Pushed: about 3 years ago - Stars: 9 - Forks: 0
HarveyHunt/rayblaster
A rust ray tracer
Language: Rust - Size: 634 KB - Last synced: 11 months ago - Pushed: over 3 years ago - Stars: 1 - Forks: 0
festivities/SekaiToon
Project Sekai shader for Unity (Built-in Rendering Pipeline).
Language: HLSL - Size: 514 KB - Last synced: 11 months ago - Pushed: over 1 year ago - Stars: 17 - Forks: 8
FabriDeCastelli/RayTracer
C++ Ray Tracer: Texture Mapping, Shadows, Reflection, Refraction.
Language: C++ - Size: 702 KB - Last synced: 4 months ago - Pushed: 12 months ago - Stars: 0 - Forks: 0
arthurvasconcelos/vue-cbsc
Lightweight color shader/blender/converter plugin implemented for Vue 2.
Language: JavaScript - Size: 127 KB - Last synced: 20 days ago - Pushed: almost 5 years ago - Stars: 6 - Forks: 2
narranoid/Blender-Texture-Grapher
Blender add-on organizing your texture sets in shader node trees.
Language: Python - Size: 77.1 KB - Last synced: 12 months ago - Pushed: 12 months ago - Stars: 0 - Forks: 0
eleev/jToolkit
βοΈ Collection of various utilities, classes and shaders for Java + OpenGL + GLSL development.
Language: Java - Size: 82.1 MB - Last synced: about 1 year ago - Pushed: about 2 years ago - Stars: 4 - Forks: 0
adhithyaarun/subway_surfers
A 3D game inspired by Subway Surfers, built using WebGL.
Language: JavaScript - Size: 11.1 MB - Last synced: about 1 year ago - Pushed: over 4 years ago - Stars: 0 - Forks: 3
Erkaman/cute-deferred-shading
Cute little deferred shading implementation.
Language: C++ - Size: 8.71 MB - Last synced: 6 months ago - Pushed: about 5 years ago - Stars: 137 - Forks: 11
sydneyzh/clustered_forward_demo_vk π¦
Clustered forward rendering demo with Vulkan
Language: C++ - Size: 14.6 MB - Last synced: about 1 year ago - Pushed: over 6 years ago - Stars: 51 - Forks: 4
rubelchowdhury20/2D-Face-Reconstruction
2D face reconstruction using SFSNet, and end-to-end learning framework for producing an accurate decomposition of an unconstrained human face image into shape, reflectance and illuminance.
Language: Python - Size: 97.7 KB - Last synced: about 1 year ago - Pushed: over 5 years ago - Stars: 18 - Forks: 5
smoluck/SMONSTER
MODO KIT I SMONSTER is a suite of Kits (for Modo (Foundry DCC Software)
Language: Python - Size: 225 MB - Last synced: about 1 month ago - Pushed: about 1 month ago - Stars: 4 - Forks: 0
DefUs3r/Intrinsic-Image-Decomposition
A repository that contains implementation of Intrinsic Image Decomposition, based on Intrinsic Images in the Wild, a SIGGRAPH 2014 paper by Sean Bell, Kavita Bala and Noah Snavely.
Language: Python - Size: 24.8 MB - Last synced: 12 months ago - Pushed: over 4 years ago - Stars: 24 - Forks: 6
eeshadutta/Subway-Surfers
Subway Surfers clone built in WebGL
Language: JavaScript - Size: 7.38 MB - Last synced: about 1 year ago - Pushed: over 2 years ago - Stars: 6 - Forks: 30
joebinns/clay
A clay shader made in Unity 3D's ShaderGraph.
Language: C# - Size: 18.1 MB - Last synced: about 1 year ago - Pushed: over 1 year ago - Stars: 7 - Forks: 0
SciArt/ShadingTriangle_x86_64
Drawing triangle in x86_64 asembler. C++ and SFML was used to create window and manage events.
Language: Assembly - Size: 19.5 KB - Last synced: 22 days ago - Pushed: over 1 year ago - Stars: 0 - Forks: 0
bhushan23/Light-Estimation
Face Lighting estimation using GANs
Language: Jupyter Notebook - Size: 840 MB - Last synced: about 1 year ago - Pushed: almost 6 years ago - Stars: 20 - Forks: 4
bhushan23/Illumination-Estimation-With-Residue-Networks
Illumination model based on Normal and Spherical Harmonics is not precise. Here, we introduce new illumination model based on residue of shading
Language: Python - Size: 741 MB - Last synced: about 1 year ago - Pushed: almost 5 years ago - Stars: 15 - Forks: 3
behreajj/AsepriteHSLuv π¦
An Aseprite dialog that wraps HSLuv for color picking and wheel generation.
Language: Lua - Size: 93.8 KB - Last synced: about 1 year ago - Pushed: over 2 years ago - Stars: 1 - Forks: 0
RomainTHD-UniStuff/OwO π¦
Open World fractal generation, shortened to OwO
Language: C++ - Size: 45.7 MB - Last synced: 15 days ago - Pushed: over 2 years ago - Stars: 0 - Forks: 0
jtomori/osl_shaders π¦
:flashlight: Playing around with OSL shaders
Language: C - Size: 1.95 KB - Last synced: about 1 year ago - Pushed: over 5 years ago - Stars: 5 - Forks: 0
ArnaudDroxler/WebGL-CelShading
WebGL Cel Shading
Language: JavaScript - Size: 26.5 MB - Last synced: about 1 year ago - Pushed: about 7 years ago - Stars: 12 - Forks: 4
thamizh29/3D_Modeling-Blender
3D_modeling
Size: 25.3 MB - Last synced: about 1 year ago - Pushed: about 1 year ago - Stars: 2 - Forks: 0
russkev/opengl
OpenGL graphics engine created to test out advanced real time shading and lighting techniques
Language: C++ - Size: 151 MB - Last synced: about 1 year ago - Pushed: over 2 years ago - Stars: 4 - Forks: 1
FrozenStormInteractive/Cg-Toolkit
The Nvidia Cg Toolkit provides a compiler for the Cg language, runtime libraries for use with both leading graphics APIs, runtime libraries for CgFX, example applications, and extensive documentation. Property of Nvidia. See the license.txt.
Language: C - Size: 51.8 MB - Last synced: about 1 year ago - Pushed: over 3 years ago - Stars: 6 - Forks: 1
sejja/2D-Software-Rasterizer
Implementation of a CPU-based 2D shading rendering engine
Language: C++ - Size: 4.88 MB - Last synced: about 1 year ago - Pushed: over 1 year ago - Stars: 1 - Forks: 0
bhushan23/SfSNet-PyTorch
Implementation of SfSNet: Learning Shape, Reflectance and Illuminance of Faces in the Wild
Language: Python - Size: 653 MB - Last synced: about 1 year ago - Pushed: almost 5 years ago - Stars: 56 - Forks: 18
luismautone/fundamentals-computer-graphics
Main Physically-Based Rendering algorithms
Language: C++ - Size: 3.99 MB - Last synced: about 1 year ago - Pushed: over 1 year ago - Stars: 0 - Forks: 0
edg956/Basic-FPS-OpenGL Fork of Alfred-Franz/OpenGL-Template
This is a first person shooter prototype inplementation for an university project
Language: C++ - Size: 12.7 MB - Last synced: about 1 year ago - Pushed: over 4 years ago - Stars: 3 - Forks: 3
RodrigoGama1902/PrincipledTools
Blender add-on that will speed-up your shading pipeline
Language: Python - Size: 253 KB - Last synced: about 1 year ago - Pushed: over 1 year ago - Stars: 0 - Forks: 0
jamestiotio/gnv
SUTD 2022 50.017 Graphics & Visualization Code Dump
Language: C++ - Size: 307 MB - Last synced: 15 days ago - Pushed: over 1 year ago - Stars: 0 - Forks: 0
hummingbird-12/-Graphics-_3D_OpenGL_Shading
3D graphic shader using OpenGL Shading Language, Graphics, Sogang University
Language: C++ - Size: 9.37 MB - Last synced: about 1 year ago - Pushed: almost 6 years ago - Stars: 1 - Forks: 0
dirtmaxim/3DMiniViewer
3D engine written for educational purposes. It very simple and small. Nevertheless, it can help you to understand how 3D graphic engines work
Language: Java - Size: 1.6 MB - Last synced: about 1 year ago - Pushed: over 7 years ago - Stars: 1 - Forks: 0
bchao1/webgl-3d-viewer
3D model viewer in WebGL and pure Javascript.
Language: HTML - Size: 60.9 MB - Last synced: about 1 year ago - Pushed: about 3 years ago - Stars: 4 - Forks: 0
Akulav/WebGL_Light
WebGL Simple Shading
Language: JavaScript - Size: 32.2 KB - Last synced: about 1 year ago - Pushed: over 4 years ago - Stars: 0 - Forks: 0
Junuu/Phong-Shading
Opengl, glew,glfw,c++
Language: C++ - Size: 2.96 MB - Last synced: 12 months ago - Pushed: almost 5 years ago - Stars: 1 - Forks: 0
demiaster/IceGrowth
Ice Growth simulation with DLA and heat diffusion
Language: C++ - Size: 174 KB - Last synced: about 1 year ago - Pushed: almost 7 years ago - Stars: 3 - Forks: 0
ShashwatNigam99/Subway-Surfers
An imitation of popular game Subway surfers, made using WebGL
Language: JavaScript - Size: 4.98 MB - Last synced: about 1 year ago - Pushed: about 5 years ago - Stars: 3 - Forks: 4
aryanpingle/Image-Shading-Python
Picasso was cool. Algorithms are cooler. You won't believe how stunning this can make images look.
Language: Python - Size: 4.1 MB - Last synced: 8 months ago - Pushed: 8 months ago - Stars: 0 - Forks: 0
KilianBerlo/Space-Invaders-2
Research and implementation of several Computer Graphics and Artificial Intelligence topics into a video game
Language: Java - Size: 232 MB - Last synced: about 1 year ago - Pushed: about 2 years ago - Stars: 1 - Forks: 0
sajalasati/SubwaySurfers
A Subway Surfers replica made in WebGL as a part of Graphics Coursework
Language: JavaScript - Size: 1.59 MB - Last synced: 12 months ago - Pushed: about 5 years ago - Stars: 1 - Forks: 2
LariWa/3D-Design-exercises
3D design projects in Maya as part of the course 3D-Desing, taken in the winter semester 2018/19 at HTW Berlin
Size: 5.84 MB - Last synced: about 1 year ago - Pushed: about 2 years ago - Stars: 0 - Forks: 0
spencerfitch/webgl-lighting
Demonstration of different computer graphics shading and lighting systems in WebGL using an interactive 3D scene.
Language: JavaScript - Size: 18 MB - Last synced: about 1 year ago - Pushed: over 2 years ago - Stars: 0 - Forks: 0
FujiSunflower/select_shade
Blender addon to select faces shaded by direct sun light.
Size: 13.7 KB - Last synced: about 1 year ago - Pushed: over 4 years ago - Stars: 1 - Forks: 1
AivanF/own-3d-engine
Own 3D engine using Qt, C++ with different algorithms and solids generating (w/o OpenGL)
Language: C++ - Size: 102 KB - Last synced: about 1 year ago - Pushed: about 6 years ago - Stars: 4 - Forks: 1
SamarthaKV29/samarthakv29.github.io
My personal portfolio
Language: JavaScript - Size: 54.8 MB - Last synced: about 1 year ago - Pushed: over 1 year ago - Stars: 0 - Forks: 0
safakozdek/Ray-Tracing
Ray tracing is a rendering technique for generating an image by tracing the path of light.
Language: Python - Size: 282 KB - Last synced: about 1 year ago - Pushed: over 3 years ago - Stars: 6 - Forks: 0
mdoege/dancing_teapot
A simple software renderer in Python using Gouraud shading
Language: Python - Size: 1.3 MB - Last synced: 12 months ago - Pushed: about 3 years ago - Stars: 3 - Forks: 2
schaban/Lookdev
GLSL material for Houdini
Language: GLSL - Size: 603 KB - Last synced: about 1 year ago - Pushed: over 6 years ago - Stars: 5 - Forks: 0
Aynur19/Blender
:movie_camera: Educational project on the study and application of Blender: 3D modeling, texturing, shading, rendering
Size: 35.3 MB - Last synced: about 1 year ago - Pushed: about 3 years ago - Stars: 0 - Forks: 0
LobsterTeam/utah-teapot
Computer Graphics Lab Experiment 4
Language: JavaScript - Size: 95.7 KB - Last synced: 9 months ago - Pushed: over 3 years ago - Stars: 1 - Forks: 0
LobsterTeam/textured-pyramids
Computer Graphics Lab Experiment 5
Language: JavaScript - Size: 3.16 MB - Last synced: 9 months ago - Pushed: over 3 years ago - Stars: 0 - Forks: 0
LobsterTeam/spiraling-ninja-star
Computer Graphics Lab Experiment 3
Language: JavaScript - Size: 32.2 KB - Last synced: 9 months ago - Pushed: over 3 years ago - Stars: 0 - Forks: 0
LobsterTeam/spinning-ninja-star
Computer Graphics Lab Experiment 2
Language: JavaScript - Size: 47.9 KB - Last synced: 9 months ago - Pushed: over 3 years ago - Stars: 0 - Forks: 0
naman4real/My-little-graphics-library
A set of 6 assignments that I worked on for CSCI-580, 3D Graphics and Rendering at USC. These assignments combined make up for a small, basic graphics library.
Language: C++ - Size: 236 MB - Last synced: about 1 year ago - Pushed: over 3 years ago - Stars: 0 - Forks: 0
jacksoncougar/curves-revolution-surface-demo
Simple demo project shows off how to create and texture a mesh by revolving a bezier curve about the y-axis.
Language: C++ - Size: 725 KB - Last synced: about 1 year ago - Pushed: almost 4 years ago - Stars: 0 - Forks: 1
KristinaRolsing/Raytracer
Programing a raytracer with Java
Language: Java - Size: 85.9 KB - Last synced: about 1 year ago - Pushed: almost 4 years ago - Stars: 0 - Forks: 0
jonpas/OpenGL
OpenGL introduction application at Computer Graphics (slo. RaΔunalniΕ‘ka Grafika)
Language: C++ - Size: 868 KB - Last synced: about 1 year ago - Pushed: over 5 years ago - Stars: 0 - Forks: 0
KaralinaDubitskaya/Computer-Graphics-Algorithms
BSUIR 2019
Language: C# - Size: 15.5 MB - Last synced: about 1 year ago - Pushed: over 4 years ago - Stars: 0 - Forks: 0
demiaster/rman
Simple scene modeled and rendered using RenderMan20
Language: Python - Size: 80.3 MB - Last synced: about 1 year ago - Pushed: almost 7 years ago - Stars: 2 - Forks: 1