GitHub topics: shading
GradleUp/shadow
Gradle plugin to create fat/uber JARs, apply file transforms, and relocate packages for applications and libraries. Gradle version of Maven's Shade plugin.
Language: Kotlin - Size: 5.65 MB - Last synced at: about 2 hours ago - Pushed at: about 12 hours ago - Stars: 3,924 - Forks: 411

cfnptr/vscode-gsl
Visual Studio Code extension, Garden Shading Language (GSL) linter
Size: 34.2 KB - Last synced at: 3 days ago - Pushed at: 3 days ago - Stars: 2 - Forks: 0

victorfisac/rPBR
Physically based rendering (PBR) for raylib
Language: C - Size: 197 MB - Last synced at: 4 days ago - Pushed at: almost 3 years ago - Stars: 112 - Forks: 14

nidorx/matcaps
Huge library of matcap PNG textures organized by color
Language: JavaScript - Size: 843 MB - Last synced at: 12 days ago - Pushed at: over 1 year ago - Stars: 2,837 - Forks: 255

Delt06/urp-toon-shader
🌔 Toon shader for Unity's Universal Render Pipeline.
Language: ShaderLab - Size: 77.8 MB - Last synced at: 2 days ago - Pushed at: over 1 year ago - Stars: 420 - Forks: 41

Erkaman/cute-deferred-shading
Cute little deferred shading implementation.
Language: C++ - Size: 8.71 MB - Last synced at: 20 days ago - Pushed at: almost 6 years ago - Stars: 140 - Forks: 11

semagnum/Material_Color_From_Nodes
Blender add-on to set material viewport display attributes based on their material node trees.
Language: Python - Size: 68.4 KB - Last synced at: about 1 month ago - Pushed at: about 1 month ago - Stars: 10 - Forks: 2

eleev/jToolkit
☕️ Collection of various utilities, classes and shaders for Java + OpenGL + GLSL development.
Language: Java - Size: 82.1 MB - Last synced at: 26 days ago - Pushed at: about 3 years ago - Stars: 8 - Forks: 0

DassaultSystemes-Technology/EnterprisePBRShadingModel
Language: HTML - Size: 32.8 MB - Last synced at: about 2 months ago - Pushed at: about 2 months ago - Stars: 382 - Forks: 25

zeraye/bezier-shading
bezier-shading is a desktop bezier shading application with multi-os support
Language: Go - Size: 850 KB - Last synced at: about 2 months ago - Pushed at: about 2 months ago - Stars: 0 - Forks: 0

victorfisac/FNode
Tool based in nodes to build GLSL shaders without any programming knowledge written in C using OpenGL and GLFW.
Language: C - Size: 5.5 MB - Last synced at: 4 days ago - Pushed at: almost 3 years ago - Stars: 107 - Forks: 16

compphoto/MIDIntrinsics
Intrinsic components for the MIT Multi-Illumination Dataset
Language: Python - Size: 2.14 MB - Last synced at: 20 days ago - Pushed at: 6 months ago - Stars: 13 - Forks: 1

r-o-b-e-r-t-o-d-e-v/color-shading
This is a quick tool to generate the color shading for a given base color. It is developed in such a way that the output generated will match TailwindCSS color variables.
Language: JavaScript - Size: 7.81 KB - Last synced at: 21 days ago - Pushed at: 2 months ago - Stars: 0 - Forks: 0

tdiprima/threejs-playground
Web Graphics Library (WebGL) and three.js
Language: JavaScript - Size: 21.3 MB - Last synced at: 2 months ago - Pushed at: 3 months ago - Stars: 0 - Forks: 0

Gyakobo/Terrain-Generation
A procedural terrain generation project built with C++ and modern OpenGL. This repository implements noise-based algorithms and real-time rendering techniques to create realistic and visually stunning terrains.
Language: C++ - Size: 1.27 MB - Last synced at: about 1 month ago - Pushed at: 3 months ago - Stars: 0 - Forks: 0

propensive/umbrageous
Scala compiler plugin to shade packages at compiletime
Language: Scala - Size: 2.18 MB - Last synced at: 1 day ago - Pushed at: 3 months ago - Stars: 3 - Forks: 0

victorfisac/Dissolver
Dissolver is a third person hack and slash video game developed with Unity 3D. The gameplay mixes adventure and a hard combat system.
Language: C# - Size: 165 MB - Last synced at: 4 days ago - Pushed at: almost 3 years ago - Stars: 41 - Forks: 11

kawashirov/kawapack
My shitty shaders and scripts for Unity and VRChat.
Language: C# - Size: 2.85 MB - Last synced at: 13 days ago - Pushed at: 13 days ago - Stars: 12 - Forks: 2

Dolpic/DSM-Occlusion
Fast, ray-traced, ambient occlusion for raster models
Language: Cuda - Size: 2.8 MB - Last synced at: 4 months ago - Pushed at: 4 months ago - Stars: 0 - Forks: 0

jack-mil/matlab-render-pipeline
GPU Programming for 3D Graphics SU24
Language: MATLAB - Size: 39.1 KB - Last synced at: 18 days ago - Pushed at: 5 months ago - Stars: 0 - Forks: 0

mprater/ShaderWriting
Companion Resource to the Shader Writing Books
Language: Makefile - Size: 471 KB - Last synced at: 5 months ago - Pushed at: 5 months ago - Stars: 4 - Forks: 0

Gxrco/3D-Planet-System
Planetary system colored with shading techniques powered by Rust
Language: Rust - Size: 3.12 MB - Last synced at: about 1 month ago - Pushed at: 5 months ago - Stars: 0 - Forks: 0

rayjasson98/WebGL-interactive-animation
A WebGL program that demonstrates an interactive animation of 3D shapes, which visualizes effects of shading and texture mapping.
Language: JavaScript - Size: 2.06 MB - Last synced at: 4 months ago - Pushed at: almost 3 years ago - Stars: 2 - Forks: 0

neon-age/VFX-Lab
Shaders and VFX experimentation in URP and BIRP
Language: C# - Size: 209 MB - Last synced at: 6 months ago - Pushed at: about 2 years ago - Stars: 47 - Forks: 2

Delt06/toon-rp
🌔 A Scriptable Render Pipeline (SRP) designed for toon/stylized visuals. Features custom lighting pipeline, multiple shadow algorithms, tiled lighting, Shader Graph support, and more.
Language: C# - Size: 32.1 MB - Last synced at: 9 months ago - Pushed at: 9 months ago - Stars: 478 - Forks: 26

Saad-data/interactive_graphic_FInal-PJ
AIRO: This Game Project is the Part of "Interactive Graphics" Course taught by Paolo Russo at Sapienza University of Rome (DIAG)
Language: JavaScript - Size: 1.89 MB - Last synced at: 10 months ago - Pushed at: 10 months ago - Stars: 0 - Forks: 0

apetsiuk/Blender-Materials-Compositing-GeometryNodes
procedural material shading
Size: 43.4 MB - Last synced at: 10 months ago - Pushed at: 10 months ago - Stars: 0 - Forks: 0

thamizh29/3D_Modeling-Blender
3D_modeling
Size: 25.3 MB - Last synced at: 10 months ago - Pushed at: 10 months ago - Stars: 2 - Forks: 0

smoluck/SMONSTER
MODO KIT I SMONSTER is a suite of Kits (for Modo (Foundry DCC Software)
Language: Python - Size: 225 MB - Last synced at: 11 months ago - Pushed at: 11 months ago - Stars: 5 - Forks: 0

festivities/PrimoToon
Shader for Unity (Built-in Rendering Pipeline) attempting to replicate the shading of Genshin Impact developed by miHoYo. This is for datamined assets, not custom-made ones nor the MMD variants.
Language: C# - Size: 553 KB - Last synced at: 11 months ago - Pushed at: about 1 year ago - Stars: 554 - Forks: 76

CGLion/CGL_OSL
CG-Lion Studio OSL shader library
Language: C - Size: 49.8 KB - Last synced at: 11 months ago - Pushed at: over 4 years ago - Stars: 0 - Forks: 0

SamaNematy/WSI-Shading-Correction Fork of pair-kopti/Shading-correction
Implementation of state of the art algorithms for uneven illomination correction in whole slide imaging
Language: Jupyter Notebook - Size: 7.03 GB - Last synced at: 12 months ago - Pushed at: 12 months ago - Stars: 1 - Forks: 1

festivities/Blender-miHoYo-Shaders
Shader for Blender attempting to replicate the shading of Genshin Impact. These are for datamined assets, not custom-made ones nor the MMD variants.
Size: 45.8 MB - Last synced at: 12 months ago - Pushed at: 12 months ago - Stars: 792 - Forks: 95

WindyDarian/Vulkan-Forward-Plus-Renderer 📦
Forward+ renderer in Vulkan using Compute Shader. An Upenn CIS565 final project.
Language: C++ - Size: 169 MB - Last synced at: 12 months ago - Pushed at: about 8 years ago - Stars: 655 - Forks: 64

SciArt/ShadingTriangle_MIPS
Shading a triangle, Gouraud shading, MIPS, MARS
Language: Assembly - Size: 303 KB - Last synced at: about 1 year ago - Pushed at: over 7 years ago - Stars: 0 - Forks: 0

billnbell/elasticsearch-shaded
Size: 41.7 MB - Last synced at: about 1 year ago - Pushed at: about 8 years ago - Stars: 0 - Forks: 0

ppizarror/julia-shaders-threejs
Visualizador de shaders fractal Julia & Mandelbrot con Three.js
Language: JavaScript - Size: 1.81 MB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 8 - Forks: 1

vadymchan/DX11
rendering engine that was written during Dragon's Lake internship
Language: C++ - Size: 440 MB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 0 - Forks: 0

festivities/Blender-StellarToon
Shader for Goo Engine attempting to replicate the shading of Honkai: Star Rail. These are for datamined assets, not custom-made ones nor the MMD variants.
Size: 31.7 MB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 99 - Forks: 10

marcelsan/DeepShading
Implementation of Nalbach et al. 2017 paper.
Language: Jupyter Notebook - Size: 62.6 MB - Last synced at: about 1 year ago - Pushed at: over 5 years ago - Stars: 18 - Forks: 4

matveyzub/houdini-kitbashparser
deprecated!!! 'Kitbash Parser' is a kit of tools to work with kitbash packs in Houdini
Size: 128 KB - Last synced at: about 1 year ago - Pushed at: over 2 years ago - Stars: 6 - Forks: 1

bugrahanakbulut/ASCII-Ray-Tracer
Simple Ray Tracing implementation to draw scene with ASCII characters by using C++ & SFML.
Language: C++ - Size: 2.02 MB - Last synced at: about 1 year ago - Pushed at: about 3 years ago - Stars: 4 - Forks: 1

nitronoid/criminowl
Physically based shading in GLSL using HDR image based lighting. Uses tesselation shaders for dynamic deformation of the geometry.
Language: C++ - Size: 110 MB - Last synced at: over 1 year ago - Pushed at: almost 7 years ago - Stars: 3 - Forks: 2

s-du/SimplePCV
Creating Ambient occlusion render of point clouds (elevation maps) using "Portion de Ciel Visible" (PCV) algorithm + Pyside GUI
Language: Python - Size: 10.7 MB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 0 - Forks: 0

bhushan23/SIRFS
Following is Jon Barron and Jitendra Malik's SIRFS (Shape, Illumination, and Reflectance from Shading) Implementation. This source is downloaded from https://jonbarron.info/ and fixed for _fast implementation
Language: Matlab - Size: 185 MB - Last synced at: over 1 year ago - Pushed at: almost 7 years ago - Stars: 22 - Forks: 7

EXPWorlds/Godot-Cel-Shader
A Cel Shader for the Godot Engine
Language: GLSL - Size: 2.96 MB - Last synced at: over 1 year ago - Pushed at: almost 5 years ago - Stars: 220 - Forks: 17

enw12345/Shader-Tutorials
These modules demonstrate shading using Unity.
Language: ShaderLab - Size: 5.46 MB - Last synced at: over 1 year ago - Pushed at: over 3 years ago - Stars: 0 - Forks: 0

ArthurFerreira2/3D
Implementing low level algorithms to plot pixels, draw lines (clipping), triangles, shapes and 3D objects (Z-buffer) in 5 rendering modes including Gouraud and Phong shading.
Language: C - Size: 7.53 MB - Last synced at: over 1 year ago - Pushed at: almost 4 years ago - Stars: 2 - Forks: 1

ezequielmastrasso/EZLookdevTools
A plugin base toolset for surfacing and look dev, based on my own tools, for maya, katana, painter, mari, renderman, and nuke
Language: Mathematica - Size: 252 MB - Last synced at: over 1 year ago - Pushed at: about 3 years ago - Stars: 62 - Forks: 6

nursultan-a/Ray-Tracing
ray tracing project
Language: C++ - Size: 1.28 MB - Last synced at: over 1 year ago - Pushed at: over 5 years ago - Stars: 0 - Forks: 0

ninpl/cellshading
Estudio de Cell Shader con la Ley de Lambert.
Language: ShaderLab - Size: 595 KB - Last synced at: 12 months ago - Pushed at: about 6 years ago - Stars: 3 - Forks: 0

luisbarrancos/brdf Fork of wdas/brdf
BRDF Explorer
Language: C++ - Size: 6.42 MB - Last synced at: over 1 year ago - Pushed at: over 6 years ago - Stars: 2 - Forks: 0

AlexKucera/babylondreams-modo
Newest version of our modo pipeline. Running in parallel to the old version for now.
Language: Python - Size: 2.11 MB - Last synced at: over 1 year ago - Pushed at: almost 7 years ago - Stars: 2 - Forks: 0

LetsonXD/CS4102-Computer-Graphics
This project developed a WebGL renderer capable of showing a 3D object in a browser window.
Language: HTML - Size: 2.3 MB - Last synced at: almost 2 years ago - Pushed at: almost 2 years ago - Stars: 0 - Forks: 0

Zielon/PBRenderer
CPU Physically Based Path Tracer Engine
Language: C++ - Size: 97.3 MB - Last synced at: 12 months ago - Pushed at: almost 4 years ago - Stars: 9 - Forks: 0

festivities/SekaiToon
Project Sekai shader for Unity (Built-in Rendering Pipeline).
Language: HLSL - Size: 514 KB - Last synced at: almost 2 years ago - Pushed at: over 2 years ago - Stars: 17 - Forks: 8

FabriDeCastelli/RayTracer
C++ Ray Tracer: Texture Mapping, Shadows, Reflection, Refraction.
Language: C++ - Size: 702 KB - Last synced at: about 1 year ago - Pushed at: almost 2 years ago - Stars: 0 - Forks: 0

arthurvasconcelos/vue-cbsc
Lightweight color shader/blender/converter plugin implemented for Vue 2.
Language: JavaScript - Size: 127 KB - Last synced at: 6 days ago - Pushed at: almost 6 years ago - Stars: 6 - Forks: 2

narranoid/Blender-Texture-Grapher
Blender add-on organizing your texture sets in shader node trees.
Language: Python - Size: 77.1 KB - Last synced at: almost 2 years ago - Pushed at: almost 2 years ago - Stars: 0 - Forks: 0

adhithyaarun/subway_surfers
A 3D game inspired by Subway Surfers, built using WebGL.
Language: JavaScript - Size: 11.1 MB - Last synced at: almost 2 years ago - Pushed at: over 5 years ago - Stars: 0 - Forks: 3

sydneyzh/clustered_forward_demo_vk 📦
Clustered forward rendering demo with Vulkan
Language: C++ - Size: 14.6 MB - Last synced at: about 2 years ago - Pushed at: over 7 years ago - Stars: 51 - Forks: 4

rubelchowdhury20/2D-Face-Reconstruction
2D face reconstruction using SFSNet, and end-to-end learning framework for producing an accurate decomposition of an unconstrained human face image into shape, reflectance and illuminance.
Language: Python - Size: 97.7 KB - Last synced at: almost 2 years ago - Pushed at: over 6 years ago - Stars: 18 - Forks: 5

DefUs3r/Intrinsic-Image-Decomposition
A repository that contains implementation of Intrinsic Image Decomposition, based on Intrinsic Images in the Wild, a SIGGRAPH 2014 paper by Sean Bell, Kavita Bala and Noah Snavely.
Language: Python - Size: 24.8 MB - Last synced at: almost 2 years ago - Pushed at: over 5 years ago - Stars: 24 - Forks: 6

eeshadutta/Subway-Surfers
Subway Surfers clone built in WebGL
Language: JavaScript - Size: 7.38 MB - Last synced at: about 2 years ago - Pushed at: over 3 years ago - Stars: 6 - Forks: 30

joebinns/clay
A clay shader made in Unity 3D's ShaderGraph.
Language: C# - Size: 18.1 MB - Last synced at: about 2 years ago - Pushed at: over 2 years ago - Stars: 7 - Forks: 0

SciArt/ShadingTriangle_x86_64
Drawing triangle in x86_64 asembler. C++ and SFML was used to create window and manage events.
Language: Assembly - Size: 19.5 KB - Last synced at: about 1 year ago - Pushed at: about 2 years ago - Stars: 0 - Forks: 0

bhushan23/Light-Estimation
Face Lighting estimation using GANs
Language: Jupyter Notebook - Size: 840 MB - Last synced at: about 2 years ago - Pushed at: over 6 years ago - Stars: 20 - Forks: 4

bhushan23/Illumination-Estimation-With-Residue-Networks
Illumination model based on Normal and Spherical Harmonics is not precise. Here, we introduce new illumination model based on residue of shading
Language: Python - Size: 741 MB - Last synced at: about 2 years ago - Pushed at: almost 6 years ago - Stars: 15 - Forks: 3

behreajj/AsepriteHSLuv 📦
An Aseprite dialog that wraps HSLuv for color picking and wheel generation.
Language: Lua - Size: 93.8 KB - Last synced at: about 2 years ago - Pushed at: over 3 years ago - Stars: 1 - Forks: 0

RomainTHD-UniStuff/OwO 📦
Open World fractal generation, shortened to OwO
Language: C++ - Size: 45.7 MB - Last synced at: 12 months ago - Pushed at: over 3 years ago - Stars: 0 - Forks: 0

jtomori/osl_shaders 📦
:flashlight: Playing around with OSL shaders
Language: C - Size: 1.95 KB - Last synced at: about 2 years ago - Pushed at: over 6 years ago - Stars: 5 - Forks: 0

ArnaudDroxler/WebGL-CelShading
WebGL Cel Shading
Language: JavaScript - Size: 26.5 MB - Last synced at: about 2 years ago - Pushed at: about 8 years ago - Stars: 12 - Forks: 4

russkev/opengl
OpenGL graphics engine created to test out advanced real time shading and lighting techniques
Language: C++ - Size: 151 MB - Last synced at: about 2 years ago - Pushed at: about 3 years ago - Stars: 4 - Forks: 1

FrozenStormInteractive/Cg-Toolkit
The Nvidia Cg Toolkit provides a compiler for the Cg language, runtime libraries for use with both leading graphics APIs, runtime libraries for CgFX, example applications, and extensive documentation. Property of Nvidia. See the license.txt.
Language: C - Size: 51.8 MB - Last synced at: about 2 years ago - Pushed at: over 4 years ago - Stars: 6 - Forks: 1

sejja/2D-Software-Rasterizer
Implementation of a CPU-based 2D shading rendering engine
Language: C++ - Size: 4.88 MB - Last synced at: about 2 years ago - Pushed at: over 2 years ago - Stars: 1 - Forks: 0

bhushan23/SfSNet-PyTorch
Implementation of SfSNet: Learning Shape, Reflectance and Illuminance of Faces in the Wild
Language: Python - Size: 653 MB - Last synced at: about 2 years ago - Pushed at: almost 6 years ago - Stars: 56 - Forks: 18

luismautone/fundamentals-computer-graphics
Main Physically-Based Rendering algorithms
Language: C++ - Size: 3.99 MB - Last synced at: about 2 years ago - Pushed at: over 2 years ago - Stars: 0 - Forks: 0

edg956/Basic-FPS-OpenGL Fork of Alfred-Franz/OpenGL-Template
This is a first person shooter prototype inplementation for an university project
Language: C++ - Size: 12.7 MB - Last synced at: about 2 years ago - Pushed at: about 5 years ago - Stars: 3 - Forks: 3

RodrigoGama1902/PrincipledTools
Blender add-on that will speed-up your shading pipeline
Language: Python - Size: 253 KB - Last synced at: about 2 years ago - Pushed at: over 2 years ago - Stars: 0 - Forks: 0

jamestiotio/gnv
SUTD 2022 50.017 Graphics & Visualization Code Dump
Language: C++ - Size: 307 MB - Last synced at: 12 months ago - Pushed at: over 2 years ago - Stars: 0 - Forks: 0

hummingbird-12/-Graphics-_3D_OpenGL_Shading
3D graphic shader using OpenGL Shading Language, Graphics, Sogang University
Language: C++ - Size: 9.37 MB - Last synced at: about 2 years ago - Pushed at: almost 7 years ago - Stars: 1 - Forks: 0

dirtmaxim/3DMiniViewer
3D engine written for educational purposes. It very simple and small. Nevertheless, it can help you to understand how 3D graphic engines work
Language: Java - Size: 1.6 MB - Last synced at: almost 2 years ago - Pushed at: over 8 years ago - Stars: 1 - Forks: 0

bchao1/webgl-3d-viewer
3D model viewer in WebGL and pure Javascript.
Language: HTML - Size: 60.9 MB - Last synced at: 27 days ago - Pushed at: almost 4 years ago - Stars: 4 - Forks: 1

Akulav/WebGL_Light
WebGL Simple Shading
Language: JavaScript - Size: 32.2 KB - Last synced at: about 2 years ago - Pushed at: over 5 years ago - Stars: 0 - Forks: 0

Junuu/Phong-Shading
Opengl, glew,glfw,c++
Language: C++ - Size: 2.96 MB - Last synced at: almost 2 years ago - Pushed at: almost 6 years ago - Stars: 1 - Forks: 0

demiaster/IceGrowth
Ice Growth simulation with DLA and heat diffusion
Language: C++ - Size: 174 KB - Last synced at: about 2 years ago - Pushed at: almost 8 years ago - Stars: 3 - Forks: 0

ShashwatNigam99/Subway-Surfers
An imitation of popular game Subway surfers, made using WebGL
Language: JavaScript - Size: 4.98 MB - Last synced at: almost 2 years ago - Pushed at: about 6 years ago - Stars: 3 - Forks: 4

aryanpingle/Image-Shading-Python
Picasso was cool. Algorithms are cooler. You won't believe how stunning this can make images look.
Language: Python - Size: 4.1 MB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 0 - Forks: 0

KilianBerlo/Space-Invaders-2
Research and implementation of several Computer Graphics and Artificial Intelligence topics into a video game
Language: Java - Size: 232 MB - Last synced at: almost 2 years ago - Pushed at: about 3 years ago - Stars: 1 - Forks: 0

sajalasati/SubwaySurfers
A Subway Surfers replica made in WebGL as a part of Graphics Coursework
Language: JavaScript - Size: 1.59 MB - Last synced at: almost 2 years ago - Pushed at: about 6 years ago - Stars: 1 - Forks: 2

LariWa/3D-Design-exercises
3D design projects in Maya as part of the course 3D-Desing, taken in the winter semester 2018/19 at HTW Berlin
Size: 5.84 MB - Last synced at: about 2 years ago - Pushed at: about 3 years ago - Stars: 0 - Forks: 0

spencerfitch/webgl-lighting
Demonstration of different computer graphics shading and lighting systems in WebGL using an interactive 3D scene.
Language: JavaScript - Size: 18 MB - Last synced at: about 2 years ago - Pushed at: over 3 years ago - Stars: 0 - Forks: 0

FujiSunflower/select_shade
Blender addon to select faces shaded by direct sun light.
Size: 13.7 KB - Last synced at: about 2 years ago - Pushed at: about 5 years ago - Stars: 1 - Forks: 1

AivanF/own-3d-engine
Own 3D engine using Qt, C++ with different algorithms and solids generating (w/o OpenGL)
Language: C++ - Size: 102 KB - Last synced at: 11 days ago - Pushed at: about 7 years ago - Stars: 4 - Forks: 1

SamarthaKV29/samarthakv29.github.io
My personal portfolio
Language: JavaScript - Size: 54.8 MB - Last synced at: 9 months ago - Pushed at: over 2 years ago - Stars: 0 - Forks: 0

safakozdek/Ray-Tracing
Ray tracing is a rendering technique for generating an image by tracing the path of light.
Language: Python - Size: 282 KB - Last synced at: almost 2 years ago - Pushed at: over 4 years ago - Stars: 6 - Forks: 0

mdoege/dancing_teapot
A simple software renderer in Python using Gouraud shading
Language: Python - Size: 1.3 MB - Last synced at: almost 2 years ago - Pushed at: about 4 years ago - Stars: 3 - Forks: 2

schaban/Lookdev
GLSL material for Houdini
Language: GLSL - Size: 603 KB - Last synced at: about 2 years ago - Pushed at: over 7 years ago - Stars: 5 - Forks: 0

HeathLoganCampbell/Mini-Raytracer
📐A lightweight raytracer using mathematical models
Language: Java - Size: 202 KB - Last synced at: 28 days ago - Pushed at: over 5 years ago - Stars: 2 - Forks: 1

Aynur19/Blender
:movie_camera: Educational project on the study and application of Blender: 3D modeling, texturing, shading, rendering
Size: 35.3 MB - Last synced at: almost 2 years ago - Pushed at: about 4 years ago - Stars: 0 - Forks: 0
