Ecosyste.ms: Repos

An open API service providing repository metadata for many open source software ecosystems.

GitHub topics: shading

festivities/PrimoToon

Shader for Unity (Built-in Rendering Pipeline) attempting to replicate the shading of Genshin Impact developed by miHoYo. This is for datamined assets, not custom-made ones nor the MMD variants.

Language: C# - Size: 553 KB - Last synced: about 16 hours ago - Pushed: 2 months ago - Stars: 553 - Forks: 76

SamaNematy/WSI-Shading-Correction Fork of pair-kopti/Shading-correction

Implementation of state of the art algorithms for uneven illomination correction in whole slide imaging

Language: Jupyter Notebook - Size: 7.03 GB - Last synced: 1 day ago - Pushed: 3 days ago - Stars: 1 - Forks: 1

festivities/Blender-miHoYo-Shaders

Shader for Blender attempting to replicate the shading of Genshin Impact. These are for datamined assets, not custom-made ones nor the MMD variants.

Size: 45.8 MB - Last synced: 6 days ago - Pushed: 6 days ago - Stars: 792 - Forks: 95

Delt06/toon-rp

πŸŒ” A Scriptable Render Pipeline (SRP) designed for toon/stylized visuals. Features custom lighting pipeline, multiple shadow algorithms, tiled lighting, Shader Graph support, and more.

Language: C# - Size: 32 MB - Last synced: 12 days ago - Pushed: 12 days ago - Stars: 388 - Forks: 21

HeathLoganCampbell/Mini-Raytracer

πŸ“A lightweight raytracer using mathematical models

Language: Java - Size: 202 KB - Last synced: 15 days ago - Pushed: almost 5 years ago - Stars: 2 - Forks: 1

WindyDarian/Vulkan-Forward-Plus-Renderer πŸ“¦

Forward+ renderer in Vulkan using Compute Shader. An Upenn CIS565 final project.

Language: C++ - Size: 169 MB - Last synced: 10 days ago - Pushed: about 7 years ago - Stars: 655 - Forks: 64

victorfisac/FNode

Tool based in nodes to build GLSL shaders without any programming knowledge written in C using OpenGL and GLFW.

Language: C - Size: 5.5 MB - Last synced: 14 days ago - Pushed: almost 2 years ago - Stars: 97 - Forks: 12

cfnptr/vscode-gsl

Visual Studio Code extension, Garden Shading Language (GSL) linter

Size: 26.4 KB - Last synced: 18 days ago - Pushed: 18 days ago - Stars: 2 - Forks: 0

semagnum/Material_Color_From_Nodes

Blender add-on to set material viewport display attributes based on their material node trees.

Language: Python - Size: 61.5 KB - Last synced: 19 days ago - Pushed: 19 days ago - Stars: 6 - Forks: 0

SciArt/ShadingTriangle_MIPS

Shading a triangle, Gouraud shading, MIPS, MARS

Language: Assembly - Size: 303 KB - Last synced: 22 days ago - Pushed: over 6 years ago - Stars: 0 - Forks: 0

billnbell/elasticsearch-shaded

Size: 41.7 MB - Last synced: 24 days ago - Pushed: about 7 years ago - Stars: 0 - Forks: 0

Delt06/urp-toon-shader

πŸŒ” Toon shader for Unity's Universal Render Pipeline.

Language: ShaderLab - Size: 77.8 MB - Last synced: 26 days ago - Pushed: 6 months ago - Stars: 374 - Forks: 32

DassaultSystemes-Technology/EnterprisePBRShadingModel

Language: HTML - Size: 32.9 MB - Last synced: about 12 hours ago - Pushed: about 13 hours ago - Stars: 366 - Forks: 24

compphoto/MIDIntrinsics

Intrinsic components for the MIT Multi-Illumination Dataset

Language: Python - Size: 2.13 MB - Last synced: 28 days ago - Pushed: 6 months ago - Stars: 2 - Forks: 1

nidorx/matcaps

Huge library of matcap PNG textures organized by color

Language: JavaScript - Size: 843 MB - Last synced: about 1 month ago - Pushed: 6 months ago - Stars: 2,365 - Forks: 215

ppizarror/julia-shaders-threejs

Visualizador de shaders fractal Julia & Mandelbrot con Three.js

Language: JavaScript - Size: 1.81 MB - Last synced: about 1 month ago - Pushed: about 1 month ago - Stars: 8 - Forks: 1

vadymchan/DX11

rendering engine that was written during Dragon's Lake internship

Language: C++ - Size: 440 MB - Last synced: about 1 month ago - Pushed: about 1 month ago - Stars: 0 - Forks: 0

rayjasson98/WebGL-interactive-animation

A WebGL program that demonstrates an interactive animation of 3D shapes, which visualizes effects of shading and texture mapping.

Language: JavaScript - Size: 2.06 MB - Last synced: 2 months ago - Pushed: almost 2 years ago - Stars: 1 - Forks: 0

festivities/Blender-StellarToon

Shader for Goo Engine attempting to replicate the shading of Honkai: Star Rail. These are for datamined assets, not custom-made ones nor the MMD variants.

Size: 31.7 MB - Last synced: 2 months ago - Pushed: 2 months ago - Stars: 99 - Forks: 10

propensive/umbrageous

Scala compiler plugin to shade packages at compiletime

Language: Scala - Size: 1.69 MB - Last synced: 3 months ago - Pushed: 3 months ago - Stars: 3 - Forks: 0

marcelsan/DeepShading

Implementation of Nalbach et al. 2017 paper.

Language: Jupyter Notebook - Size: 62.6 MB - Last synced: about 1 month ago - Pushed: over 4 years ago - Stars: 18 - Forks: 4

neon-age/VFX-Lab

Shaders and VFX experimentation in URP and BIRP

Language: C# - Size: 209 MB - Last synced: 3 months ago - Pushed: over 1 year ago - Stars: 45 - Forks: 1

matveyzub/houdini-kitbashparser

deprecated!!! 'Kitbash Parser' is a kit of tools to work with kitbash packs in Houdini

Size: 128 KB - Last synced: about 1 month ago - Pushed: almost 2 years ago - Stars: 6 - Forks: 1

bugrahanakbulut/ASCII-Ray-Tracer

Simple Ray Tracing implementation to draw scene with ASCII characters by using C++ & SFML.

Language: C++ - Size: 2.02 MB - Last synced: 4 months ago - Pushed: over 2 years ago - Stars: 4 - Forks: 1

zeraye/bezier-shading

bezier-shading is a desktop bezier shading application with multi-os support

Language: Go - Size: 796 KB - Last synced: 4 months ago - Pushed: 5 months ago - Stars: 0 - Forks: 0

nitronoid/criminowl

Physically based shading in GLSL using HDR image based lighting. Uses tesselation shaders for dynamic deformation of the geometry.

Language: C++ - Size: 110 MB - Last synced: 6 months ago - Pushed: almost 6 years ago - Stars: 3 - Forks: 2

s-du/SimplePCV

Creating Ambient occlusion render of point clouds (elevation maps) using "Portion de Ciel Visible" (PCV) algorithm + Pyside GUI

Language: Python - Size: 10.7 MB - Last synced: 7 months ago - Pushed: 7 months ago - Stars: 0 - Forks: 0

bhushan23/SIRFS

Following is Jon Barron and Jitendra Malik's SIRFS (Shape, Illumination, and Reflectance from Shading) Implementation. This source is downloaded from https://jonbarron.info/ and fixed for _fast implementation

Language: Matlab - Size: 185 MB - Last synced: 7 months ago - Pushed: about 6 years ago - Stars: 22 - Forks: 7

EXPWorlds/Godot-Cel-Shader

A Cel Shader for the Godot Engine

Language: GLSL - Size: 2.96 MB - Last synced: 7 months ago - Pushed: almost 4 years ago - Stars: 220 - Forks: 17

victorfisac/rPBR

Physically based rendering (PBR) for raylib

Language: C - Size: 197 MB - Last synced: 7 months ago - Pushed: almost 2 years ago - Stars: 78 - Forks: 10

enw12345/Shader-Tutorials

These modules demonstrate shading using Unity.

Language: ShaderLab - Size: 5.46 MB - Last synced: 8 months ago - Pushed: over 2 years ago - Stars: 0 - Forks: 0

ArthurFerreira2/3D

Implementing low level algorithms to plot pixels, draw lines (clipping), triangles, shapes and 3D objects (Z-buffer) in 5 rendering modes including Gouraud and Phong shading.

Language: C - Size: 7.53 MB - Last synced: 7 months ago - Pushed: almost 3 years ago - Stars: 2 - Forks: 1

ezequielmastrasso/EZLookdevTools

A plugin base toolset for surfacing and look dev, based on my own tools, for maya, katana, painter, mari, renderman, and nuke

Language: Mathematica - Size: 252 MB - Last synced: 8 months ago - Pushed: over 2 years ago - Stars: 62 - Forks: 6

nursultan-a/Ray-Tracing

ray tracing project

Language: C++ - Size: 1.28 MB - Last synced: 8 months ago - Pushed: over 4 years ago - Stars: 0 - Forks: 0

victorfisac/Dissolver

Dissolver is a third person hack and slash video game developed with Unity 3D. The gameplay mixes adventure and a hard combat system.

Language: C# - Size: 165 MB - Last synced: 7 months ago - Pushed: almost 2 years ago - Stars: 38 - Forks: 9

ninpl/cellshading

Estudio de Cell Shader con la Ley de Lambert.

Language: ShaderLab - Size: 595 KB - Last synced: 15 days ago - Pushed: about 5 years ago - Stars: 3 - Forks: 0

kawashirov/kawapack

My shitty shaders and scripts for Unity and VRChat.

Language: C# - Size: 1.85 MB - Last synced: 9 months ago - Pushed: 10 months ago - Stars: 10 - Forks: 2

luisbarrancos/brdf Fork of wdas/brdf

BRDF Explorer

Language: C++ - Size: 6.42 MB - Last synced: 10 months ago - Pushed: over 5 years ago - Stars: 2 - Forks: 0

AlexKucera/babylondreams-modo

Newest version of our modo pipeline. Running in parallel to the old version for now.

Language: Python - Size: 2.11 MB - Last synced: 10 months ago - Pushed: almost 6 years ago - Stars: 2 - Forks: 0

LetsonXD/CS4102-Computer-Graphics

This project developed a WebGL renderer capable of showing a 3D object in a browser window.

Language: HTML - Size: 2.3 MB - Last synced: 10 months ago - Pushed: 10 months ago - Stars: 0 - Forks: 0

Zielon/PBRenderer

CPU Physically Based Path Tracer Engine

Language: C++ - Size: 97.3 MB - Last synced: 3 days ago - Pushed: about 3 years ago - Stars: 9 - Forks: 0

HarveyHunt/rayblaster

A rust ray tracer

Language: Rust - Size: 634 KB - Last synced: 11 months ago - Pushed: over 3 years ago - Stars: 1 - Forks: 0

festivities/SekaiToon

Project Sekai shader for Unity (Built-in Rendering Pipeline).

Language: HLSL - Size: 514 KB - Last synced: 11 months ago - Pushed: over 1 year ago - Stars: 17 - Forks: 8

FabriDeCastelli/RayTracer

C++ Ray Tracer: Texture Mapping, Shadows, Reflection, Refraction.

Language: C++ - Size: 702 KB - Last synced: 4 months ago - Pushed: 12 months ago - Stars: 0 - Forks: 0

arthurvasconcelos/vue-cbsc

Lightweight color shader/blender/converter plugin implemented for Vue 2.

Language: JavaScript - Size: 127 KB - Last synced: 20 days ago - Pushed: almost 5 years ago - Stars: 6 - Forks: 2

narranoid/Blender-Texture-Grapher

Blender add-on organizing your texture sets in shader node trees.

Language: Python - Size: 77.1 KB - Last synced: 12 months ago - Pushed: 12 months ago - Stars: 0 - Forks: 0

eleev/jToolkit

β˜•οΈ Collection of various utilities, classes and shaders for Java + OpenGL + GLSL development.

Language: Java - Size: 82.1 MB - Last synced: about 1 year ago - Pushed: about 2 years ago - Stars: 4 - Forks: 0

adhithyaarun/subway_surfers

A 3D game inspired by Subway Surfers, built using WebGL.

Language: JavaScript - Size: 11.1 MB - Last synced: about 1 year ago - Pushed: over 4 years ago - Stars: 0 - Forks: 3

Erkaman/cute-deferred-shading

Cute little deferred shading implementation.

Language: C++ - Size: 8.71 MB - Last synced: 6 months ago - Pushed: about 5 years ago - Stars: 137 - Forks: 11

sydneyzh/clustered_forward_demo_vk πŸ“¦

Clustered forward rendering demo with Vulkan

Language: C++ - Size: 14.6 MB - Last synced: about 1 year ago - Pushed: over 6 years ago - Stars: 51 - Forks: 4

rubelchowdhury20/2D-Face-Reconstruction

2D face reconstruction using SFSNet, and end-to-end learning framework for producing an accurate decomposition of an unconstrained human face image into shape, reflectance and illuminance.

Language: Python - Size: 97.7 KB - Last synced: about 1 year ago - Pushed: over 5 years ago - Stars: 18 - Forks: 5

smoluck/SMONSTER

MODO KIT I SMONSTER is a suite of Kits (for Modo (Foundry DCC Software)

Language: Python - Size: 225 MB - Last synced: about 1 month ago - Pushed: about 1 month ago - Stars: 4 - Forks: 0

DefUs3r/Intrinsic-Image-Decomposition

A repository that contains implementation of Intrinsic Image Decomposition, based on Intrinsic Images in the Wild, a SIGGRAPH 2014 paper by Sean Bell, Kavita Bala and Noah Snavely.

Language: Python - Size: 24.8 MB - Last synced: 12 months ago - Pushed: over 4 years ago - Stars: 24 - Forks: 6

eeshadutta/Subway-Surfers

Subway Surfers clone built in WebGL

Language: JavaScript - Size: 7.38 MB - Last synced: about 1 year ago - Pushed: over 2 years ago - Stars: 6 - Forks: 30

joebinns/clay

A clay shader made in Unity 3D's ShaderGraph.

Language: C# - Size: 18.1 MB - Last synced: about 1 year ago - Pushed: over 1 year ago - Stars: 7 - Forks: 0

SciArt/ShadingTriangle_x86_64

Drawing triangle in x86_64 asembler. C++ and SFML was used to create window and manage events.

Language: Assembly - Size: 19.5 KB - Last synced: 22 days ago - Pushed: over 1 year ago - Stars: 0 - Forks: 0

bhushan23/Light-Estimation

Face Lighting estimation using GANs

Language: Jupyter Notebook - Size: 840 MB - Last synced: about 1 year ago - Pushed: almost 6 years ago - Stars: 20 - Forks: 4

bhushan23/Illumination-Estimation-With-Residue-Networks

Illumination model based on Normal and Spherical Harmonics is not precise. Here, we introduce new illumination model based on residue of shading

Language: Python - Size: 741 MB - Last synced: about 1 year ago - Pushed: almost 5 years ago - Stars: 15 - Forks: 3

behreajj/AsepriteHSLuv πŸ“¦

An Aseprite dialog that wraps HSLuv for color picking and wheel generation.

Language: Lua - Size: 93.8 KB - Last synced: about 1 year ago - Pushed: over 2 years ago - Stars: 1 - Forks: 0

RomainTHD-UniStuff/OwO πŸ“¦

Open World fractal generation, shortened to OwO

Language: C++ - Size: 45.7 MB - Last synced: 15 days ago - Pushed: over 2 years ago - Stars: 0 - Forks: 0

jtomori/osl_shaders πŸ“¦

:flashlight: Playing around with OSL shaders

Language: C - Size: 1.95 KB - Last synced: about 1 year ago - Pushed: over 5 years ago - Stars: 5 - Forks: 0

ArnaudDroxler/WebGL-CelShading

WebGL Cel Shading

Language: JavaScript - Size: 26.5 MB - Last synced: about 1 year ago - Pushed: about 7 years ago - Stars: 12 - Forks: 4

thamizh29/3D_Modeling-Blender

3D_modeling

Size: 25.3 MB - Last synced: about 1 year ago - Pushed: about 1 year ago - Stars: 2 - Forks: 0

russkev/opengl

OpenGL graphics engine created to test out advanced real time shading and lighting techniques

Language: C++ - Size: 151 MB - Last synced: about 1 year ago - Pushed: over 2 years ago - Stars: 4 - Forks: 1

FrozenStormInteractive/Cg-Toolkit

The Nvidia Cg Toolkit provides a compiler for the Cg language, runtime libraries for use with both leading graphics APIs, runtime libraries for CgFX, example applications, and extensive documentation. Property of Nvidia. See the license.txt.

Language: C - Size: 51.8 MB - Last synced: about 1 year ago - Pushed: over 3 years ago - Stars: 6 - Forks: 1

sejja/2D-Software-Rasterizer

Implementation of a CPU-based 2D shading rendering engine

Language: C++ - Size: 4.88 MB - Last synced: about 1 year ago - Pushed: over 1 year ago - Stars: 1 - Forks: 0

bhushan23/SfSNet-PyTorch

Implementation of SfSNet: Learning Shape, Reflectance and Illuminance of Faces in the Wild

Language: Python - Size: 653 MB - Last synced: about 1 year ago - Pushed: almost 5 years ago - Stars: 56 - Forks: 18

luismautone/fundamentals-computer-graphics

Main Physically-Based Rendering algorithms

Language: C++ - Size: 3.99 MB - Last synced: about 1 year ago - Pushed: over 1 year ago - Stars: 0 - Forks: 0

edg956/Basic-FPS-OpenGL Fork of Alfred-Franz/OpenGL-Template

This is a first person shooter prototype inplementation for an university project

Language: C++ - Size: 12.7 MB - Last synced: about 1 year ago - Pushed: over 4 years ago - Stars: 3 - Forks: 3

RodrigoGama1902/PrincipledTools

Blender add-on that will speed-up your shading pipeline

Language: Python - Size: 253 KB - Last synced: about 1 year ago - Pushed: over 1 year ago - Stars: 0 - Forks: 0

jamestiotio/gnv

SUTD 2022 50.017 Graphics & Visualization Code Dump

Language: C++ - Size: 307 MB - Last synced: 15 days ago - Pushed: over 1 year ago - Stars: 0 - Forks: 0

hummingbird-12/-Graphics-_3D_OpenGL_Shading

3D graphic shader using OpenGL Shading Language, Graphics, Sogang University

Language: C++ - Size: 9.37 MB - Last synced: about 1 year ago - Pushed: almost 6 years ago - Stars: 1 - Forks: 0

dirtmaxim/3DMiniViewer

3D engine written for educational purposes. It very simple and small. Nevertheless, it can help you to understand how 3D graphic engines work

Language: Java - Size: 1.6 MB - Last synced: about 1 year ago - Pushed: over 7 years ago - Stars: 1 - Forks: 0

bchao1/webgl-3d-viewer

3D model viewer in WebGL and pure Javascript.

Language: HTML - Size: 60.9 MB - Last synced: about 1 year ago - Pushed: about 3 years ago - Stars: 4 - Forks: 0

Akulav/WebGL_Light

WebGL Simple Shading

Language: JavaScript - Size: 32.2 KB - Last synced: about 1 year ago - Pushed: over 4 years ago - Stars: 0 - Forks: 0

Junuu/Phong-Shading

Opengl, glew,glfw,c++

Language: C++ - Size: 2.96 MB - Last synced: 12 months ago - Pushed: almost 5 years ago - Stars: 1 - Forks: 0

demiaster/IceGrowth

Ice Growth simulation with DLA and heat diffusion

Language: C++ - Size: 174 KB - Last synced: about 1 year ago - Pushed: almost 7 years ago - Stars: 3 - Forks: 0

ShashwatNigam99/Subway-Surfers

An imitation of popular game Subway surfers, made using WebGL

Language: JavaScript - Size: 4.98 MB - Last synced: about 1 year ago - Pushed: about 5 years ago - Stars: 3 - Forks: 4

aryanpingle/Image-Shading-Python

Picasso was cool. Algorithms are cooler. You won't believe how stunning this can make images look.

Language: Python - Size: 4.1 MB - Last synced: 8 months ago - Pushed: 8 months ago - Stars: 0 - Forks: 0

KilianBerlo/Space-Invaders-2

Research and implementation of several Computer Graphics and Artificial Intelligence topics into a video game

Language: Java - Size: 232 MB - Last synced: about 1 year ago - Pushed: about 2 years ago - Stars: 1 - Forks: 0

sajalasati/SubwaySurfers

A Subway Surfers replica made in WebGL as a part of Graphics Coursework

Language: JavaScript - Size: 1.59 MB - Last synced: 12 months ago - Pushed: about 5 years ago - Stars: 1 - Forks: 2

LariWa/3D-Design-exercises

3D design projects in Maya as part of the course 3D-Desing, taken in the winter semester 2018/19 at HTW Berlin

Size: 5.84 MB - Last synced: about 1 year ago - Pushed: about 2 years ago - Stars: 0 - Forks: 0

spencerfitch/webgl-lighting

Demonstration of different computer graphics shading and lighting systems in WebGL using an interactive 3D scene.

Language: JavaScript - Size: 18 MB - Last synced: about 1 year ago - Pushed: over 2 years ago - Stars: 0 - Forks: 0

FujiSunflower/select_shade

Blender addon to select faces shaded by direct sun light.

Size: 13.7 KB - Last synced: about 1 year ago - Pushed: over 4 years ago - Stars: 1 - Forks: 1

AivanF/own-3d-engine

Own 3D engine using Qt, C++ with different algorithms and solids generating (w/o OpenGL)

Language: C++ - Size: 102 KB - Last synced: about 1 year ago - Pushed: about 6 years ago - Stars: 4 - Forks: 1

SamarthaKV29/samarthakv29.github.io

My personal portfolio

Language: JavaScript - Size: 54.8 MB - Last synced: about 1 year ago - Pushed: over 1 year ago - Stars: 0 - Forks: 0

safakozdek/Ray-Tracing

Ray tracing is a rendering technique for generating an image by tracing the path of light.

Language: Python - Size: 282 KB - Last synced: about 1 year ago - Pushed: over 3 years ago - Stars: 6 - Forks: 0

mdoege/dancing_teapot

A simple software renderer in Python using Gouraud shading

Language: Python - Size: 1.3 MB - Last synced: 12 months ago - Pushed: about 3 years ago - Stars: 3 - Forks: 2

schaban/Lookdev

GLSL material for Houdini

Language: GLSL - Size: 603 KB - Last synced: about 1 year ago - Pushed: over 6 years ago - Stars: 5 - Forks: 0

Aynur19/Blender

:movie_camera: Educational project on the study and application of Blender: 3D modeling, texturing, shading, rendering

Size: 35.3 MB - Last synced: about 1 year ago - Pushed: about 3 years ago - Stars: 0 - Forks: 0

LobsterTeam/utah-teapot

Computer Graphics Lab Experiment 4

Language: JavaScript - Size: 95.7 KB - Last synced: 9 months ago - Pushed: over 3 years ago - Stars: 1 - Forks: 0

LobsterTeam/textured-pyramids

Computer Graphics Lab Experiment 5

Language: JavaScript - Size: 3.16 MB - Last synced: 9 months ago - Pushed: over 3 years ago - Stars: 0 - Forks: 0

LobsterTeam/spiraling-ninja-star

Computer Graphics Lab Experiment 3

Language: JavaScript - Size: 32.2 KB - Last synced: 9 months ago - Pushed: over 3 years ago - Stars: 0 - Forks: 0

LobsterTeam/spinning-ninja-star

Computer Graphics Lab Experiment 2

Language: JavaScript - Size: 47.9 KB - Last synced: 9 months ago - Pushed: over 3 years ago - Stars: 0 - Forks: 0

naman4real/My-little-graphics-library

A set of 6 assignments that I worked on for CSCI-580, 3D Graphics and Rendering at USC. These assignments combined make up for a small, basic graphics library.

Language: C++ - Size: 236 MB - Last synced: about 1 year ago - Pushed: over 3 years ago - Stars: 0 - Forks: 0

jacksoncougar/curves-revolution-surface-demo

Simple demo project shows off how to create and texture a mesh by revolving a bezier curve about the y-axis.

Language: C++ - Size: 725 KB - Last synced: about 1 year ago - Pushed: almost 4 years ago - Stars: 0 - Forks: 1

KristinaRolsing/Raytracer

Programing a raytracer with Java

Language: Java - Size: 85.9 KB - Last synced: about 1 year ago - Pushed: almost 4 years ago - Stars: 0 - Forks: 0

jonpas/OpenGL

OpenGL introduction application at Computer Graphics (slo. Računalniőka Grafika)

Language: C++ - Size: 868 KB - Last synced: about 1 year ago - Pushed: over 5 years ago - Stars: 0 - Forks: 0

KaralinaDubitskaya/Computer-Graphics-Algorithms

BSUIR 2019

Language: C# - Size: 15.5 MB - Last synced: about 1 year ago - Pushed: over 4 years ago - Stars: 0 - Forks: 0

demiaster/rman

Simple scene modeled and rendered using RenderMan20

Language: Python - Size: 80.3 MB - Last synced: about 1 year ago - Pushed: almost 7 years ago - Stars: 2 - Forks: 1