Instead of creating and destroying new objects all the time, this script reduces garbage by pooling instances, allowing you to seemingly create hundreds of new objects while only actually using a recycled few.
No dependencies found
Links
- Source: https://github.com/UnityPatterns/ObjectPool
- JSON API: repos.ecosyste.ms
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PURL:
pkg:github/UnityPatterns/ObjectPool
Repository Details
- Stars 416
- Forks 95
- Open issues 5
- License mit
- Language C#
- Size 446 KB
- Created at over 12 years ago
- Updated at 12 months ago
- Pushed at over 7 years ago
- Last synced at 11 months ago
- Dependencies parsed at 0