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GitHub / benelot / minemonics

(Alpha Stage, work in progress) An open-source 3D virtual creature evolution simulator built in OGRE rendering engine in C++ to experiment with emergent gait-periodicity in evolved creatures on unknown terrain.

JSON API: http://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/benelot%2Fminemonics
PURL: pkg:github/benelot/minemonics

Stars: 29
Forks: 4
Open issues: 88

License: None
Language: C++
Size: 2.6 GB
Dependencies parsed at: Pending

Created at: almost 11 years ago
Updated at: about 3 years ago
Pushed at: about 3 years ago
Last synced at: over 2 years ago

Topics: bullet-physics, ogre3d, simulation

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