GitHub topics: bullet-physics
PanosK92/SpartanEngine
A game engine with an emphasis on real-time cutting-edge solutions
Language: C++ - Size: 597 MB - Last synced at: 2 days ago - Pushed at: 2 days ago - Stars: 2,646 - Forks: 229

eventhorizon5/skyscraper
The Skyscraper Project (SkyscraperSim) - an open source building, city, and elevator simulator
Language: C++ - Size: 237 MB - Last synced at: 5 days ago - Pushed at: 5 days ago - Stars: 39 - Forks: 11

fabsgc/TweedeEngine
The Tweede Engine Framework is my third attempt to develop a cross-platform full game engine and game framework. It aims to provide one day a complete foundation for the development of real time graphical applications such as games
Language: C++ - Size: 1.2 GB - Last synced at: 6 days ago - Pushed at: 6 days ago - Stars: 70 - Forks: 9

stephengold/Minie
Integrate Bullet Physics and V-HACD into jMonkeyEngine projects (code has New BSD license)
Language: Java - Size: 116 MB - Last synced at: 7 days ago - Pushed at: 7 days ago - Stars: 131 - Forks: 23

stephengold/Libbulletjme
JVM bindings for Bullet Physics and V-HACD
Language: C++ - Size: 15.2 MB - Last synced at: 7 days ago - Pushed at: 7 days ago - Stars: 96 - Forks: 11

stephengold/DacWizard
A GUI application to configure a Minie ragdoll (code has New BSD license)
Language: Java - Size: 238 KB - Last synced at: 4 days ago - Pushed at: 8 days ago - Stars: 2 - Forks: 0

HaydenD100/OpenGLRenderingEngine
Multiplayer FPS OpenGL Rendering/Game Engine written in C++
Language: C++ - Size: 1.28 GB - Last synced at: 8 days ago - Pushed at: 8 days ago - Stars: 14 - Forks: 1

umrover/mrover-ros2
MRover ROS2 Source Code
Language: C++ - Size: 62.4 MB - Last synced at: 8 days ago - Pushed at: 8 days ago - Stars: 8 - Forks: 2

tweakoz/orkid
Orkid Media Engine (C++/Lua/Python3/Linux/MacOs/OpenVR)
Language: C++ - Size: 275 MB - Last synced at: 1 day ago - Pushed at: 1 day ago - Stars: 32 - Forks: 10

stephengold/LbjExamples
Documentation and example applications for the Libbulletjme physics-simulation library (code has New BSD license)
Language: Java - Size: 4.96 MB - Last synced at: 16 days ago - Pushed at: 16 days ago - Stars: 14 - Forks: 1

LazuriteMC/Rayon 📦
Rigid body simulation in Minecraft
Language: Java - Size: 83.8 MB - Last synced at: 8 days ago - Pushed at: about 2 years ago - Stars: 68 - Forks: 20

DynamXInc/DynamX
A Minecraft mod that aims to add realistic physics to Minecraft
Language: Java - Size: 61.6 MB - Last synced at: 25 days ago - Pushed at: 25 days ago - Stars: 51 - Forks: 17

stuntrally/stuntrally3
3D racing game with Sci-Fi elements and own Track Editor. The main repository with sources and data. Using Ogre-Next 3.0 and VDrift.
Language: C++ - Size: 1.35 GB - Last synced at: about 1 month ago - Pushed at: about 1 month ago - Stars: 169 - Forks: 16

capdevon/Archer-Game-Template2
A Third Person Shooter demo made with jMonkeyEngine.
Language: Java - Size: 142 MB - Last synced at: about 2 months ago - Pushed at: about 2 months ago - Stars: 20 - Forks: 4

GuillaumeBouchetEpitech/FrankenPhys
Small ammojs-like wrapper around the C++ bullet physics engine
Language: TypeScript - Size: 2.32 MB - Last synced at: about 2 months ago - Pushed at: about 2 months ago - Stars: 1 - Forks: 1

Simple-Robotics/Simple
The Simple Simulator: Simulation Made Simple
Language: C++ - Size: 105 KB - Last synced at: 2 months ago - Pushed at: 3 months ago - Stars: 165 - Forks: 4

HRI-EU/Rcs
Rcs is a set of C and C++ libraries for robot control and simulation
Language: C++ - Size: 8.19 MB - Last synced at: about 1 month ago - Pushed at: about 1 month ago - Stars: 46 - Forks: 15

astrofra/demo-api8-dreversed
A physics-driven real-time demo exploring time inversion, where forward and backward simulations collide.
Language: Lua - Size: 574 MB - Last synced at: 9 days ago - Pushed at: 4 months ago - Stars: 2 - Forks: 0

Harlinn/Harlinn.Windows
A collection of, mostly, C and C++ libraries
Language: C# - Size: 793 MB - Last synced at: 2 months ago - Pushed at: 2 months ago - Stars: 30 - Forks: 7

asuka-mio/KAIMyEntitySaba
A native library used to load MMD models for KAIMyEntity
Language: C++ - Size: 2.44 MB - Last synced at: 3 months ago - Pushed at: over 3 years ago - Stars: 18 - Forks: 6

painfulexistence/AtmosphericEngine
An open-source, cross-platform 3D game engine built in C++
Language: C++ - Size: 222 MB - Last synced at: 3 months ago - Pushed at: 3 months ago - Stars: 6 - Forks: 0

mosra/magnum-integration
Integration libraries for the Magnum C++11 graphics engine
Language: C++ - Size: 2.3 MB - Last synced at: 3 months ago - Pushed at: 3 months ago - Stars: 104 - Forks: 46

Habrador/Unity-Ballistics-Tutorial
Learn how to make realistic bullets with bullet drop in Unity
Language: C# - Size: 225 KB - Last synced at: 3 months ago - Pushed at: over 5 years ago - Stars: 65 - Forks: 18

nab138/CosmicPhysics
Real Physics for Cosmic Reach!
Language: Java - Size: 14 MB - Last synced at: 3 months ago - Pushed at: 3 months ago - Stars: 1 - Forks: 1

caelan/pybullet-planning
PyBullet Planning
Language: C++ - Size: 117 MB - Last synced at: about 2 months ago - Pushed at: 10 months ago - Stars: 441 - Forks: 124

dblanm/benchmarking_cloth
Code of the article "Benchmarking the Sim-to-Real Gap in Cloth Manipulation"
Language: Jupyter Notebook - Size: 52.2 MB - Last synced at: 4 months ago - Pushed at: 4 months ago - Stars: 10 - Forks: 0

stephengold/Banana
Physics tests and performance benchmarks for the jMonkeyEngine3 game engine.
Language: Java - Size: 662 KB - Last synced at: about 2 months ago - Pushed at: over 3 years ago - Stars: 5 - Forks: 0

stephengold/jbullet Fork of normen/jbullet
The JBullet implementation used in jMonkeyEngine 3
Language: Java - Size: 7.46 MB - Last synced at: 3 months ago - Pushed at: 3 months ago - Stars: 9 - Forks: 1

miguelrico2031/LearningECS
C++/OpenGL project comparing Object-Component and Entity-Component-System architectures using a physics simulation.
Language: C++ - Size: 16.6 MB - Last synced at: 4 months ago - Pushed at: 4 months ago - Stars: 0 - Forks: 0

llamacademy/raycast-bouncing-bullets
Learn how to use Vector3.Reflect to upgrade your Raycast/Hitscan bullets so they can ricochet or bounce off any objects!
Language: C# - Size: 2.57 MB - Last synced at: 2 days ago - Pushed at: almost 3 years ago - Stars: 15 - Forks: 5

llcesselx/FPS-Scripts
First Person Shooter Video Game Scripts
Language: C# - Size: 25.4 KB - Last synced at: 4 months ago - Pushed at: 4 months ago - Stars: 0 - Forks: 0

kitsune-ONE-team/KITSUNETSUKI-SDK
Game development environment for the KITSUNETSUKI project
Language: Shell - Size: 8.25 MB - Last synced at: 4 months ago - Pushed at: 4 months ago - Stars: 9 - Forks: 1

kitsune-ONE-team/panda3d-kphys
Physics extensions for Panda3D
Language: C++ - Size: 1000 KB - Last synced at: 4 months ago - Pushed at: 4 months ago - Stars: 5 - Forks: 0

chriscamacho/bulletCapi
C API for Bullet Physics
Language: C - Size: 1.5 MB - Last synced at: 3 months ago - Pushed at: over 1 year ago - Stars: 39 - Forks: 5

sdslabs/Rootex
An advanced C++ 3D game engine powering an in-production game yet to be announced
Language: C++ - Size: 661 MB - Last synced at: 4 months ago - Pushed at: 4 months ago - Stars: 224 - Forks: 34

GuillaumeBouchetEpitech/geneticAlgorithm_experiment
Genetic Algorithm experiment, it was kept simple on purpose. (demo available)
Language: C++ - Size: 25.4 MB - Last synced at: 23 days ago - Pushed at: about 1 year ago - Stars: 18 - Forks: 5

qian-o/SabaSharp
mmd播放器
Language: C# - Size: 170 MB - Last synced at: 2 days ago - Pushed at: 5 months ago - Stars: 23 - Forks: 1

ewdlop/Campfire Fork of danhuynh0803/Campfire
In-progress game engine project. https://github.com/ewdlop/Campfire
Language: C++ - Size: 349 MB - Last synced at: 5 months ago - Pushed at: 5 months ago - Stars: 2 - Forks: 0

furkansarihan/enigine
Game engine playground.
Language: C++ - Size: 13.4 MB - Last synced at: 5 months ago - Pushed at: 5 months ago - Stars: 158 - Forks: 15

harfang3d/physics-qa-lua
A series of test, implemented in Lua, for QA'ing the integration of Bullet Physics into HARFANG
Language: Lua - Size: 100 MB - Last synced at: 3 months ago - Pushed at: 5 months ago - Stars: 0 - Forks: 1

Shervanator/Engine
A basic cross-platform 3D game engine
Language: C++ - Size: 25 MB - Last synced at: 5 months ago - Pushed at: about 7 years ago - Stars: 295 - Forks: 67

ctreffs/SwiftBullet
Swift bindings for the Bullet Real-Time Physics Simulation library
Language: Swift - Size: 135 KB - Last synced at: 5 months ago - Pushed at: over 1 year ago - Stars: 9 - Forks: 3

csabahruska/lambdacube-stunts
Remake of Stunts 4D Sports Driving in Haskell
Language: Haskell - Size: 950 KB - Last synced at: 5 months ago - Pushed at: almost 7 years ago - Stars: 6 - Forks: 1

node-3d/3d-bullet-raub
Bullet physics plugin for Node.js 3D Core
Language: JavaScript - Size: 10.3 MB - Last synced at: 17 days ago - Pushed at: 6 months ago - Stars: 1 - Forks: 2

vbousquet/libgdx-jbullet
A fork of the Bullet physics library java port by Jezek2, ported to LibGdx library to allow GWT support under Apache 2.0 license.
Language: Java - Size: 319 KB - Last synced at: 5 months ago - Pushed at: over 7 years ago - Stars: 14 - Forks: 6

node-3d/deps-bullet-raub
Binaries and headers for Bullet3-dependent compilation
Language: C++ - Size: 14.3 MB - Last synced at: 27 days ago - Pushed at: 6 months ago - Stars: 1 - Forks: 3

bhttchr6/minimal-bullet
Bullet3 physics engine with OpenGL and SDL3 libraries
Language: Makefile - Size: 9.72 MB - Last synced at: about 1 month ago - Pushed at: 6 months ago - Stars: 0 - Forks: 0

dyanikoglu/source-sdk-bullet-physics
Bullet Physics Injection for Source SDK 2013
Language: C++ - Size: 19.6 MB - Last synced at: 4 months ago - Pushed at: over 4 years ago - Stars: 46 - Forks: 2

harfang3d/harfang-high-level 📦
Harfang High Level is a set of functions designed for rapid prototyping 3D application in Python
Language: Python - Size: 210 MB - Last synced at: 5 months ago - Pushed at: over 2 years ago - Stars: 4 - Forks: 2

Ipsedo/EvoMotion
Train your robot to walk using LibTorch and Bullet3 physic engine !
Language: C++ - Size: 199 MB - Last synced at: 4 months ago - Pushed at: 4 months ago - Stars: 5 - Forks: 4

maximbilan/The-Pursuit-Demo
3D racing with physics powered by Marmalade SDK and Bullet Physics
Language: GLSL - Size: 6.6 MB - Last synced at: 5 months ago - Pushed at: almost 9 years ago - Stars: 10 - Forks: 0

atramentowy/AlphaEngine
Simple game dev framework written in C++ using raylib
Language: C++ - Size: 79.1 KB - Last synced at: 8 months ago - Pushed at: 8 months ago - Stars: 0 - Forks: 0

MissingBitStudios/igneous
Igneous is an open source game engine written in C++.
Language: C++ - Size: 78.7 MB - Last synced at: 4 months ago - Pushed at: almost 5 years ago - Stars: 50 - Forks: 8

javics2002/MotorEngine
Motor de videojuegos desarrollado como parte de la asignatura Proyectos III en el grado de Desarrollo de Videojuegos de la UCM
Language: C++ - Size: 575 MB - Last synced at: about 1 month ago - Pushed at: over 1 year ago - Stars: 1 - Forks: 2

woofers/woofers3d
🐶 A 3D game API designed to be effortless and simple to use. Based on LibGDX, Bullet and Box2D
Language: Java - Size: 95.8 MB - Last synced at: 2 months ago - Pushed at: almost 4 years ago - Stars: 8 - Forks: 2

GuillaumeBouchetEpitech/self-learning-3d-cars
Self Learning 3d Cars
Language: C++ - Size: 12.1 MB - Last synced at: 23 days ago - Pushed at: 10 months ago - Stars: 3 - Forks: 0

astrofra/carsim
Car simulator prototype, implemented in Lua, built on Harfang
Language: Shell - Size: 105 MB - Last synced at: 9 days ago - Pushed at: almost 3 years ago - Stars: 1 - Forks: 0

PierreMauger/LushEngine
A C++ game engine project
Language: C++ - Size: 19.6 MB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 4 - Forks: 0

stuntrally/stuntrally
Note: development continues in stuntrally3. 3D racing game based on VDrift and OGRE with own Track Editor. The main repository with Stunt Rally 2.x sources and data.
Language: C++ - Size: 1.26 GB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 593 - Forks: 121

jvpichowski/ZayES-Bullet
Contains a simple example how you can combine native bullet and zay es
Language: Java - Size: 339 KB - Last synced at: 6 months ago - Pushed at: almost 8 years ago - Stars: 4 - Forks: 0

jan-kelemen/soil 📦
Terrain renderer
Language: C++ - Size: 2.47 MB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 0 - Forks: 0

jan-kelemen/geos
Geometric shape sorter using Bullet3 for physics simulation and Vulkan API for rendering.
Language: C++ - Size: 950 KB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 0 - Forks: 0

VorobetsDmytro/TWE
The game engine based on OpenGL.
Language: C++ - Size: 118 MB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 3 - Forks: 0

mcnugets/low-level-gamedev-env
Implementation of low-level set of tools to get started with developing games. The project incorporates tools like SDL2, Vulkan, and Bullet3D
Language: C++ - Size: 131 KB - Last synced at: 5 months ago - Pushed at: about 1 year ago - Stars: 0 - Forks: 0

jasonmzx/cppkart
3D Racing Game Engine, Built with OpenGL, SDL & Bullet Physics
Language: C++ - Size: 23.8 MB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 26 - Forks: 2

lleps/Peinbol
Multiplatform Online Android/PC 3d shooter made from scratch in Kotlin using LWJGL3/Bullet/Nuklear
Language: C++ - Size: 8.85 MB - Last synced at: over 1 year ago - Pushed at: over 6 years ago - Stars: 1 - Forks: 0

Yahya123-hub/Console-Space-Invaders
Space Invaders replica recreated on the console with a scoring system, moving enemies/projectiles and hit detection
Language: C - Size: 30.3 KB - Last synced at: 6 months ago - Pushed at: over 1 year ago - Stars: 0 - Forks: 0

Yahya123-hub/2D-Shooter-Game
Retro Styled Cyberpunk Game with projectiles, movement, shooting, health, score and collision mechanics
Language: C# - Size: 4.5 MB - Last synced at: 6 months ago - Pushed at: over 1 year ago - Stars: 0 - Forks: 0

Yahya123-hub/Console-Pacman
Pacman remade on the console, with powerups, ghosts ai and collision mechanics.
Language: C - Size: 24.4 KB - Last synced at: 6 months ago - Pushed at: over 1 year ago - Stars: 0 - Forks: 0

iliagrigorevdev/townlets
Townlets, russian folk sport
Language: JavaScript - Size: 635 KB - Last synced at: over 1 year ago - Pushed at: about 6 years ago - Stars: 0 - Forks: 0

iliagrigorevdev/twistylander
Twisty lander game made of prisms
Language: JavaScript - Size: 755 KB - Last synced at: over 1 year ago - Pushed at: about 6 years ago - Stars: 0 - Forks: 0

iliagrigorevdev/bowling
Bowling with accurate physics
Language: JavaScript - Size: 807 KB - Last synced at: over 1 year ago - Pushed at: about 6 years ago - Stars: 5 - Forks: 1

OnPlayerExitVehicle/Engine
A multiplayer based game engine
Language: C++ - Size: 1000 KB - Last synced at: 9 months ago - Pushed at: over 1 year ago - Stars: 1 - Forks: 2

DraconicEnt/rules_third_party
Bazel rules providing integrations for various third party libraries and applications.
Language: Starlark - Size: 201 KB - Last synced at: over 1 year ago - Pushed at: over 4 years ago - Stars: 4 - Forks: 1

Gliby/physics
Minecraft mod adding realistic rigidbody physics to the game.
Language: Java - Size: 37.7 MB - Last synced at: about 1 year ago - Pushed at: over 5 years ago - Stars: 20 - Forks: 5

SpringTech-Studios/SisijaFight
SisijaFight - libre virtual paintball shooter with customizable Polar Bear character
Language: C++ - Size: 562 MB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 3 - Forks: 1

ov-studio/Vital.engine
Vital.engine ━ Vital's Official Sandbox
Language: C++ - Size: 179 MB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 15 - Forks: 0

debuglog54/NULLEngine
NULLEngine is my own custom C++ game engine, developed specifically to explore and understand the functionality of contemporary game engine development.
Language: C++ - Size: 171 MB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 1 - Forks: 0

TheFiftGuy/Rollback-Networking-Shooter
My Honours project's UE5 project files. I aim to use GGPO, Bullet3 Physics, and Unreal Engine 5 to create a FPS game demo that uses Rollback Netcode.
Language: C++ - Size: 2.5 MB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 10 - Forks: 1

NickHardeman/ofxBullet
Bullet Physics Wrapper for Openframeworks
Language: C++ - Size: 47.9 MB - Last synced at: over 1 year ago - Pushed at: about 2 years ago - Stars: 144 - Forks: 52

John-Dag/Engine490
A 3D java game engine built on the libGDX framework.
Language: Java - Size: 102 MB - Last synced at: over 1 year ago - Pushed at: over 4 years ago - Stars: 9 - Forks: 1

uji-ros-pkg/underwater_simulation
UWSim-NET, the Underwater Simulator
Language: C++ - Size: 1.37 MB - Last synced at: over 1 year ago - Pushed at: over 3 years ago - Stars: 90 - Forks: 63

vsl700/Basketball-3D
A 3D basketball simulator, where the user plays with his bot teammates against a bot team. The simulator is written entirely in Java and it uses the game library libGDX.
Language: Java - Size: 3.17 MB - Last synced at: 5 months ago - Pushed at: about 2 years ago - Stars: 1 - Forks: 0

riperjack/stunts_remake
Attempt to remake one of my favourite DOS games "Stunts", using OpenGL and Bullet Physics.
Language: C++ - Size: 15.4 MB - Last synced at: over 1 year ago - Pushed at: about 6 years ago - Stars: 9 - Forks: 4

lettier/blendersim
Multi-agent robot simulator created with Blender.
Language: Python - Size: 12.1 MB - Last synced at: 7 days ago - Pushed at: almost 11 years ago - Stars: 17 - Forks: 5

ErlerPhilipp/VR_DA
Room-Scale VR Applications: Simple Basketball, Feedback Test for Grabbing and Point-Cloud Editing
Language: F# - Size: 61.3 MB - Last synced at: over 1 year ago - Pushed at: about 8 years ago - Stars: 4 - Forks: 1

lanquemar/Murakami
Unfinished first person shooter using Bullet Physics engine and written in C++
Language: C++ - Size: 957 KB - Last synced at: over 1 year ago - Pushed at: about 10 years ago - Stars: 0 - Forks: 0

blueburncz/GMBullet
Bullet Physics extension for GameMaker
Language: Yacc - Size: 19.8 MB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 7 - Forks: 0

bsampada7/AsteroidGame
Shoot as many asteroids as you can to get the highest points. Uses OpenGL, Physics Rendering Engine and C++
Language: C++ - Size: 162 MB - Last synced at: almost 2 years ago - Pushed at: almost 3 years ago - Stars: 0 - Forks: 0

lokesh-sharma/GameEngine
Game engine in C++
Language: C - Size: 159 MB - Last synced at: 12 months ago - Pushed at: about 8 years ago - Stars: 19 - Forks: 7

sswirydo/Virtual-Reality
[ULB] INFO-H502 Virtual Reality project (OpenGL)
Language: C - Size: 251 MB - Last synced at: almost 2 years ago - Pushed at: over 2 years ago - Stars: 0 - Forks: 0

TREYWANGCQU/Blender_Reaticle
An open-source DEM simulation system named REATICLE for granular materials, is a fork of open-source impulse-based physics engine Bullet, which is carried out on open-source 3D creation suite Blender platform
Language: C - Size: 79 MB - Last synced at: almost 2 years ago - Pushed at: about 3 years ago - Stars: 2 - Forks: 0

OGRECave/btogre 📦
Now in the main repository as Component
Language: C++ - Size: 1.84 MB - Last synced at: about 2 years ago - Pushed at: over 3 years ago - Stars: 13 - Forks: 5

ENR813/BlenderBulletPhysicsAddon
An Addon with the goal of improving the Performance and Stability of Softbody Simulations in Blender
Language: C++ - Size: 1.25 MB - Last synced at: over 1 year ago - Pushed at: about 2 years ago - Stars: 0 - Forks: 1

pierroelmito/fun_with_raylib_bullet_tcl_sqlite
having fun with a toy project using raylib bullet tcl and sqlite
Language: C - Size: 5.65 MB - Last synced at: about 2 years ago - Pushed at: about 2 years ago - Stars: 3 - Forks: 0

sergeLabo/bille
Jeu de billes dans Blender Game Engine 2.79
Language: Python - Size: 9.57 MB - Last synced at: about 2 years ago - Pushed at: over 6 years ago - Stars: 0 - Forks: 1

ShantnuS/COMP3214
Courseworks for the graphics module using OpenGL and Bullet Physics Engine
Language: C++ - Size: 98.4 MB - Last synced at: about 2 years ago - Pushed at: over 7 years ago - Stars: 0 - Forks: 1

eslingsby/EntityXGame
Implementation of EntityX with WIP systems for OpenGL, Bullet3, and Steam Audio.
Language: C++ - Size: 14.1 MB - Last synced at: about 2 years ago - Pushed at: over 4 years ago - Stars: 1 - Forks: 0

soumikshah/RoboSaver
It is a 3D game which uses Free Open Source Game Engine called 'Panda3D' and Bullet Physics engine
Language: Python - Size: 13.7 MB - Last synced at: about 2 years ago - Pushed at: almost 4 years ago - Stars: 4 - Forks: 2

nrsharip/threejs-shmup
A simple shoot 'em up game to try out Three.js, Ammo.js and Yuka
Language: JavaScript - Size: 20.2 MB - Last synced at: about 2 years ago - Pushed at: about 3 years ago - Stars: 1 - Forks: 0
