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GitHub topics: openal

LycorisDev/c_game_cimmerian

Pseudo 3D game written in C

Language: C - Size: 3.23 MB - Last synced at: 2 days ago - Pushed at: 2 days ago - Stars: 0 - Forks: 0

beardgame/audio

A basic audio library to be used in conjunction with OpenTK. Contains basic sound loading, playing, and streaming, and related functionality mostly aimed at games.

Language: C# - Size: 7.66 MB - Last synced at: 2 days ago - Pushed at: 2 days ago - Stars: 7 - Forks: 1

jhasse/jngl

Easy to use cross-platform 2D game library for C++

Language: C++ - Size: 37.6 MB - Last synced at: 2 days ago - Pushed at: 2 days ago - Stars: 296 - Forks: 22

LWJGL/lwjgl3

LWJGL is a Java library that enables cross-platform access to popular native APIs useful in the development of graphics (OpenGL, Vulkan, bgfx), audio (OpenAL, Opus), parallel computing (OpenCL, CUDA) and XR (OpenVR, LibOVR, OpenXR) applications.

Language: Java - Size: 120 MB - Last synced at: 2 days ago - Pushed at: about 2 months ago - Stars: 4,993 - Forks: 655

LintfordPickle/LintfordLib

A Java game library containing the LWJGL library (GLFW/OpenGL/OpenAL) and game state management framework. This is the starting point for my Java based game jam/compo entries.

Language: Java - Size: 145 MB - Last synced at: 3 days ago - Pushed at: 3 days ago - Stars: 2 - Forks: 0

DaemonEngine/Daemon

The Dæmon game engine. With some bits of ioq3 and XreaL.

Language: C++ - Size: 27.4 MB - Last synced at: 3 days ago - Pushed at: 4 days ago - Stars: 329 - Forks: 61

dotnet/Silk.NET

The high-speed OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, WebGPU, and DirectX bindings library your mother warned you about.

Language: C# - Size: 1.34 GB - Last synced at: 4 days ago - Pushed at: 4 days ago - Stars: 4,453 - Forks: 425

Ghoster738/Future-Cop-MIT

Open Source Game Engine Project

Language: C++ - Size: 4.31 MB - Last synced at: 3 days ago - Pushed at: 3 days ago - Stars: 20 - Forks: 2

enginmanap/limonEngine

3D FPS game engine with full dynamic lighting and shadows

Language: C++ - Size: 140 MB - Last synced at: 5 days ago - Pushed at: 5 days ago - Stars: 633 - Forks: 60

furkansarihan/enigine

Game engine playground.

Language: C++ - Size: 13.4 MB - Last synced at: 5 days ago - Pushed at: 6 days ago - Stars: 157 - Forks: 15

vkamenar/implib-sdk

📚 ImpLib SDK combines free programming tools for authoring custom import libraries with advanced features, like cdecl2stdcall conversion, importing by ordinal, removing original thunk, accessing internal undocumented functions. One of the SDK tools is DLL2DEF, a command-line utility to extract the dynamic-link library symbols in plain text format.

Language: Assembly - Size: 1.11 MB - Last synced at: 6 days ago - Pushed at: 6 days ago - Stars: 3 - Forks: 0

io7m-com/jarabica

Type-safe OpenAL wrapper

Language: Java - Size: 1.5 MB - Last synced at: 6 days ago - Pushed at: 6 days ago - Stars: 0 - Forks: 0

dedouwe26/GAIL

Graphics Audio Input Library. Made in C#. Now it also supports networking and data saving

Language: C# - Size: 1.39 MB - Last synced at: 7 days ago - Pushed at: 7 days ago - Stars: 2 - Forks: 0

MrcSnm/HipremeEngine

Cross Platform D-Lang Game Engine with scripting support

Language: D - Size: 134 MB - Last synced at: 3 days ago - Pushed at: 20 days ago - Stars: 117 - Forks: 9

softwareantics/FinalEngine

This repository is a WIP cross-platform Game Engine developed in C#.

Language: C# - Size: 233 MB - Last synced at: 9 days ago - Pushed at: 9 days ago - Stars: 70 - Forks: 6

icculus/mojoAL

An SDL2-based implementation of OpenAL in a single C file.

Language: C - Size: 246 KB - Last synced at: 4 days ago - Pushed at: 3 months ago - Stars: 169 - Forks: 23

Mhatxotic/Engine

Mhatxotic Engine attempts to be a safe, simple and fast cross-platform 2D multimedia engine written in C++20 for MSVC++, Clang and GNU C++ Compilers. It brings together many OSS libraries into one easy-to-use environment controlled by the LUA interpreter with the aim to operate on WinXP+ (x86/x86-64), MacOS (x86-64/Arm64) and Linux (Ubuntu x86-64)

Language: C++ - Size: 43.4 MB - Last synced at: 11 days ago - Pushed at: 11 days ago - Stars: 10 - Forks: 3

gongminmin/KlayGE

KlayGE is a cross-platform open source game engine with plugin-based architecture.

Language: C++ - Size: 63.9 MB - Last synced at: 11 days ago - Pushed at: 6 months ago - Stars: 2,131 - Forks: 349

vkamenar/purebasic-openal-sdk

PureBasic software development kit for the OpenAL 3D audio API for Windows. It's not a DLL wrapper, but rather an import library for the OpenAL DLL, which can be used as a User-Lib in PureBasic. The SDK is compatible with the original OpenAL v1.0 and v1.1 and OpenAL Soft. The SDK includes the header files, API documentation and usage examples.

Language: PureBasic - Size: 384 KB - Last synced at: 14 days ago - Pushed at: 14 days ago - Stars: 3 - Forks: 1

Syncaidius/MoltenEngine

A spare-time C# .NET 8 game engine project. Cross-platform, multi-threaded.

Language: C# - Size: 94.6 MB - Last synced at: 9 days ago - Pushed at: 5 months ago - Stars: 310 - Forks: 21

opentk/opentk

The Open Toolkit library is a fast, low-level C# wrapper for OpenGL, OpenAL & OpenCL. It also includes windowing, mouse, keyboard and joystick input and a robust and fast math library, giving you everything you need to write your own renderer or game engine. OpenTK can be used standalone or inside a GUI on Windows, Linux, Mac.

Language: C# - Size: 153 MB - Last synced at: 13 days ago - Pushed at: 22 days ago - Stars: 3,356 - Forks: 639

ThreeDeeJay/BinauralDatabase

Monthly automated backup of the Binaural Audio Database

Size: 14.6 KB - Last synced at: 17 days ago - Pushed at: 17 days ago - Stars: 2 - Forks: 1

sinshu/meltysynth

A SoundFont MIDI synthesizer for .NET

Language: C# - Size: 2.8 MB - Last synced at: 13 days ago - Pushed at: about 1 month ago - Stars: 159 - Forks: 18

ArthurSonzogni/smk

SMK - Simple multimedia kit - C++ WebAssembly

Language: C++ - Size: 877 KB - Last synced at: 12 days ago - Pushed at: about 2 years ago - Stars: 130 - Forks: 19

Over-Run/overrungl

Overrun Game Library is a high-performance library implemented with Java 23, enables cross-platform access to a set of C/C++ library bindings, and provides some useful utilities.

Language: Java - Size: 12.1 MB - Last synced at: 23 days ago - Pushed at: 23 days ago - Stars: 9 - Forks: 3

LAGonauta/MetaAudio

GoldSrc engine plugin for 3D sound

Language: C++ - Size: 18.9 MB - Last synced at: 2 days ago - Pushed at: over 1 year ago - Stars: 111 - Forks: 14

Alper-Celik/SoundsOfGuis

[WIP] an experimental accessibility program (🇹🇷 : deneysel erişilebilirlik uygulaması)

Language: C++ - Size: 1.59 MB - Last synced at: 25 days ago - Pushed at: 25 days ago - Stars: 1 - Forks: 0

IvanKoskov/SXEware

Cross platform music player in pure C

Language: C - Size: 4.7 MB - Last synced at: 17 days ago - Pushed at: 3 months ago - Stars: 1 - Forks: 1

hypatia-of-sva/alad

alad is a glad-like, header-only C/C++ OpenAL-loader library

Language: C - Size: 431 KB - Last synced at: 29 days ago - Pushed at: 29 days ago - Stars: 0 - Forks: 0

martonban/BagEngine

[POC] A 2D Game Engine in Java and OpenGL

Language: Java - Size: 12.8 MB - Last synced at: 29 days ago - Pushed at: 29 days ago - Stars: 0 - Forks: 1

jhasse/ears Fork of jeremyletang/ears

Easy Api in Rust to play Sounds

Language: Rust - Size: 2.99 MB - Last synced at: 4 days ago - Pushed at: about 5 years ago - Stars: 90 - Forks: 10

feliwir/SharpAudio

Audio playback/capturing engine for C#

Language: C# - Size: 20.4 MB - Last synced at: 14 days ago - Pushed at: about 2 years ago - Stars: 189 - Forks: 19

icculus/altrace

An OpenAL debugging tool.

Language: C - Size: 136 KB - Last synced at: 1 day ago - Pushed at: over 3 years ago - Stars: 10 - Forks: 3

sdslabs/Rootex

An advanced C++ 3D game engine powering an in-production game yet to be announced

Language: C++ - Size: 661 MB - Last synced at: 14 days ago - Pushed at: over 1 year ago - Stars: 223 - Forks: 33

OpenSWE1R/openswe1r

An Open-Source port of the 1999 Game "Star Wars Episode 1: Racer"

Language: C - Size: 318 KB - Last synced at: about 1 month ago - Pushed at: over 5 years ago - Stars: 319 - Forks: 28

sinshu/DrippyAL

A wrapper for OpenAL to simplify audio playback

Language: C# - Size: 113 KB - Last synced at: 10 days ago - Pushed at: 8 months ago - Stars: 9 - Forks: 1

morganbengtsson/mos

Lightweight game engine.

Language: C++ - Size: 18 MB - Last synced at: about 1 month ago - Pushed at: about 2 months ago - Stars: 219 - Forks: 15

reworks-org/galaxy

Real-Time C++20 Game/App Engine. Built on data-driven design principles and agile software engineering.

Language: C++ - Size: 3.78 GB - Last synced at: about 2 months ago - Pushed at: about 2 months ago - Stars: 75 - Forks: 9

KogeLabs/Ockero

Ockero: Kotlin OpenGl Game Engine

Language: Kotlin - Size: 14 MB - Last synced at: 13 days ago - Pushed at: almost 4 years ago - Stars: 77 - Forks: 5

katahiromz/cmd_play

PC88 CMD PLAY emulation in C++/Win32

Language: C++ - Size: 2.3 MB - Last synced at: 7 days ago - Pushed at: about 2 months ago - Stars: 1 - Forks: 0

Zuzu-Typ/PyOpenAL Fork of forrestv/python-openal

OpenAL bindings and audio playback for Python

Language: Python - Size: 793 KB - Last synced at: 13 days ago - Pushed at: over 5 years ago - Stars: 37 - Forks: 8

generaloss/jpize-audio

OpenAL Audio Library

Language: Java - Size: 26.3 MB - Last synced at: about 2 months ago - Pushed at: about 2 months ago - Stars: 1 - Forks: 0

Brotcrunsher/BrotBoxEngine

A C++ prototyping engine that is striving for an easy to use API, hiding all the dirty details so that you don't have to care.

Language: C++ - Size: 41.4 MB - Last synced at: 12 days ago - Pushed at: 3 months ago - Stars: 56 - Forks: 12

ThreeDeeJay/HRIR-Batch-Converters

Scripts to convert HRTF files to different formats

Language: Batchfile - Size: 27.2 MB - Last synced at: 2 months ago - Pushed at: 2 months ago - Stars: 16 - Forks: 0

FlutterTal/Mousey

A rodent-themed framework for anyone who wants to create simple games

Language: C++ - Size: 89.8 KB - Last synced at: 2 months ago - Pushed at: 2 months ago - Stars: 1 - Forks: 0

AlexMollard/Fly

A modern audio player built with C++ that features real-time audio visualization, spatial audio control, and advanced audio processing. Combines OpenAL for audio playback with ImGui for a clean, responsive interface.

Language: C++ - Size: 7.43 MB - Last synced at: about 2 months ago - Pushed at: 2 months ago - Stars: 1 - Forks: 0

mwttg/pixel-artillery-2d

Simple, lightweight 2D OpenGL 4.1 graphics and OpenAL 1.1 sound library

Language: Java - Size: 85 KB - Last synced at: 2 months ago - Pushed at: 2 months ago - Stars: 0 - Forks: 0

nasso/ige

3D Game Engine built in C++20

Language: C - Size: 3.58 MB - Last synced at: 30 days ago - Pushed at: over 3 years ago - Stars: 5 - Forks: 3

UgurkanTech/ArchEngine

Arch Engine - A game engine which is written in C# using OpenTK. Using Entity Component System with Bullet3 physics library.

Language: C# - Size: 153 MB - Last synced at: 3 days ago - Pushed at: 11 months ago - Stars: 6 - Forks: 2

Lallassu/bintris

Binary Tetris

Language: Go - Size: 13.3 MB - Last synced at: 11 days ago - Pushed at: over 3 years ago - Stars: 164 - Forks: 8

ray2501/tclopenal

Tcl bindings for OpenAL (open audio library)

Language: M4 - Size: 412 KB - Last synced at: 3 months ago - Pushed at: 3 months ago - Stars: 2 - Forks: 0

morphx666/ConsoleFFT

Console based FFT display

Language: C# - Size: 124 KB - Last synced at: 4 days ago - Pushed at: 3 months ago - Stars: 4 - Forks: 1

rxn7/rgl

🎮 Game Framework for C/C++.

Language: C++ - Size: 848 KB - Last synced at: 17 days ago - Pushed at: 3 months ago - Stars: 2 - Forks: 0

tfslabs/openal-gnu-windows

OpenAL Extension for GNU Windows

Language: C++ - Size: 4.28 MB - Last synced at: 8 days ago - Pushed at: 3 months ago - Stars: 1 - Forks: 0

zaki-x86/LiDAR-object-detection

LiDAR and Raspberry-Pi based object detection system for visually impaired people

Language: Jupyter Notebook - Size: 4.17 MB - Last synced at: 8 days ago - Pushed at: over 1 year ago - Stars: 4 - Forks: 0

jcapellman/MODEXngine

Modular C# Game Engine

Language: C# - Size: 16 MB - Last synced at: 16 days ago - Pushed at: 4 months ago - Stars: 2 - Forks: 0

untodesu/salad

An OpenAL loader

Language: C - Size: 69.3 KB - Last synced at: 10 days ago - Pushed at: 4 months ago - Stars: 3 - Forks: 2

icculus/al_osx

A (now-obsolete!) OpenAL implementation for Mac OS X.

Language: C - Size: 343 KB - Last synced at: 1 day ago - Pushed at: almost 4 years ago - Stars: 9 - Forks: 0

biud436/Initial2D

C++로 자체 개발한 2D 게임 엔진으로 Sprite, Audio, Input을 포함한 기능을 내장합니다.

Language: C - Size: 38.1 MB - Last synced at: 23 days ago - Pushed at: 4 months ago - Stars: 2 - Forks: 2

JessicaTegner/PyAL

A PyAl wrapper for Python 3 with HRTF, 3d audio support, efx and ext

Language: Python - Size: 7.51 MB - Last synced at: 14 days ago - Pushed at: over 2 years ago - Stars: 18 - Forks: 9

lehitoskin/libopenal-racket

Racket wrapper to the libopenal library

Language: Racket - Size: 654 KB - Last synced at: 5 months ago - Pushed at: 5 months ago - Stars: 3 - Forks: 3

marf41/spanth

Sample Player (Art-Net) for THeatre

Language: Rust - Size: 616 KB - Last synced at: 5 months ago - Pushed at: 5 months ago - Stars: 0 - Forks: 0

MissingBitStudios/igneous

Igneous is an open source game engine written in C++.

Language: C++ - Size: 78.7 MB - Last synced at: 5 months ago - Pushed at: over 4 years ago - Stars: 49 - Forks: 8

MV10/eyecandy

.NET library for processing audio playback as OpenGL textures

Language: C# - Size: 223 KB - Last synced at: 19 days ago - Pushed at: 6 months ago - Stars: 1 - Forks: 0

alifarazz/September

:microphone: An offline text-independent speaker recognition system

Language: C - Size: 1.84 MB - Last synced at: 15 days ago - Pushed at: over 7 years ago - Stars: 17 - Forks: 4

AOF-Dev/lwjgl3-boat

LWJGL is a Java library that enables cross-platform access to popular native APIs useful in the development of graphics (OpenGL, Vulkan), audio (OpenAL), parallel computing (OpenCL, CUDA) and XR (OpenVR, LibOVR) applications.

Language: Java - Size: 41 MB - Last synced at: about 2 months ago - Pushed at: over 3 years ago - Stars: 0 - Forks: 1

Keksuccino/Melody

OpenAL-based Minecraft library mod for playing background music.

Size: 248 KB - Last synced at: 2 days ago - Pushed at: 10 months ago - Stars: 3 - Forks: 2

LAGameStudio/apolune

Lost Astronaut's Game Creation Framework: A massive 1800+ class 1400 file extravaganza of OpenGL, WinAPI, OpenAL and many other features, written in Visual Studio for over a decade!

Language: C++ - Size: 56.4 MB - Last synced at: 6 months ago - Pushed at: 6 months ago - Stars: 91 - Forks: 6

OGRECave/ogre-audiovideo

plugins for theora video playback and openAL audio

Language: C++ - Size: 6.22 MB - Last synced at: 16 days ago - Pushed at: 11 months ago - Stars: 14 - Forks: 12

BindBC/bindbc-openal

Static & dynamic D bindings to OpenAL, compatible with BetterC, @nogc, and nothrow.

Language: D - Size: 78.1 KB - Last synced at: 5 months ago - Pushed at: over 1 year ago - Stars: 8 - Forks: 5

xtreme8000/BetterSpades

BetterSpades, an Ace of Spades client targeted at low end systems (GL/ES 1.1). Runs on your grandmother's rig!

Language: C - Size: 3.56 MB - Last synced at: 6 months ago - Pushed at: about 1 year ago - Stars: 244 - Forks: 40

EmiyaSyahriel/SyrlSoundboard

Simple soundboard app

Language: C# - Size: 10.7 KB - Last synced at: 7 days ago - Pushed at: 6 months ago - Stars: 0 - Forks: 0

nickbrowne/ears Fork of jhasse/ears

Easy Rust API to play audio using OpenAL

Language: Rust - Size: 6.88 MB - Last synced at: 23 days ago - Pushed at: over 3 years ago - Stars: 22 - Forks: 7

harlanc/ijkplayer-windows

Port Ijkplayer to windows platform

Language: C - Size: 7.83 MB - Last synced at: 7 days ago - Pushed at: over 6 years ago - Stars: 18 - Forks: 11

fastrgv/Portable-OpenAL-Sound

Cross platform sound-playing utility for Ada apps with its own binding to OpenAL for Windows, OSX & linux.

Language: C - Size: 7.85 MB - Last synced at: 7 months ago - Pushed at: 7 months ago - Stars: 1 - Forks: 0

razterizer/AudioLibSwitcher_OpenAL

AudioLibSwitcher adapter for OpenAL.

Language: C++ - Size: 26.4 KB - Last synced at: 7 months ago - Pushed at: 7 months ago - Stars: 1 - Forks: 0

lukka/CppOpenGLWebAssemblyCMake

A C++/OpenGL/OpenAL based application built with CMake for Linux/Windows/macOS/WebAssembly

Language: HTML - Size: 6.19 MB - Last synced at: 18 days ago - Pushed at: about 3 years ago - Stars: 73 - Forks: 5

tanzfisch/Igor

Igor Game Engine

Language: C++ - Size: 166 MB - Last synced at: 3 days ago - Pushed at: 4 days ago - Stars: 7 - Forks: 0

lennyhans/7kaa Fork of the3dfxdude/7kaa

[Fork] Seven Kingdoms: Ancient Adversaries - Go to the main source repository at https://sourceforge.net/projects/skfans/ for source code and builds

Language: C++ - Size: 61.4 MB - Last synced at: 8 months ago - Pushed at: 8 months ago - Stars: 1 - Forks: 0

ReFreezed/LoveAudioEffectsPlayground

LÖVE Audio Effects Playground.

Language: Lua - Size: 8.3 MB - Last synced at: 8 days ago - Pushed at: over 2 years ago - Stars: 16 - Forks: 0

Cracko298/SteamWorld-OpenAL-Fixer

SteamWorld OpenAL Fixer (SWOF), fixes the OpenAL Error of all SteamWorld (series) Games 2011 - 2019 that use Image & Form's Engine.

Language: Python - Size: 29.3 KB - Last synced at: about 12 hours ago - Pushed at: 11 months ago - Stars: 3 - Forks: 0

stuntrally/stuntrally

Note: development continues in stuntrally3. 3D racing game based on VDrift and OGRE with own Track Editor. The main repository with Stunt Rally 2.x sources and data.

Language: C++ - Size: 1.26 GB - Last synced at: 8 months ago - Pushed at: 8 months ago - Stars: 593 - Forks: 121

xeltica-studio/DotFeather

A closs-platform generic gameengine built on C#/.NET 6

Language: C# - Size: 7.21 MB - Last synced at: 8 months ago - Pushed at: almost 3 years ago - Stars: 50 - Forks: 7

Hongtae/swift-openal-soft

OpenAL Soft Swift Package

Language: C - Size: 146 KB - Last synced at: 1 day ago - Pushed at: 9 months ago - Stars: 2 - Forks: 1

Crax97/flappy_zig

A flappy bird clone written in zig

Language: Zig - Size: 12.3 MB - Last synced at: 9 months ago - Pushed at: 9 months ago - Stars: 0 - Forks: 0

elnormous/ouzel

C++ game engine for Windows, macOS, Linux, iOS, tvOS, Android, and web browsers

Language: C++ - Size: 42.1 MB - Last synced at: 9 months ago - Pushed at: about 1 year ago - Stars: 989 - Forks: 113

vicenteconejerosdelacruz/SNX-Merc-Game-Engine-2005

Old source code of SNX Merc Engine

Language: C++ - Size: 4.35 MB - Last synced at: 9 months ago - Pushed at: over 6 years ago - Stars: 1 - Forks: 0

Laguna1989/OpenALpp

Modern OOP C++14 audio library built on OpenAL for Windows, macOS, Linux and web (emscripten).

Language: C++ - Size: 1.28 MB - Last synced at: 7 days ago - Pushed at: 5 months ago - Stars: 6 - Forks: 1

emulated-gamer-bois/gameboy-emulator

This emulator was built as a Bachelor's project at Chalmers University of Technology by the students listed as contributors below. The emulator aims to emulate the original Game Boy released in 1989.

Language: C++ - Size: 29.8 MB - Last synced at: 8 months ago - Pushed at: almost 4 years ago - Stars: 6 - Forks: 2

koluris/pseudo

PSeudo - The world's simplest PLAYSTATION emulator

Language: C++ - Size: 10.6 MB - Last synced at: 10 months ago - Pushed at: over 1 year ago - Stars: 52 - Forks: 3

vitalibarozzi/yampa-openal

Adapter between Yampa and OpenAL+ALUT

Language: Haskell - Size: 5.21 MB - Last synced at: 4 days ago - Pushed at: 10 months ago - Stars: 0 - Forks: 0

dextercai/go-openal

OpenAL bindings for Go, which works well with windows platform

Language: C - Size: 2.2 MB - Last synced at: 3 days ago - Pushed at: over 4 years ago - Stars: 2 - Forks: 0

libretro/ludo

A libretro frontend written in golang

Language: Go - Size: 3.71 MB - Last synced at: 11 months ago - Pushed at: about 1 year ago - Stars: 575 - Forks: 66

lower-elements/lege

The Lower Elements Game Engine

Language: C++ - Size: 169 KB - Last synced at: 10 months ago - Pushed at: 10 months ago - Stars: 2 - Forks: 1

WhyAreAllTheseTaken/rpgonline 📦

A game engine for 2D top-down tile-based rpg games with multiplayer support.

Language: Java - Size: 40.6 MB - Last synced at: 10 months ago - Pushed at: over 5 years ago - Stars: 1 - Forks: 0

HakierGrzonzo/GrzesSFMLlib Fork of pabasroka/Roguelike

Simple rouge game made in sfml featuring Entity-Component system

Language: C++ - Size: 25.7 MB - Last synced at: 11 months ago - Pushed at: almost 4 years ago - Stars: 1 - Forks: 1

EgorOrachyov/wmoge

High-performance 2d and 3d game engine with Vulkan and OpenGL backends [WIP]

Language: C++ - Size: 6.02 GB - Last synced at: 11 months ago - Pushed at: 11 months ago - Stars: 4 - Forks: 1

shiyuli/OpenAL-DEMO

The demo of OpenAL lib.

Language: C - Size: 59.6 KB - Last synced at: 11 months ago - Pushed at: about 6 years ago - Stars: 2 - Forks: 0

jqntn/A4Engine

First draft of a simple C++20 game engine with physics support

Language: C++ - Size: 31 MB - Last synced at: about 2 months ago - Pushed at: 11 months ago - Stars: 0 - Forks: 0

Empatixx/Bane

Language: Java - Size: 146 MB - Last synced at: 11 months ago - Pushed at: over 2 years ago - Stars: 1 - Forks: 0