GitHub / coder-hashsudo / volumetric_primitives
This repository contains the implementation of our novel approach associated with the paper "Don't Splat Your Gaussians" to modeling and rendering scattering and emissive media using volumetric primitives with the Mitsuba renderer.
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Created at: 3 months ago
Updated at: about 2 months ago
Pushed at: about 2 months ago
Last synced at: about 2 months ago
Topics: 3d-generation, 3d-human, 3d-representation, abstraction, deep-learning, diffusion-model, diffusion-models, generative-ai, generative-model, human-synthesis, unsupervised-learning