GitHub / doppioslash / PBSUnityBookCode
The code and assets for my book "Physically Based Shader Development for Unity 2017"
JSON API: http://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/doppioslash%2FPBSUnityBookCode
Stars: 27
Forks: 6
Open issues: 0
License: None
Language: C#
Size: 41.6 MB
Dependencies parsed at: Pending
Created at: over 7 years ago
Updated at: 3 months ago
Pushed at: over 6 years ago
Last synced at: about 1 month ago
Topics: physically-based-rendering, shaders, unity3d
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