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GitHub / erickTornero / realtime-volumetric-cloudscapes
Implementation of the paper Real-time Volumetric Cloudscapes by Andrew Schneider, given in GPU pro 7
Stars: 22
Forks: 1
Open Issues: 0
License: mit
Language: C
Repo Size: 25.9 MB
Dependencies:
0
Created: over 5 years ago
Updated: 11 months ago
Last pushed: over 3 years ago
Last synced: 10 months ago
Topics: clouds, opengl, raymarching, volumetrics
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No dependencies found