GitHub / jeffreylanters / unity-entity-component-system
A better approach to game design that allows you to concentrate on the actual problems you are solving: the data and behavior that make up your game. By moving from object-oriented to data-oriented design it will be easier for you to reuse the code and easier for others to understand and work on it.
JSON API: http://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/jeffreylanters%2Funity-entity-component-system
PURL: pkg:github/jeffreylanters/unity-entity-component-system
Stars: 102
Forks: 9
Open issues: 0
License: mit
Language: C#
Size: 7.37 MB
Dependencies parsed at: Pending
Created at: almost 7 years ago
Updated at: about 1 year ago
Pushed at: almost 2 years ago
Last synced at: about 1 year ago
Topics: data-oriented, entity-component-system, unity
Funding Links https://github.com/sponsors/jeffreylanters