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GitHub / kissys / Terasology

Terasology is an open source project started by Benjamin "begla" Glatzel to research procedural terrain generation and efficient rendering techniques in Java using the LWJGL. The engine uses a block-based voxel-like approach as seen in Minecraft. After proving itself as a solid tech demo begla was joined at first by Anton "small-jeeper" Kireev and Rasmus "Cervator" Praestholm and a full-fledged game concept was born. Our goal is a game that pays ample tribute to Minecraft in initial look and origin, but stakes out its own niche by adopting the NPC-helper and caretaker feel from such games as Dwarf Fortress and Dungeon Keeper, while striving for added depth and sophistication in the foundation systems akin to DF.

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Stars: 0
Forks: 0
Open Issues: 0

License: apache-2.0
Language: Java
Repo Size: 285 MB
Dependencies: 55

Created: about 9 years ago
Updated: over 1 year ago
Last pushed: over 1 year ago
Last synced: about 1 year ago

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