GitHub / onewinter / ScriptObjPoolingFramework
A ScriptableObject-based pooling framework for Unity
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Forks: 0
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License: mit
Language: C#
Size: 3.44 MB
Dependencies parsed at: Pending
Created at: almost 2 years ago
Updated at: almost 2 years ago
Pushed at: over 1 year ago
Last synced at: 19 days ago
Commit Stats
Commits: 26
Authors: 1
Mean commits per author: 26.0
Development Distribution Score: 0.0
More commit stats: https://commits.ecosyste.ms/hosts/GitHub/repositories/onewinter/ScriptObjPoolingFramework
Topics: csharp, design-patterns, flyweight-pattern, gamedev, pooling-gameobjects, pooling-utility, systems-design, unity, unity3d, unity3d-plugin