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GitHub / onewinter / ScriptObjPoolingFramework

A ScriptableObject-based pooling framework for Unity

JSON API: http://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/onewinter%2FScriptObjPoolingFramework

Stars: 0
Forks: 0
Open issues: 0

License: mit
Language: C#
Size: 3.44 MB
Dependencies parsed at: Pending

Created at: almost 2 years ago
Updated at: almost 2 years ago
Pushed at: over 1 year ago
Last synced at: 19 days ago

Commit Stats

Commits: 26
Authors: 1
Mean commits per author: 26.0
Development Distribution Score: 0.0
More commit stats: https://commits.ecosyste.ms/hosts/GitHub/repositories/onewinter/ScriptObjPoolingFramework

Topics: csharp, design-patterns, flyweight-pattern, gamedev, pooling-gameobjects, pooling-utility, systems-design, unity, unity3d, unity3d-plugin

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