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GitHub / pjkarlik / infinite-machine

RayMarching Demo using WebGL2 GLSL Fragment Shaders - a glimpse at infinity in a geometric pattern of motion that you are able to view and pan around in.

JSON API: https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/pjkarlik%2Finfinite-machine

Stars: 2
Forks: 0
Open Issues: 0

License: None
Language: JavaScript
Repo Size: 381 KB
Dependencies: 21

Created: over 4 years ago
Updated: about 2 months ago
Last pushed: over 4 years ago
Last synced: about 2 months ago

Topics: fragment-shader, raymarching, repetition, signed-distance-functions, webgl2

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