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GitHub / rohkumar-dev / Microfacet-BSDF-Implementation

A physically-based rendering project implementing a Dielectric Microfacet BSDF using the GGX distribution and Fresnel equations for realistic light reflection and transmission. Includes ideal reflection, refraction, and roughness parameterization for realistic rendering.

JSON API: http://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/rohkumar-dev%2FMicrofacet-BSDF-Implementation

Stars: 0
Forks: 0
Open issues: 0

License: mit
Language: C++
Size: 6.95 MB
Dependencies parsed at: Pending

Created at: 4 months ago
Updated at: 4 months ago
Pushed at: 4 months ago
Last synced at: 4 months ago

Topics: bsdf, dielectric, microfacet, raytracing

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