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GitHub topics: bsdf

KimuraRyo/BSDFProcessor

Viewer for BSDF, BRDF, and BTDF

Language: C++ - Size: 628 KB - Last synced at: 6 days ago - Pushed at: 6 days ago - Stars: 57 - Forks: 9

PanosK92/SpartanEngine

A game engine with an emphasis on real-time cutting-edge solutions

Language: C++ - Size: 533 MB - Last synced at: 6 days ago - Pushed at: 7 days ago - Stars: 2,411 - Forks: 204

TomClabault/HIPRT-Path-Tracer

Unbiased & physically-based GPU HIPRT (C++/HIP) interactive path tracing renderer

Language: C++ - Size: 35.7 MB - Last synced at: 6 days ago - Pushed at: 6 days ago - Stars: 186 - Forks: 10

knightcrawler25/GLSL-PathTracer

A toy physically based GPU path tracer (C++/OpenGL/GLSL)

Language: C++ - Size: 121 MB - Last synced at: 18 days ago - Pushed at: about 1 year ago - Stars: 1,937 - Forks: 182

JoshuaSenouf/tracer

Renderer using C++, Embree and USD to achieve Path Tracing techniques on the CPU

Language: C++ - Size: 29.9 MB - Last synced at: 21 days ago - Pushed at: over 1 year ago - Stars: 56 - Forks: 4

markusmoenig/rust-pathtracer

A principled BSDF pathtracer with an abstracted backend. Perfect for rendering procedural content.

Language: Rust - Size: 2.45 MB - Last synced at: 27 days ago - Pushed at: over 1 year ago - Stars: 15 - Forks: 0

Zydak/Vulkan-Path-Tracer

Physically based path tracer made in Vulkan.

Language: C++ - Size: 1.04 GB - Last synced at: 4 months ago - Pushed at: 4 months ago - Stars: 134 - Forks: 3

rohkumar-dev/Microfacet-BSDF-Implementation

A physically-based rendering project implementing a Dielectric Microfacet BSDF using the GGX distribution and Fresnel equations for realistic light reflection and transmission. Includes ideal reflection, refraction, and roughness parameterization for realistic rendering.

Language: C++ - Size: 6.95 MB - Last synced at: 4 months ago - Pushed at: 4 months ago - Stars: 0 - Forks: 0

usnistgov/SCATMECH

SCATMECH: Polarized light scattering C++ class library

Language: C++ - Size: 2.1 MB - Last synced at: 4 months ago - Pushed at: 4 months ago - Stars: 29 - Forks: 13

markusmoenig/SignedLua

Signed is a 3D modeling and construction language based on Lua and SDFs. Signed will be available for macOS and iOS and is heavily optimized for Metal.

Language: C - Size: 50.1 MB - Last synced at: 27 days ago - Pushed at: over 2 years ago - Stars: 105 - Forks: 3

StokastX/Nexus

An interactive GPU path tracer from scratch written in C++ using CUDA and OpenGL

Language: C++ - Size: 257 MB - Last synced at: 6 months ago - Pushed at: 7 months ago - Stars: 11 - Forks: 0

driule/webgl-path-tracer

Game and Media Technology MSc at Utrecht University (2020)

Language: TypeScript - Size: 378 MB - Last synced at: 7 months ago - Pushed at: 7 months ago - Stars: 26 - Forks: 3

tyanyuy3125/RenderToy

RenderToy is an experimental path tracing rendering library for academic purposes.

Language: C++ - Size: 57.8 MB - Last synced at: 10 months ago - Pushed at: about 2 years ago - Stars: 9 - Forks: 1

findstr/3DRender

Language: C++ - Size: 7.26 MB - Last synced at: 26 days ago - Pushed at: over 4 years ago - Stars: 9 - Forks: 2

luisbarrancos/brdf Fork of wdas/brdf

BRDF Explorer

Language: C++ - Size: 6.42 MB - Last synced at: over 1 year ago - Pushed at: over 6 years ago - Stars: 2 - Forks: 0

StormPhoenix/kaguya

a simple physically based rendering renderer.

Language: C++ - Size: 7.48 MB - Last synced at: almost 2 years ago - Pushed at: almost 4 years ago - Stars: 8 - Forks: 0

oceanzhang88/3-Path-Tracers

3 flavors of path tracing renderers, one adapted from course with prof. Greg Turk

Language: C++ - Size: 102 MB - Last synced at: about 2 years ago - Pushed at: about 2 years ago - Stars: 2 - Forks: 0

amanshenoy/path-tracer

A physically-based Monte Carlo Path Tracer (Ray Tracer) from scratch

Language: C++ - Size: 198 MB - Last synced at: about 2 years ago - Pushed at: about 3 years ago - Stars: 44 - Forks: 2

jumboRT/jumboRT

A lightweight, portable, fast and powerful pathtracer

Language: C - Size: 305 MB - Last synced at: about 2 years ago - Pushed at: over 2 years ago - Stars: 3 - Forks: 0

edu-rinaldi/MIS-Path-tracer

MIS (Multiple importance sampling) and hair bsdf implementation built on top of Yocto/GL

Language: C++ - Size: 275 MB - Last synced at: about 2 years ago - Pushed at: over 3 years ago - Stars: 5 - Forks: 1

tigrazone/GLSL-PathTracer Fork of knightcrawler25/GLSL-PathTracer

A GLSL Path Tracer with Disney based material

Language: C++ - Size: 228 MB - Last synced at: almost 2 years ago - Pushed at: over 3 years ago - Stars: 5 - Forks: 0

eugenedeon/mitsuba Fork of mitsuba-renderer/mitsuba

Fork of the Mitsuba 0.x repo with additional BSDFs and phase functions

Language: C++ - Size: 97.6 MB - Last synced at: about 2 years ago - Pushed at: almost 4 years ago - Stars: 6 - Forks: 1