GitHub topics: bsdf
KimuraRyo/BSDFProcessor
Viewer for BSDF, BRDF, and BTDF
Language: C++ - Size: 628 KB - Last synced at: 6 days ago - Pushed at: 6 days ago - Stars: 57 - Forks: 9

PanosK92/SpartanEngine
A game engine with an emphasis on real-time cutting-edge solutions
Language: C++ - Size: 533 MB - Last synced at: 6 days ago - Pushed at: 7 days ago - Stars: 2,411 - Forks: 204

TomClabault/HIPRT-Path-Tracer
Unbiased & physically-based GPU HIPRT (C++/HIP) interactive path tracing renderer
Language: C++ - Size: 35.7 MB - Last synced at: 6 days ago - Pushed at: 6 days ago - Stars: 186 - Forks: 10

knightcrawler25/GLSL-PathTracer
A toy physically based GPU path tracer (C++/OpenGL/GLSL)
Language: C++ - Size: 121 MB - Last synced at: 18 days ago - Pushed at: about 1 year ago - Stars: 1,937 - Forks: 182

JoshuaSenouf/tracer
Renderer using C++, Embree and USD to achieve Path Tracing techniques on the CPU
Language: C++ - Size: 29.9 MB - Last synced at: 21 days ago - Pushed at: over 1 year ago - Stars: 56 - Forks: 4

markusmoenig/rust-pathtracer
A principled BSDF pathtracer with an abstracted backend. Perfect for rendering procedural content.
Language: Rust - Size: 2.45 MB - Last synced at: 27 days ago - Pushed at: over 1 year ago - Stars: 15 - Forks: 0

Zydak/Vulkan-Path-Tracer
Physically based path tracer made in Vulkan.
Language: C++ - Size: 1.04 GB - Last synced at: 4 months ago - Pushed at: 4 months ago - Stars: 134 - Forks: 3

rohkumar-dev/Microfacet-BSDF-Implementation
A physically-based rendering project implementing a Dielectric Microfacet BSDF using the GGX distribution and Fresnel equations for realistic light reflection and transmission. Includes ideal reflection, refraction, and roughness parameterization for realistic rendering.
Language: C++ - Size: 6.95 MB - Last synced at: 4 months ago - Pushed at: 4 months ago - Stars: 0 - Forks: 0

usnistgov/SCATMECH
SCATMECH: Polarized light scattering C++ class library
Language: C++ - Size: 2.1 MB - Last synced at: 4 months ago - Pushed at: 4 months ago - Stars: 29 - Forks: 13

markusmoenig/SignedLua
Signed is a 3D modeling and construction language based on Lua and SDFs. Signed will be available for macOS and iOS and is heavily optimized for Metal.
Language: C - Size: 50.1 MB - Last synced at: 27 days ago - Pushed at: over 2 years ago - Stars: 105 - Forks: 3

StokastX/Nexus
An interactive GPU path tracer from scratch written in C++ using CUDA and OpenGL
Language: C++ - Size: 257 MB - Last synced at: 6 months ago - Pushed at: 7 months ago - Stars: 11 - Forks: 0

driule/webgl-path-tracer
Game and Media Technology MSc at Utrecht University (2020)
Language: TypeScript - Size: 378 MB - Last synced at: 7 months ago - Pushed at: 7 months ago - Stars: 26 - Forks: 3

tyanyuy3125/RenderToy
RenderToy is an experimental path tracing rendering library for academic purposes.
Language: C++ - Size: 57.8 MB - Last synced at: 10 months ago - Pushed at: about 2 years ago - Stars: 9 - Forks: 1

findstr/3DRender
Language: C++ - Size: 7.26 MB - Last synced at: 26 days ago - Pushed at: over 4 years ago - Stars: 9 - Forks: 2

luisbarrancos/brdf Fork of wdas/brdf
BRDF Explorer
Language: C++ - Size: 6.42 MB - Last synced at: over 1 year ago - Pushed at: over 6 years ago - Stars: 2 - Forks: 0

StormPhoenix/kaguya
a simple physically based rendering renderer.
Language: C++ - Size: 7.48 MB - Last synced at: almost 2 years ago - Pushed at: almost 4 years ago - Stars: 8 - Forks: 0

oceanzhang88/3-Path-Tracers
3 flavors of path tracing renderers, one adapted from course with prof. Greg Turk
Language: C++ - Size: 102 MB - Last synced at: about 2 years ago - Pushed at: about 2 years ago - Stars: 2 - Forks: 0

amanshenoy/path-tracer
A physically-based Monte Carlo Path Tracer (Ray Tracer) from scratch
Language: C++ - Size: 198 MB - Last synced at: about 2 years ago - Pushed at: about 3 years ago - Stars: 44 - Forks: 2

jumboRT/jumboRT
A lightweight, portable, fast and powerful pathtracer
Language: C - Size: 305 MB - Last synced at: about 2 years ago - Pushed at: over 2 years ago - Stars: 3 - Forks: 0

edu-rinaldi/MIS-Path-tracer
MIS (Multiple importance sampling) and hair bsdf implementation built on top of Yocto/GL
Language: C++ - Size: 275 MB - Last synced at: about 2 years ago - Pushed at: over 3 years ago - Stars: 5 - Forks: 1

tigrazone/GLSL-PathTracer Fork of knightcrawler25/GLSL-PathTracer
A GLSL Path Tracer with Disney based material
Language: C++ - Size: 228 MB - Last synced at: almost 2 years ago - Pushed at: over 3 years ago - Stars: 5 - Forks: 0

eugenedeon/mitsuba Fork of mitsuba-renderer/mitsuba
Fork of the Mitsuba 0.x repo with additional BSDFs and phase functions
Language: C++ - Size: 97.6 MB - Last synced at: about 2 years ago - Pushed at: almost 4 years ago - Stars: 6 - Forks: 1
