Ecosyste.ms: Repos

An open API service providing repository metadata for many open source software ecosystems.

GitHub topics: ssao

azer89/SimpleOpenGL

A renderer featuring advanced techniques such as PBR/IBL, deferred shading, SSAO, and shadow mapping.

Language: C++ - Size: 451 MB - Last synced: about 8 hours ago - Pushed: about 11 hours ago - Stars: 0 - Forks: 0

DWR-CMQ/CMERenderEngine

A Opengl Render Engine With Computer-Shader,Model,Effect

Language: C++ - Size: 63.7 MB - Last synced: 1 day ago - Pushed: 1 day ago - Stars: 2 - Forks: 0

St0wy/opengl-scene

A deferred PBR renderer in OpenGL.

Language: C++ - Size: 929 MB - Last synced: 24 days ago - Pushed: 24 days ago - Stars: 1 - Forks: 0

nvpro-samples/gl_ssao

optimized screen-space ambient occlusion, cache-aware hbao

Language: C++ - Size: 1.13 MB - Last synced: 27 days ago - Pushed: 4 months ago - Stars: 334 - Forks: 37

Enigmatisms/AdaPT

A physically based mesh renderer named Ada Path Tracer based on Taichi lang

Language: Python - Size: 1.16 MB - Last synced: about 1 month ago - Pushed: about 1 month ago - Stars: 33 - Forks: 1

keijiro/MiniEngineAO

SSAO image effect from Microsoft MiniEngine, ported to Unity.

Language: C# - Size: 83.7 MB - Last synced: 11 days ago - Pushed: over 6 years ago - Stars: 504 - Forks: 41

Flashbac09/Gradphics

Coursework of Computer Graphics

Language: C++ - Size: 5.82 MB - Last synced: about 2 months ago - Pushed: about 2 months ago - Stars: 0 - Forks: 0

hotstreams/limitless-engine

OpenGL C++ Graphics Engine

Language: C++ - Size: 865 MB - Last synced: 2 months ago - Pushed: 2 months ago - Stars: 219 - Forks: 22

furkansarihan/enigine

Game engine playground.

Language: C++ - Size: 13.2 MB - Last synced: 2 months ago - Pushed: 2 months ago - Stars: 50 - Forks: 4

neon-age/AmplifyOcclusion-URP

Amplify Occlusion V2 ported to URP 2022.2

Language: C# - Size: 332 KB - Last synced: 3 months ago - Pushed: over 1 year ago - Stars: 144 - Forks: 6

IvanKutenev/QGE

Mostly realtime graphics engine

Language: C++ - Size: 750 MB - Last synced: 4 months ago - Pushed: almost 5 years ago - Stars: 3 - Forks: 2

AmplifyCreations/AmplifyOcclusion

Full source-code for Amplify Occlusion plugin for Unity

Language: C# - Size: 38.1 MB - Last synced: 3 months ago - Pushed: over 1 year ago - Stars: 247 - Forks: 37

moonwho101/DungeonStompDirectX12

Dungeon Stomp is a DirectX12 3D dungeon game.

Language: C++ - Size: 708 MB - Last synced: about 2 months ago - Pushed: about 2 months ago - Stars: 7 - Forks: 1

nikolausrauch/software-rasterizer

C++ CPU Software-Rasterizer

Language: C++ - Size: 71.2 MB - Last synced: 5 months ago - Pushed: 5 months ago - Stars: 35 - Forks: 2

vilbeyli/VQEngine-Legacy

DirectX 11 Renderer written in C++11

Language: C++ - Size: 822 MB - Last synced: 7 months ago - Pushed: over 3 years ago - Stars: 282 - Forks: 37

emiliomm/SSAO-Visual-Studio

SSAO implementation using OpenGL

Language: C++ - Size: 17.7 MB - Last synced: 7 months ago - Pushed: over 6 years ago - Stars: 0 - Forks: 0

DeepSchneider/ssao

Small example of ssao shaders for OpenGL 4.1, works on Windows & Linux

Language: C - Size: 5.02 MB - Last synced: 8 months ago - Pushed: 8 months ago - Stars: 0 - Forks: 0

LinkClinton/LRTR-Lab

Link's Real-Time Rendering Lab.

Language: C++ - Size: 6.9 MB - Last synced: 8 months ago - Pushed: about 4 years ago - Stars: 3 - Forks: 0

Baksonator/ssao

A demonstration of the Screen-space ambient occlusion technique in OpenGL.

Language: Java - Size: 23.6 MB - Last synced: 8 months ago - Pushed: over 4 years ago - Stars: 1 - Forks: 0

Qendolin/advanced-gl

Experimental deferred Rendering projects with modern OpenGL

Language: Go - Size: 243 MB - Last synced: about 1 month ago - Pushed: about 1 month ago - Stars: 1 - Forks: 0

amitassaraf/boundless-engine

[2021] A voxel engine written in C++ & OpenGL 4.1 & OpenCL 3.0

Language: C++ - Size: 591 KB - Last synced: 4 months ago - Pushed: 11 months ago - Stars: 0 - Forks: 0

candela123163/Moonlight

A realtime renderer written with cpp 17 and dx12.

Language: C++ - Size: 225 MB - Last synced: 7 months ago - Pushed: over 1 year ago - Stars: 5 - Forks: 1

zwluoqi/Shader_For_Beginer

纹理,灯光,阴影,法线地图,发光物体,环境遮挡,反射,折射等基础3D技术栈

Language: ShaderLab - Size: 30.2 MB - Last synced: about 1 year ago - Pushed: almost 2 years ago - Stars: 5 - Forks: 0

shabaazxh/Real-Time-Ambient-Occlusion

Simple Vulkan toy renderer demonstrating some popular AO methods used in real-time rendering. Crytek SSAO, HBAO and Alchemy AO

Language: C++ - Size: 62.6 MB - Last synced: 12 months ago - Pushed: over 1 year ago - Stars: 2 - Forks: 0

Minghou-Lei/SSAO-Demo

一种屏幕空间环境光屏蔽(Screen Space Ambient Occlusion, SSAO)的技术实现,unity版本为2019.4.21f1c

Language: C# - Size: 40.5 MB - Last synced: about 1 year ago - Pushed: about 3 years ago - Stars: 8 - Forks: 1

Tw1ddle/Screen-Space-Ambient-Occlusion 📦

:shipit: Screen space ambient occlusion in WebGL

Language: Haxe - Size: 803 KB - Last synced: about 1 year ago - Pushed: over 2 years ago - Stars: 4 - Forks: 0

topfs2/shadow-swan

Physically based rendering in c++ and OpenGL

Language: C++ - Size: 141 MB - Last synced: about 1 year ago - Pushed: about 3 years ago - Stars: 7 - Forks: 2

GiacomoGarbin/OpenGL-Molecular-Visualization-Software

Language: C++ - Size: 43.9 KB - Last synced: about 1 year ago - Pushed: almost 5 years ago - Stars: 4 - Forks: 1

Minghou-Lei/Combine-Deferred-SSAO-and-Point-Light-Shadow

A combination of Realtime-point-light-shadows-in-unity-URP and Deferred-Rendering-SSAO-in-unity-URP

Language: C# - Size: 38.4 MB - Last synced: about 1 year ago - Pushed: about 3 years ago - Stars: 3 - Forks: 2

nustxujun/Portable

a collections of rendering techniques based on d3d11 for study 渲染技术的收集与学习

Language: C++ - Size: 308 MB - Last synced: about 1 year ago - Pushed: over 4 years ago - Stars: 24 - Forks: 5

GeisTheOneiropomp/DirectXing

DirectX12 demo

Language: C++ - Size: 80.4 MB - Last synced: about 1 year ago - Pushed: almost 2 years ago - Stars: 0 - Forks: 0

Minghou-Lei/SSAO-in-URP

在unity 2019.4.21f1c1中使用URP实现的SSAO效果,仅作技术演示

Language: C# - Size: 125 MB - Last synced: about 1 year ago - Pushed: about 3 years ago - Stars: 6 - Forks: 1

Minghou-Lei/Deferred-Rendering-SSAO-in-unity-URP

Add SSAO support when using deferred rendering for unity 2020 URP

Language: Mathematica - Size: 39.9 MB - Last synced: about 1 year ago - Pushed: about 3 years ago - Stars: 3 - Forks: 1

mollnn/nuEngine

Night-Up Engine: Real-time Rendering with PCSS/SSAO/RSM/SSR

Language: C - Size: 997 KB - Last synced: about 1 year ago - Pushed: about 2 years ago - Stars: 1 - Forks: 0

Reefufui/first-vulkan-scene

My first rendered scene using Vulkan API

Language: C++ - Size: 57.1 MB - Last synced: about 1 year ago - Pushed: about 3 years ago - Stars: 2 - Forks: 0

zcong1993/template-koa2

SAO template for koa2

Language: JavaScript - Size: 36.1 KB - Last synced: 24 days ago - Pushed: over 4 years ago - Stars: 2 - Forks: 0

fakefeik/webgl-playground

Deferred shading and stuff

Language: JavaScript - Size: 2.76 MB - Last synced: over 1 year ago - Pushed: almost 9 years ago - Stars: 0 - Forks: 1