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GitHub topics: deferred-rendering

DarkPhoeniix/DX12_RenderEngine

Real-time 3D rendering engine built on DirectX12

Language: C++ - Size: 769 MB - Last synced at: 3 days ago - Pushed at: 4 days ago - Stars: 4 - Forks: 1

azhar440/LudoGL

LudoGL is a WebGL2-only renderer

Language: JavaScript - Size: 12.3 MB - Last synced at: 5 days ago - Pushed at: 5 days ago - Stars: 0 - Forks: 0

vetux/xng

Experimental Game Engine Library

Language: C++ - Size: 21.7 MB - Last synced at: 9 days ago - Pushed at: 9 days ago - Stars: 3 - Forks: 0

gokselgoktas/gpu-driven-deferred-rendering

A simple example showcasing GPU-driven deferred rendering in Unity

Language: C# - Size: 46.9 KB - Last synced at: 11 days ago - Pushed at: 27 days ago - Stars: 1 - Forks: 1

emmelleppi/LudoGL

LudoGL is a WebGL2-only renderer

Language: JavaScript - Size: 12.3 MB - Last synced at: 10 days ago - Pushed at: 26 days ago - Stars: 44 - Forks: 1

dominicaq/factorygame

Game engine with OpenGL, ECS, and deferred rendering

Language: C++ - Size: 129 MB - Last synced at: 13 days ago - Pushed at: 13 days ago - Stars: 1 - Forks: 0

mateeeeeee/Adria

Rendergraph-based DirectX12 graphics engine

Language: C++ - Size: 1.08 GB - Last synced at: 13 days ago - Pushed at: 13 days ago - Stars: 488 - Forks: 44

navkagleb/benzin

Language: C++ - Size: 205 MB - Last synced at: 23 days ago - Pushed at: 23 days ago - Stars: 2 - Forks: 0

chrisnajman/rgb

Demo site using React Router Dom V6

Language: CSS - Size: 602 KB - Last synced at: 29 days ago - Pushed at: 29 days ago - Stars: 0 - Forks: 0

chrisnajman/vanlife

Demo site using React Router Dom V6

Language: JavaScript - Size: 5.38 MB - Last synced at: 29 days ago - Pushed at: 29 days ago - Stars: 0 - Forks: 0

tobspr/RenderPipeline

Physically Based Shading and Deferred Rendering for the Panda3D game engine

Language: Python - Size: 420 MB - Last synced at: 29 days ago - Pushed at: almost 2 years ago - Stars: 982 - Forks: 134

Ershany/Arcane-Engine

3D C/C++ Game Engine - Created By Brady Jessup

Language: C++ - Size: 1.05 GB - Last synced at: about 1 month ago - Pushed at: about 1 month ago - Stars: 519 - Forks: 37

hotstreams/limitless-engine

OpenGL C++ Graphics Engine

Language: C++ - Size: 917 MB - Last synced at: about 2 months ago - Pushed at: about 2 months ago - Stars: 439 - Forks: 32

Dean-Forest-Tech/silverstripe-deferedimages

Module that loads images as a very low res version first, then uses JavaScript to load the full version

Language: PHP - Size: 27.3 KB - Last synced at: 1 day ago - Pushed at: 2 months ago - Stars: 5 - Forks: 1

Yuu6883/WebGPUDemo

WebGPU demo for deferred rendering, cloth simulation, and particle effects

Language: TypeScript - Size: 938 KB - Last synced at: 2 months ago - Pushed at: almost 2 years ago - Stars: 20 - Forks: 0

roy-t/MiniRTS

A game engine to learn about game engine development

Language: C# - Size: 289 MB - Last synced at: 2 months ago - Pushed at: over 3 years ago - Stars: 125 - Forks: 12

mtrebi/Rasterizer

CPU forward/deferred rasterizer with depth-buffering, texture mapping, normal mapping and blinn-phong shading implemented in C++

Language: C++ - Size: 16.5 MB - Last synced at: about 1 month ago - Pushed at: almost 8 years ago - Stars: 102 - Forks: 23

Algor1tm/Athena

3D Game Engine

Language: C++ - Size: 254 MB - Last synced at: 14 days ago - Pushed at: 14 days ago - Stars: 20 - Forks: 1

vliopas97/RTR24-Tiled-Deferred-Renderer

Language: C++ - Size: 158 MB - Last synced at: 4 months ago - Pushed at: 4 months ago - Stars: 0 - Forks: 0

AndreiBarsan/Yeti

Java OpenGL engine with forward/deferred rendering, real-time shadows, and SSAO. Started as a 3rd semester project at Carl von Ossietzky Universität, Oldenburg for OpenGL mit Java. Continued in the 4th semester as part of the OpenGL Praktikum.

Language: Java - Size: 57.7 MB - Last synced at: about 2 months ago - Pushed at: over 4 years ago - Stars: 6 - Forks: 2

Veikkosuhonen/three-deferred-rp

Deferred lights & other effects from 2014 and before, in threejs + theatre js

Language: TypeScript - Size: 70.8 MB - Last synced at: 3 months ago - Pushed at: 4 months ago - Stars: 0 - Forks: 0

mateeeeeee/Adria-DX11

DirectX 11 graphics engine

Language: C++ - Size: 457 MB - Last synced at: 7 months ago - Pushed at: 7 months ago - Stars: 133 - Forks: 11

mrazza/CelestialEngine 📦

A 2D deferred-rendered .NET game engine designed for programmers with advanced lighting, shadows, and physics.

Language: C# - Size: 33.5 MB - Last synced at: 17 days ago - Pushed at: almost 6 years ago - Stars: 7 - Forks: 1

St0wy/opengl-scene

A deferred PBR renderer in OpenGL.

Language: C++ - Size: 929 MB - Last synced at: 7 months ago - Pushed at: 7 months ago - Stars: 3 - Forks: 0

Selinux24/Skirmish

Game and prototypes with SharpDX and Directx 11

Language: C# - Size: 702 MB - Last synced at: 7 months ago - Pushed at: 7 months ago - Stars: 49 - Forks: 4

r3c/deval

Template engine with support for partial evaluation at compilation

Language: PHP - Size: 328 KB - Last synced at: 6 months ago - Pushed at: 9 months ago - Stars: 0 - Forks: 1

Calinou/tesseract-renderer-design

Tesseract renderer design document, originally written by Lee "eihrul" Salzman

Size: 17.6 KB - Last synced at: 5 days ago - Pushed at: over 3 years ago - Stars: 14 - Forks: 1

umutdeveloper/angular-fastdom-virtual-list

In this repository, we explore performance optimization techniques when handling 10,000 list items on the DOM. This project demonstrates how to manipulate DOM elements efficiently, avoiding common pitfalls such as layout thrashing and rendering all items as nodes.

Language: TypeScript - Size: 326 KB - Last synced at: 5 months ago - Pushed at: 10 months ago - Stars: 0 - Forks: 0

shinsenter/defer-wordpress

🔌A Wordpress plugin integrating my beloved "defer.js" library into your websites. Hope you guys like it.

Language: PHP - Size: 228 KB - Last synced at: 10 months ago - Pushed at: 10 months ago - Stars: 14 - Forks: 2

Noctiluce/Deferred_and_post-process

Deferred rendering with SSAO and post processing effects.

Language: C++ - Size: 142 MB - Last synced at: 7 months ago - Pushed at: almost 4 years ago - Stars: 2 - Forks: 0

league1991/Snowman

A deferred rendering and hdr demo

Language: C++ - Size: 5.63 MB - Last synced at: 7 months ago - Pushed at: almost 8 years ago - Stars: 5 - Forks: 0

steaklive/EveryRay-Rendering-Engine

Robust real-time rendering engine on DX11, DX12 with many advanced graphical features for quick prototyping

Language: C++ - Size: 3.46 GB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 594 - Forks: 22

stwe/SgOgl

A GameEngine library for OpenGL developed for educational purposes.

Language: C++ - Size: 28.5 MB - Last synced at: about 1 month ago - Pushed at: over 2 years ago - Stars: 21 - Forks: 0

anthark/DX12Tutorial

Samples for "Advanced Computer Graphics" lecture course in SPbSTU

Language: C++ - Size: 525 MB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 5 - Forks: 2

Ziyuan-Cao/NPREngine

A DX12 NPR style rendering practice with CS outline painting and deferred rendering.

Language: C++ - Size: 1.37 MB - Last synced at: over 1 year ago - Pushed at: almost 4 years ago - Stars: 0 - Forks: 0

MrMagnifico/MonkeyMaze64 Fork of NikolayBlagoev/MonkeyMaze64

Procedural maze traversal game made in raw C++ and OpenGL

Language: C++ - Size: 3.83 MB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 0 - Forks: 0

valdyr88/WebGL-Renderer

3D renderer which has implementations of 3D fluid simulation, pbr shading, deferred rendering and other using WebGL2

Language: JavaScript - Size: 226 MB - Last synced at: over 1 year ago - Pushed at: over 4 years ago - Stars: 4 - Forks: 2

findstr/URPLearn

Unity URP learning example

Language: C# - Size: 32.8 MB - Last synced at: 3 months ago - Pushed at: almost 4 years ago - Stars: 2 - Forks: 0

rapfamily4/DeferredTransparency

OpenGL 4.6 deferred renderer with deferred, depth peeling based transparency.

Language: C++ - Size: 61.7 MB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 1 - Forks: 0

manuelpagliuca/deferred-render-vulkan

Project for the course of Real Time Graphics Programming, University of Milan, M.Sc in Computer Science, A.Y. 2020/2021. Deferred Renderer in Vulkan.

Language: C++ - Size: 168 MB - Last synced at: about 1 year ago - Pushed at: over 1 year ago - Stars: 6 - Forks: 0

bhnum/defer-demo

A demo for explaining the defer feature in angular v17

Language: TypeScript - Size: 286 KB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 0 - Forks: 0

vilbeyli/VQEngine-Legacy

DirectX 11 Renderer written in C++11

Language: C++ - Size: 822 MB - Last synced at: over 1 year ago - Pushed at: over 4 years ago - Stars: 282 - Forks: 37

JoelWaterworth/rust_game_engine

init

Language: Rust - Size: 8.85 MB - Last synced at: over 1 year ago - Pushed at: over 7 years ago - Stars: 0 - Forks: 0

InspectorBoat/boat3d

blazingly average and memory unsafe minecraft renderer written in idio(ma)tic rust

Language: Rust - Size: 263 MB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 3 - Forks: 1

Qendolin/advanced-gl

Experimental deferred Rendering projects with modern OpenGL

Language: Go - Size: 243 MB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 1 - Forks: 0

tcoppex/m2-deferred-renderer

An OpenGL 3.3 demo with a full deferred renderer and post-processing pipeline

Language: C - Size: 695 KB - Last synced at: 3 months ago - Pushed at: over 11 years ago - Stars: 3 - Forks: 0

raywan/render3d_01 📦

A very basic modern OpenGL deferred PBR renderer

Language: C++ - Size: 164 MB - Last synced at: almost 2 years ago - Pushed at: almost 6 years ago - Stars: 6 - Forks: 1

nitvic793/dx12-engine-elixir

DirectX 12 Rendering Engine

Language: C++ - Size: 315 MB - Last synced at: about 2 years ago - Pushed at: over 2 years ago - Stars: 27 - Forks: 11

unsettledgames/Low

3D deferred renderer built with C++ and Vulkan

Language: C++ - Size: 24.6 MB - Last synced at: about 2 years ago - Pushed at: about 2 years ago - Stars: 1 - Forks: 0

pulkitjuneja/GlEn

An ECS , OpenGl based game engine

Language: C++ - Size: 209 MB - Last synced at: about 2 years ago - Pushed at: over 3 years ago - Stars: 4 - Forks: 1

Xenation/IonEngine

Experimental Game Engine (uses Clustered Deferred)

Language: C++ - Size: 194 MB - Last synced at: about 2 years ago - Pushed at: over 5 years ago - Stars: 5 - Forks: 0

marcelabpetroli/bankist-webpage

Bankist Webpage - Check out the webpage here 👇

Language: HTML - Size: 7.62 MB - Last synced at: about 2 years ago - Pushed at: about 2 years ago - Stars: 0 - Forks: 0

akoreman/Deferred-Render-Pipeline 📦

This project implements a custom deferred rendering Unity SRP in order gain a better intuition for Unity's render pipelines. Shaders written in HLSL.

Language: C# - Size: 28 MB - Last synced at: over 2 years ago - Pushed at: over 2 years ago - Stars: 6 - Forks: 1

abasilak/opengl_engine

A simple scene graph-based rendering engine that can be used as a research prototyping platform for testing various real-time algorithms for shading and illumination effects using modern OpenGL.

Language: C++ - Size: 17.2 MB - Last synced at: about 2 years ago - Pushed at: about 3 years ago - Stars: 2 - Forks: 0

kadealicious/Westy

Deferred rendering engine written in C, using OpenGL, GLFW, GLEW & FreeType.

Language: C - Size: 352 MB - Last synced at: about 2 years ago - Pushed at: over 2 years ago - Stars: 0 - Forks: 0

vetux/mana-legacy 📦

Experimental 3D Game Engine

Language: C++ - Size: 223 MB - Last synced at: about 2 years ago - Pushed at: over 3 years ago - Stars: 0 - Forks: 0

Refsa/ReDeferredLightsFeature_URP

Deferred lights feature for the URP pipeline in the Unity Game Engine

Language: C# - Size: 93.1 MB - Last synced at: over 2 years ago - Pushed at: almost 4 years ago - Stars: 21 - Forks: 5

iftodebogdan/GITechDemo

Global illumination technical demo - a continuation of the Synesthesia3D (ex-LibRenderer) graphics engine used in https://github.com/iftodebogdan/ShaderEditor

Language: C++ - Size: 745 MB - Last synced at: about 2 years ago - Pushed at: over 3 years ago - Stars: 46 - Forks: 4

MichelD-dev/Kasa

Développez une application Web avec React et React Router - Formation OpenClassrooms projet 11

Language: TypeScript - Size: 858 KB - Last synced at: 3 months ago - Pushed at: over 2 years ago - Stars: 0 - Forks: 0

bluekyu/render_pipeline_cpp

C++ Project of Panda3D Render Pipeline (Python)

Language: C++ - Size: 46.2 MB - Last synced at: about 2 years ago - Pushed at: almost 6 years ago - Stars: 11 - Forks: 2

Minghou-Lei/Combine-Deferred-SSAO-and-Point-Light-Shadow

A combination of Realtime-point-light-shadows-in-unity-URP and Deferred-Rendering-SSAO-in-unity-URP

Language: C# - Size: 38.4 MB - Last synced at: about 2 years ago - Pushed at: about 4 years ago - Stars: 3 - Forks: 2

Danielmelody/CanvasToy

lightweight webgl rendering tool

Language: JavaScript - Size: 15 MB - Last synced at: over 2 years ago - Pushed at: over 3 years ago - Stars: 35 - Forks: 2

LanLou123/WebGL-Clustered-Deferred-Forward-Plus-Rendering Fork of CIS565-Fall-2018/Project5-WebGL-Clustered-Deferred-Forward-Plus

webGL implementation of dense light scene, included deferred & clustered rendering for accelaration

Language: JavaScript - Size: 30 MB - Last synced at: about 2 years ago - Pushed at: over 6 years ago - Stars: 8 - Forks: 2

SiddharthChillale/cofe-3d-renderer Fork of planetchili/3D_Fundamentals

3D Rendering Engine with directx shader pipeline featuring Texture Mapping, Phong lighting, Mesh loading, frustum culling,

Size: 5.2 MB - Last synced at: about 2 years ago - Pushed at: almost 3 years ago - Stars: 0 - Forks: 0

Shimmen/Rendeer

Render stuff. A real-time deferred renderer.

Language: C++ - Size: 115 MB - Last synced at: over 2 years ago - Pushed at: about 8 years ago - Stars: 4 - Forks: 1

Minghou-Lei/Deferred-Rendering-SSAO-in-unity-URP

Add SSAO support when using deferred rendering for unity 2020 URP

Language: Mathematica - Size: 39.9 MB - Last synced at: about 2 years ago - Pushed at: about 4 years ago - Stars: 3 - Forks: 1

redagito/RTR2014

A 3D demo project for the RTR (realtime rendering) University course with a deferred Opengl based renderer

Language: C++ - Size: 121 MB - Last synced at: over 2 years ago - Pushed at: almost 10 years ago - Stars: 3 - Forks: 2

taehwan642/Deferred-Rendering

Using DirectX9

Language: C++ - Size: 64.9 MB - Last synced at: about 2 years ago - Pushed at: almost 4 years ago - Stars: 0 - Forks: 0

AlexandreGIRARD/opengl-engine

OpenGL portfolio about Real-Time Rendering techniques and learning OpenGL programming.

Language: C++ - Size: 29 MB - Last synced at: over 2 years ago - Pushed at: about 4 years ago - Stars: 1 - Forks: 0

quru/image-defer

A simple, dependency-free JavaScript library for lazily loading images on a web page

Language: JavaScript - Size: 67.4 KB - Last synced at: about 1 year ago - Pushed at: about 8 years ago - Stars: 7 - Forks: 9

vanish87/vEngineAchieve

vEngine Library

Language: C - Size: 141 MB - Last synced at: about 2 years ago - Pushed at: about 6 years ago - Stars: 0 - Forks: 1

samiahmedsiddiqui/wordpress

This Repo contains the examples based on WordPress.

Language: PHP - Size: 19.5 KB - Last synced at: about 2 months ago - Pushed at: about 5 years ago - Stars: 0 - Forks: 0

JcBernack/simplex-sphere

Planet renderer using simplex noise displacement on a tesselated icosahedron

Language: C# - Size: 4.01 MB - Last synced at: 3 months ago - Pushed at: over 4 years ago - Stars: 0 - Forks: 0

deus101/DemoMeister

Trying to clean up repo

Language: C++ - Size: 81.5 MB - Last synced at: over 2 years ago - Pushed at: almost 5 years ago - Stars: 0 - Forks: 0

ganterd/simple-game-engine

Very simple, work-in-progress game engine that uses deferred shading.

Language: C - Size: 112 MB - Last synced at: about 2 years ago - Pushed at: almost 7 years ago - Stars: 0 - Forks: 0

arnaudmathias/VkDeferredRenderer

Vulkan Deferred renderer

Language: C++ - Size: 747 KB - Last synced at: over 2 years ago - Pushed at: over 7 years ago - Stars: 0 - Forks: 0

luhof/opengl-avance Fork of Celeborn2BeAlive/opengl-avance

Repository pour les TDs d'OpenGL Avancé donnés en Master 2 et Imac 3 à l'Université Paris Est

Language: C++ - Size: 7.46 MB - Last synced at: over 2 years ago - Pushed at: over 8 years ago - Stars: 0 - Forks: 0

fakefeik/webgl-playground

Deferred shading and stuff

Language: JavaScript - Size: 2.76 MB - Last synced at: over 2 years ago - Pushed at: almost 10 years ago - Stars: 0 - Forks: 1