GitHub topics: deferred-rendering
DarkPhoeniix/DX12_RenderEngine
Real-time 3D rendering engine built on DirectX12
Language: C++ - Size: 769 MB - Last synced at: 3 days ago - Pushed at: 4 days ago - Stars: 4 - Forks: 1

azhar440/LudoGL
LudoGL is a WebGL2-only renderer
Language: JavaScript - Size: 12.3 MB - Last synced at: 5 days ago - Pushed at: 5 days ago - Stars: 0 - Forks: 0

vetux/xng
Experimental Game Engine Library
Language: C++ - Size: 21.7 MB - Last synced at: 9 days ago - Pushed at: 9 days ago - Stars: 3 - Forks: 0

gokselgoktas/gpu-driven-deferred-rendering
A simple example showcasing GPU-driven deferred rendering in Unity
Language: C# - Size: 46.9 KB - Last synced at: 11 days ago - Pushed at: 27 days ago - Stars: 1 - Forks: 1

emmelleppi/LudoGL
LudoGL is a WebGL2-only renderer
Language: JavaScript - Size: 12.3 MB - Last synced at: 10 days ago - Pushed at: 26 days ago - Stars: 44 - Forks: 1

dominicaq/factorygame
Game engine with OpenGL, ECS, and deferred rendering
Language: C++ - Size: 129 MB - Last synced at: 13 days ago - Pushed at: 13 days ago - Stars: 1 - Forks: 0

mateeeeeee/Adria
Rendergraph-based DirectX12 graphics engine
Language: C++ - Size: 1.08 GB - Last synced at: 13 days ago - Pushed at: 13 days ago - Stars: 488 - Forks: 44

navkagleb/benzin
Language: C++ - Size: 205 MB - Last synced at: 23 days ago - Pushed at: 23 days ago - Stars: 2 - Forks: 0

chrisnajman/rgb
Demo site using React Router Dom V6
Language: CSS - Size: 602 KB - Last synced at: 29 days ago - Pushed at: 29 days ago - Stars: 0 - Forks: 0

chrisnajman/vanlife
Demo site using React Router Dom V6
Language: JavaScript - Size: 5.38 MB - Last synced at: 29 days ago - Pushed at: 29 days ago - Stars: 0 - Forks: 0

tobspr/RenderPipeline
Physically Based Shading and Deferred Rendering for the Panda3D game engine
Language: Python - Size: 420 MB - Last synced at: 29 days ago - Pushed at: almost 2 years ago - Stars: 982 - Forks: 134

Ershany/Arcane-Engine
3D C/C++ Game Engine - Created By Brady Jessup
Language: C++ - Size: 1.05 GB - Last synced at: about 1 month ago - Pushed at: about 1 month ago - Stars: 519 - Forks: 37

hotstreams/limitless-engine
OpenGL C++ Graphics Engine
Language: C++ - Size: 917 MB - Last synced at: about 2 months ago - Pushed at: about 2 months ago - Stars: 439 - Forks: 32

Dean-Forest-Tech/silverstripe-deferedimages
Module that loads images as a very low res version first, then uses JavaScript to load the full version
Language: PHP - Size: 27.3 KB - Last synced at: 1 day ago - Pushed at: 2 months ago - Stars: 5 - Forks: 1

Yuu6883/WebGPUDemo
WebGPU demo for deferred rendering, cloth simulation, and particle effects
Language: TypeScript - Size: 938 KB - Last synced at: 2 months ago - Pushed at: almost 2 years ago - Stars: 20 - Forks: 0

roy-t/MiniRTS
A game engine to learn about game engine development
Language: C# - Size: 289 MB - Last synced at: 2 months ago - Pushed at: over 3 years ago - Stars: 125 - Forks: 12

mtrebi/Rasterizer
CPU forward/deferred rasterizer with depth-buffering, texture mapping, normal mapping and blinn-phong shading implemented in C++
Language: C++ - Size: 16.5 MB - Last synced at: about 1 month ago - Pushed at: almost 8 years ago - Stars: 102 - Forks: 23

Algor1tm/Athena
3D Game Engine
Language: C++ - Size: 254 MB - Last synced at: 14 days ago - Pushed at: 14 days ago - Stars: 20 - Forks: 1

vliopas97/RTR24-Tiled-Deferred-Renderer
Language: C++ - Size: 158 MB - Last synced at: 4 months ago - Pushed at: 4 months ago - Stars: 0 - Forks: 0

AndreiBarsan/Yeti
Java OpenGL engine with forward/deferred rendering, real-time shadows, and SSAO. Started as a 3rd semester project at Carl von Ossietzky Universität, Oldenburg for OpenGL mit Java. Continued in the 4th semester as part of the OpenGL Praktikum.
Language: Java - Size: 57.7 MB - Last synced at: about 2 months ago - Pushed at: over 4 years ago - Stars: 6 - Forks: 2

Veikkosuhonen/three-deferred-rp
Deferred lights & other effects from 2014 and before, in threejs + theatre js
Language: TypeScript - Size: 70.8 MB - Last synced at: 3 months ago - Pushed at: 4 months ago - Stars: 0 - Forks: 0

mateeeeeee/Adria-DX11
DirectX 11 graphics engine
Language: C++ - Size: 457 MB - Last synced at: 7 months ago - Pushed at: 7 months ago - Stars: 133 - Forks: 11

mrazza/CelestialEngine 📦
A 2D deferred-rendered .NET game engine designed for programmers with advanced lighting, shadows, and physics.
Language: C# - Size: 33.5 MB - Last synced at: 17 days ago - Pushed at: almost 6 years ago - Stars: 7 - Forks: 1

St0wy/opengl-scene
A deferred PBR renderer in OpenGL.
Language: C++ - Size: 929 MB - Last synced at: 7 months ago - Pushed at: 7 months ago - Stars: 3 - Forks: 0

Selinux24/Skirmish
Game and prototypes with SharpDX and Directx 11
Language: C# - Size: 702 MB - Last synced at: 7 months ago - Pushed at: 7 months ago - Stars: 49 - Forks: 4

r3c/deval
Template engine with support for partial evaluation at compilation
Language: PHP - Size: 328 KB - Last synced at: 6 months ago - Pushed at: 9 months ago - Stars: 0 - Forks: 1

Calinou/tesseract-renderer-design
Tesseract renderer design document, originally written by Lee "eihrul" Salzman
Size: 17.6 KB - Last synced at: 5 days ago - Pushed at: over 3 years ago - Stars: 14 - Forks: 1

umutdeveloper/angular-fastdom-virtual-list
In this repository, we explore performance optimization techniques when handling 10,000 list items on the DOM. This project demonstrates how to manipulate DOM elements efficiently, avoiding common pitfalls such as layout thrashing and rendering all items as nodes.
Language: TypeScript - Size: 326 KB - Last synced at: 5 months ago - Pushed at: 10 months ago - Stars: 0 - Forks: 0

shinsenter/defer-wordpress
🔌A Wordpress plugin integrating my beloved "defer.js" library into your websites. Hope you guys like it.
Language: PHP - Size: 228 KB - Last synced at: 10 months ago - Pushed at: 10 months ago - Stars: 14 - Forks: 2

Noctiluce/Deferred_and_post-process
Deferred rendering with SSAO and post processing effects.
Language: C++ - Size: 142 MB - Last synced at: 7 months ago - Pushed at: almost 4 years ago - Stars: 2 - Forks: 0

league1991/Snowman
A deferred rendering and hdr demo
Language: C++ - Size: 5.63 MB - Last synced at: 7 months ago - Pushed at: almost 8 years ago - Stars: 5 - Forks: 0

steaklive/EveryRay-Rendering-Engine
Robust real-time rendering engine on DX11, DX12 with many advanced graphical features for quick prototyping
Language: C++ - Size: 3.46 GB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 594 - Forks: 22

stwe/SgOgl
A GameEngine library for OpenGL developed for educational purposes.
Language: C++ - Size: 28.5 MB - Last synced at: about 1 month ago - Pushed at: over 2 years ago - Stars: 21 - Forks: 0

anthark/DX12Tutorial
Samples for "Advanced Computer Graphics" lecture course in SPbSTU
Language: C++ - Size: 525 MB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 5 - Forks: 2

Ziyuan-Cao/NPREngine
A DX12 NPR style rendering practice with CS outline painting and deferred rendering.
Language: C++ - Size: 1.37 MB - Last synced at: over 1 year ago - Pushed at: almost 4 years ago - Stars: 0 - Forks: 0

MrMagnifico/MonkeyMaze64 Fork of NikolayBlagoev/MonkeyMaze64
Procedural maze traversal game made in raw C++ and OpenGL
Language: C++ - Size: 3.83 MB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 0 - Forks: 0

valdyr88/WebGL-Renderer
3D renderer which has implementations of 3D fluid simulation, pbr shading, deferred rendering and other using WebGL2
Language: JavaScript - Size: 226 MB - Last synced at: over 1 year ago - Pushed at: over 4 years ago - Stars: 4 - Forks: 2

findstr/URPLearn
Unity URP learning example
Language: C# - Size: 32.8 MB - Last synced at: 3 months ago - Pushed at: almost 4 years ago - Stars: 2 - Forks: 0

rapfamily4/DeferredTransparency
OpenGL 4.6 deferred renderer with deferred, depth peeling based transparency.
Language: C++ - Size: 61.7 MB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 1 - Forks: 0

manuelpagliuca/deferred-render-vulkan
Project for the course of Real Time Graphics Programming, University of Milan, M.Sc in Computer Science, A.Y. 2020/2021. Deferred Renderer in Vulkan.
Language: C++ - Size: 168 MB - Last synced at: about 1 year ago - Pushed at: over 1 year ago - Stars: 6 - Forks: 0

bhnum/defer-demo
A demo for explaining the defer feature in angular v17
Language: TypeScript - Size: 286 KB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 0 - Forks: 0

vilbeyli/VQEngine-Legacy
DirectX 11 Renderer written in C++11
Language: C++ - Size: 822 MB - Last synced at: over 1 year ago - Pushed at: over 4 years ago - Stars: 282 - Forks: 37

JoelWaterworth/rust_game_engine
init
Language: Rust - Size: 8.85 MB - Last synced at: over 1 year ago - Pushed at: over 7 years ago - Stars: 0 - Forks: 0

InspectorBoat/boat3d
blazingly average and memory unsafe minecraft renderer written in idio(ma)tic rust
Language: Rust - Size: 263 MB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 3 - Forks: 1

Qendolin/advanced-gl
Experimental deferred Rendering projects with modern OpenGL
Language: Go - Size: 243 MB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 1 - Forks: 0

tcoppex/m2-deferred-renderer
An OpenGL 3.3 demo with a full deferred renderer and post-processing pipeline
Language: C - Size: 695 KB - Last synced at: 3 months ago - Pushed at: over 11 years ago - Stars: 3 - Forks: 0

raywan/render3d_01 📦
A very basic modern OpenGL deferred PBR renderer
Language: C++ - Size: 164 MB - Last synced at: almost 2 years ago - Pushed at: almost 6 years ago - Stars: 6 - Forks: 1

nitvic793/dx12-engine-elixir
DirectX 12 Rendering Engine
Language: C++ - Size: 315 MB - Last synced at: about 2 years ago - Pushed at: over 2 years ago - Stars: 27 - Forks: 11

unsettledgames/Low
3D deferred renderer built with C++ and Vulkan
Language: C++ - Size: 24.6 MB - Last synced at: about 2 years ago - Pushed at: about 2 years ago - Stars: 1 - Forks: 0

pulkitjuneja/GlEn
An ECS , OpenGl based game engine
Language: C++ - Size: 209 MB - Last synced at: about 2 years ago - Pushed at: over 3 years ago - Stars: 4 - Forks: 1

Xenation/IonEngine
Experimental Game Engine (uses Clustered Deferred)
Language: C++ - Size: 194 MB - Last synced at: about 2 years ago - Pushed at: over 5 years ago - Stars: 5 - Forks: 0

marcelabpetroli/bankist-webpage
Bankist Webpage - Check out the webpage here 👇
Language: HTML - Size: 7.62 MB - Last synced at: about 2 years ago - Pushed at: about 2 years ago - Stars: 0 - Forks: 0

akoreman/Deferred-Render-Pipeline 📦
This project implements a custom deferred rendering Unity SRP in order gain a better intuition for Unity's render pipelines. Shaders written in HLSL.
Language: C# - Size: 28 MB - Last synced at: over 2 years ago - Pushed at: over 2 years ago - Stars: 6 - Forks: 1

abasilak/opengl_engine
A simple scene graph-based rendering engine that can be used as a research prototyping platform for testing various real-time algorithms for shading and illumination effects using modern OpenGL.
Language: C++ - Size: 17.2 MB - Last synced at: about 2 years ago - Pushed at: about 3 years ago - Stars: 2 - Forks: 0

kadealicious/Westy
Deferred rendering engine written in C, using OpenGL, GLFW, GLEW & FreeType.
Language: C - Size: 352 MB - Last synced at: about 2 years ago - Pushed at: over 2 years ago - Stars: 0 - Forks: 0

vetux/mana-legacy 📦
Experimental 3D Game Engine
Language: C++ - Size: 223 MB - Last synced at: about 2 years ago - Pushed at: over 3 years ago - Stars: 0 - Forks: 0

Refsa/ReDeferredLightsFeature_URP
Deferred lights feature for the URP pipeline in the Unity Game Engine
Language: C# - Size: 93.1 MB - Last synced at: over 2 years ago - Pushed at: almost 4 years ago - Stars: 21 - Forks: 5

iftodebogdan/GITechDemo
Global illumination technical demo - a continuation of the Synesthesia3D (ex-LibRenderer) graphics engine used in https://github.com/iftodebogdan/ShaderEditor
Language: C++ - Size: 745 MB - Last synced at: about 2 years ago - Pushed at: over 3 years ago - Stars: 46 - Forks: 4

MichelD-dev/Kasa
Développez une application Web avec React et React Router - Formation OpenClassrooms projet 11
Language: TypeScript - Size: 858 KB - Last synced at: 3 months ago - Pushed at: over 2 years ago - Stars: 0 - Forks: 0

bluekyu/render_pipeline_cpp
C++ Project of Panda3D Render Pipeline (Python)
Language: C++ - Size: 46.2 MB - Last synced at: about 2 years ago - Pushed at: almost 6 years ago - Stars: 11 - Forks: 2

Minghou-Lei/Combine-Deferred-SSAO-and-Point-Light-Shadow
A combination of Realtime-point-light-shadows-in-unity-URP and Deferred-Rendering-SSAO-in-unity-URP
Language: C# - Size: 38.4 MB - Last synced at: about 2 years ago - Pushed at: about 4 years ago - Stars: 3 - Forks: 2

Danielmelody/CanvasToy
lightweight webgl rendering tool
Language: JavaScript - Size: 15 MB - Last synced at: over 2 years ago - Pushed at: over 3 years ago - Stars: 35 - Forks: 2

LanLou123/WebGL-Clustered-Deferred-Forward-Plus-Rendering Fork of CIS565-Fall-2018/Project5-WebGL-Clustered-Deferred-Forward-Plus
webGL implementation of dense light scene, included deferred & clustered rendering for accelaration
Language: JavaScript - Size: 30 MB - Last synced at: about 2 years ago - Pushed at: over 6 years ago - Stars: 8 - Forks: 2

SiddharthChillale/cofe-3d-renderer Fork of planetchili/3D_Fundamentals
3D Rendering Engine with directx shader pipeline featuring Texture Mapping, Phong lighting, Mesh loading, frustum culling,
Size: 5.2 MB - Last synced at: about 2 years ago - Pushed at: almost 3 years ago - Stars: 0 - Forks: 0

Shimmen/Rendeer
Render stuff. A real-time deferred renderer.
Language: C++ - Size: 115 MB - Last synced at: over 2 years ago - Pushed at: about 8 years ago - Stars: 4 - Forks: 1

Minghou-Lei/Deferred-Rendering-SSAO-in-unity-URP
Add SSAO support when using deferred rendering for unity 2020 URP
Language: Mathematica - Size: 39.9 MB - Last synced at: about 2 years ago - Pushed at: about 4 years ago - Stars: 3 - Forks: 1

redagito/RTR2014
A 3D demo project for the RTR (realtime rendering) University course with a deferred Opengl based renderer
Language: C++ - Size: 121 MB - Last synced at: over 2 years ago - Pushed at: almost 10 years ago - Stars: 3 - Forks: 2

taehwan642/Deferred-Rendering
Using DirectX9
Language: C++ - Size: 64.9 MB - Last synced at: about 2 years ago - Pushed at: almost 4 years ago - Stars: 0 - Forks: 0

AlexandreGIRARD/opengl-engine
OpenGL portfolio about Real-Time Rendering techniques and learning OpenGL programming.
Language: C++ - Size: 29 MB - Last synced at: over 2 years ago - Pushed at: about 4 years ago - Stars: 1 - Forks: 0

quru/image-defer
A simple, dependency-free JavaScript library for lazily loading images on a web page
Language: JavaScript - Size: 67.4 KB - Last synced at: about 1 year ago - Pushed at: about 8 years ago - Stars: 7 - Forks: 9

vanish87/vEngineAchieve
vEngine Library
Language: C - Size: 141 MB - Last synced at: about 2 years ago - Pushed at: about 6 years ago - Stars: 0 - Forks: 1

samiahmedsiddiqui/wordpress
This Repo contains the examples based on WordPress.
Language: PHP - Size: 19.5 KB - Last synced at: about 2 months ago - Pushed at: about 5 years ago - Stars: 0 - Forks: 0

JcBernack/simplex-sphere
Planet renderer using simplex noise displacement on a tesselated icosahedron
Language: C# - Size: 4.01 MB - Last synced at: 3 months ago - Pushed at: over 4 years ago - Stars: 0 - Forks: 0

deus101/DemoMeister
Trying to clean up repo
Language: C++ - Size: 81.5 MB - Last synced at: over 2 years ago - Pushed at: almost 5 years ago - Stars: 0 - Forks: 0

ganterd/simple-game-engine
Very simple, work-in-progress game engine that uses deferred shading.
Language: C - Size: 112 MB - Last synced at: about 2 years ago - Pushed at: almost 7 years ago - Stars: 0 - Forks: 0

arnaudmathias/VkDeferredRenderer
Vulkan Deferred renderer
Language: C++ - Size: 747 KB - Last synced at: over 2 years ago - Pushed at: over 7 years ago - Stars: 0 - Forks: 0

luhof/opengl-avance Fork of Celeborn2BeAlive/opengl-avance
Repository pour les TDs d'OpenGL Avancé donnés en Master 2 et Imac 3 à l'Université Paris Est
Language: C++ - Size: 7.46 MB - Last synced at: over 2 years ago - Pushed at: over 8 years ago - Stars: 0 - Forks: 0

fakefeik/webgl-playground
Deferred shading and stuff
Language: JavaScript - Size: 2.76 MB - Last synced at: over 2 years ago - Pushed at: almost 10 years ago - Stars: 0 - Forks: 1
