Ecosyste.ms: Repos
An open API service providing repository metadata for many open source software ecosystems.
GitHub topics: dx12
pratik-dhende/Yume
DirectX 12 Graphics Engine (Ongoing)
Size: 15.6 KB - Last synced: 4 days ago - Pushed: 4 days ago - Stars: 0 - Forks: 0
domme/FANCY
A rendering-framework for DX12 and Vulkan. Mostly intended for personal learning purposes and graphics demos
Language: C++ - Size: 27 MB - Last synced: 2 days ago - Pushed: 3 days ago - Stars: 29 - Forks: 1
Cankar001/ShaderSystemDemo
The ShaderSystemDemo is a prototype in C++, which can dynamically compile any shader language into any renderer api
Language: C++ - Size: 8.76 MB - Last synced: 2 days ago - Pushed: 3 days ago - Stars: 0 - Forks: 0
pygfx/wgpu-py
The next generation GPU API for Python
Language: Python - Size: 1.44 MB - Last synced: 3 days ago - Pushed: 4 days ago - Stars: 378 - Forks: 30
Omega172/OmegaWare-Framework
And empty version of my cheat framework
Language: C++ - Size: 4.44 MB - Last synced: 4 days ago - Pushed: 4 days ago - Stars: 9 - Forks: 1
pygfx/pygfx
Powerful and versatile visualization for Python.
Language: Python - Size: 24.6 MB - Last synced: 11 days ago - Pushed: 15 days ago - Stars: 364 - Forks: 35
Traverse-Research/gpu-allocator
🦀 GPU memory allocator for Vulkan, DirectX 12 and Metal. Written in pure Rust
Language: Rust - Size: 11.1 MB - Last synced: 9 days ago - Pushed: 10 days ago - Stars: 351 - Forks: 44
nicovanbentum/Raekor
3D Renderers using Vulkan/DX12/OpenGL in C++
Language: C++ - Size: 299 MB - Last synced: 11 days ago - Pushed: 11 days ago - Stars: 13 - Forks: 1
zakarumych/gpu-descriptor
Backend agnostic descriptor allocator for Vulkan-like APIs
Language: Rust - Size: 46.9 KB - Last synced: 25 days ago - Pushed: 25 days ago - Stars: 31 - Forks: 11
crud89/LiteFX
Modern, flexible computer graphics and rendering engine, written in C++23 with support for Vulkan 🌋 and DirectX 12 ❎.
Language: C++ - Size: 87.1 MB - Last synced: 2 days ago - Pushed: 2 days ago - Stars: 77 - Forks: 5
b1skit/SaberEngine
Saber Engine is my personal API-agnostic real-time rendering engine R&D framework. It provides a modern, flexible, & performant data-driven, multi-threaded, experimentation-friendly architecture. © 2024 Adam Badke. All rights reserved.
Language: C++ - Size: 205 MB - Last synced: 30 days ago - Pushed: about 1 month ago - Stars: 0 - Forks: 0
UEProjectShare/SmartEngine
Language: C++ - Size: 25.7 MB - Last synced: about 1 month ago - Pushed: about 1 month ago - Stars: 1 - Forks: 0
edunad/rawrbox
PSX..ish game engine made with DiligentCore
Language: C++ - Size: 115 MB - Last synced: about 1 month ago - Pushed: about 1 month ago - Stars: 7 - Forks: 0
komorra/BlackMagicEngine
Nextgen, Classic/VR/AR Game Engine
Language: C# - Size: 1.71 MB - Last synced: about 2 months ago - Pushed: about 2 months ago - Stars: 1 - Forks: 0
zakarumych/gpu-alloc
Implementation agnostic memory allocator for Vulkan-like APIs
Language: Rust - Size: 195 KB - Last synced: 22 days ago - Pushed: about 2 months ago - Stars: 85 - Forks: 18
StarsX/XUSG
XUSG, XU's supreme graphics lib, is a handy wrapper currently for DirectX 12. It can be a good reference for designing your own DX12 wrapper APIs.
Language: C - Size: 9.88 MB - Last synced: about 2 months ago - Pushed: about 2 months ago - Stars: 112 - Forks: 8
gfx-rs/gfx
[maintenance mode] A low-overhead Vulkan-like GPU API for Rust.
Language: Rust - Size: 25.7 MB - Last synced: about 2 months ago - Pushed: over 1 year ago - Stars: 5,337 - Forks: 551
GPUOpen-LibrariesAndSDKs/DirectStorageSample
Demonstrating the advantages of using DirectStorage over standard file I/O asset loading. Includes the API and changes required to make such a pipeline work.
Language: C++ - Size: 4.05 MB - Last synced: about 1 month ago - Pushed: 7 months ago - Stars: 22 - Forks: 2
PAMinerva/LearnDirectX-samples
Learning DirectX 12 from code samples - Tutorial series
Language: C - Size: 8.59 MB - Last synced: about 1 month ago - Pushed: 11 months ago - Stars: 37 - Forks: 4
CellarCordial/Fantasy-Renderer
Personal DX12 Renderer
Language: C++ - Size: 128 MB - Last synced: 3 months ago - Pushed: 3 months ago - Stars: 1 - Forks: 0
sselecirPyM/Coocoo3D
Experimental MMD renderer using DX12 and DXR.
Language: C# - Size: 1.96 MB - Last synced: about 2 months ago - Pushed: about 2 months ago - Stars: 93 - Forks: 14
ov-studio/Vital.engine
Vital.engine ━ Vital's Official Sandbox
Language: C++ - Size: 179 MB - Last synced: 3 months ago - Pushed: 3 months ago - Stars: 15 - Forks: 0
Ziyuan-Cao/NPREngine
A DX12 NPR style rendering practice with CS outline painting and deferred rendering.
Language: C++ - Size: 1.37 MB - Last synced: 3 months ago - Pushed: almost 3 years ago - Stars: 0 - Forks: 0
JlSanchezB/Cute
Language: C++ - Size: 3.41 MB - Last synced: 3 months ago - Pushed: 3 months ago - Stars: 7 - Forks: 1
ExplosionEngine/Explosion
💥 A modern cross-platform game engine (WIP)
Language: C++ - Size: 6.51 MB - Last synced: about 2 months ago - Pushed: about 2 months ago - Stars: 174 - Forks: 26
wonkyDD/Game 📦
WonkyDD Labs for Game dev
Language: C++ - Size: 464 MB - Last synced: 4 months ago - Pushed: over 1 year ago - Stars: 0 - Forks: 0
rradarr/pwag-dx12-galaxy
A university project for PWAG, written using the DirectX12 graphics API that generates solar systems
Language: C++ - Size: 1.78 MB - Last synced: 4 months ago - Pushed: 4 months ago - Stars: 0 - Forks: 0
ENAleksey/D3D12_Sandbox
Language: C - Size: 43.9 KB - Last synced: 6 months ago - Pushed: about 4 years ago - Stars: 0 - Forks: 0
disini/disini.github.io
disini's github page
Language: HTML - Size: 133 MB - Last synced: 6 months ago - Pushed: 6 months ago - Stars: 1 - Forks: 0
svid123/FX-compiler
HLSL Effect system precompiler based on EBNF and DXC for DX12
Language: C++ - Size: 13.8 MB - Last synced: 7 months ago - Pushed: 7 months ago - Stars: 0 - Forks: 0
GPUOpen-Effects/FidelityFX-CACAO
Combined Adaptive Compute Ambient Occlusion (CACAO)
Language: C++ - Size: 53.8 MB - Last synced: 7 months ago - Pushed: about 3 years ago - Stars: 142 - Forks: 15
GPUOpen-Effects/FidelityFX-SPD
Single Pass Downsampler (SPD)
Language: Objective-C - Size: 8.16 MB - Last synced: 7 months ago - Pushed: over 1 year ago - Stars: 165 - Forks: 34
GPUOpen-Effects/FidelityFX-SSSR
Stochastic Screen Space Reflections (SSSR)
Language: C - Size: 6.64 MB - Last synced: 7 months ago - Pushed: over 1 year ago - Stars: 265 - Forks: 31
dooglz/ComputeShaderShowdown
Helloworld.comp In Every API
Language: C - Size: 415 KB - Last synced: 9 months ago - Pushed: almost 5 years ago - Stars: 3 - Forks: 2
Eclmist/Ether
A DirectX12 rendering engine
Language: C++ - Size: 86.8 MB - Last synced: 9 months ago - Pushed: 9 months ago - Stars: 9 - Forks: 1
MohitSethi99/IlluminoEngine
WIP DX12 based game engine
Language: C++ - Size: 121 MB - Last synced: 9 months ago - Pushed: over 1 year ago - Stars: 2 - Forks: 0
EAirPeter/NV-PSO-OOM-DX12
Illustrates a problem of NVIDIA driver, where an E_OUTOFMEMORY is returned when creating PSO with some shader containing 64-bit circular shift patterns, i.e. something like (x << 4 | x >> 60).
Language: C - Size: 23.4 KB - Last synced: 10 months ago - Pushed: about 3 years ago - Stars: 0 - Forks: 0
Naicriz/homebrew-CXPatcher-GStreamer Fork of stonerl/homebrew-CXPatcher
Homebrew repository for CXPatcher and GStreamer dependency to patch CrossOver.
Language: Ruby - Size: 5.86 KB - Last synced: 11 months ago - Pushed: 11 months ago - Stars: 1 - Forks: 0
milkru/d3d12_playground
D3D12 testing grounds
Language: C++ - Size: 25.4 KB - Last synced: 11 months ago - Pushed: 11 months ago - Stars: 0 - Forks: 0
candela123163/Moonlight
A realtime renderer written with cpp 17 and dx12.
Language: C++ - Size: 225 MB - Last synced: 7 months ago - Pushed: over 1 year ago - Stars: 5 - Forks: 1
KawBuma/D3D12FeatureViewer
Direct3D 12 Feature viewer (lister).
Language: C++ - Size: 85 KB - Last synced: 12 months ago - Pushed: 12 months ago - Stars: 0 - Forks: 0
GodOfMemes/Byte-Engine Fork of Game-Tek/Byte-Engine
BYTΞ Engine is a C++ based game engine focused on API simplicity and modularity.
Size: 7.54 MB - Last synced: about 1 year ago - Pushed: about 1 year ago - Stars: 0 - Forks: 0
milkru/gpu_clock_stabilizer
Simple GPU clock stabilizer for consistent profiling
Language: C++ - Size: 40 KB - Last synced: 11 months ago - Pushed: over 1 year ago - Stars: 6 - Forks: 0
Khasehemwy/D3D12Renderer
Renderer based on d3d12book, using DirectX 12.
Language: C++ - Size: 95.6 MB - Last synced: about 1 year ago - Pushed: over 1 year ago - Stars: 1 - Forks: 0
engine-buddies/light-vox-engine
This is a voxel-based game engine that focuses on cool graphics & physics within a voxel world.
Language: C++ - Size: 3.58 MB - Last synced: about 1 year ago - Pushed: about 5 years ago - Stars: 14 - Forks: 0
kakra/vkd3d
Part of my wine-proton project
Language: C - Size: 3.41 MB - Last synced: about 1 year ago - Pushed: about 5 years ago - Stars: 0 - Forks: 7
traumschmuser/Simple-Steam-Present-Hook
Simple Steam Present Hook | x64
Language: C++ - Size: 30.3 KB - Last synced: about 1 year ago - Pushed: over 1 year ago - Stars: 4 - Forks: 1
traumschmuser/Simple-Discord-Present-Hook
Simple Discord Present Hook, use of discord's included minhook functions | x64
Language: C++ - Size: 38.1 KB - Last synced: about 1 year ago - Pushed: about 1 year ago - Stars: 3 - Forks: 1
NWagter/Meduza
Meduza is a personal Game Engine project
Language: C++ - Size: 41.9 MB - Last synced: 4 months ago - Pushed: 4 months ago - Stars: 5 - Forks: 3
kgpu/kgpu
A Cross Platform Graphics API For Kotlin JVM and Kotlin JS
Language: Java - Size: 11.4 MB - Last synced: about 1 year ago - Pushed: about 3 years ago - Stars: 35 - Forks: 1
vortexdevsoftware/wxSample
Multiplatform renderer sample app implementing DX12 on Windows and Vulkan on Linux using WxWidgets.
Language: C++ - Size: 11.7 KB - Last synced: 3 months ago - Pushed: 12 months ago - Stars: 0 - Forks: 0
GPUOpen-Effects/FidelityFX-LPM
Luma Preserving Mapper (LPM)
Language: C - Size: 229 MB - Last synced: about 1 year ago - Pushed: almost 3 years ago - Stars: 70 - Forks: 11
Aetopia/DX12-Games-Low-Res
A repository that explains and guides on how to use any desktop resolution with DX12 Games.
Size: 4.88 KB - Last synced: about 1 year ago - Pushed: almost 2 years ago - Stars: 1 - Forks: 0
deccer/Xacor
Experimental Game Engine
Language: C# - Size: 3.05 MB - Last synced: about 1 year ago - Pushed: over 1 year ago - Stars: 25 - Forks: 1
sselecirPyM/VorticeImGuiDx12
Vortice.Direct3D12 and ImGui.Net Sample
Language: C# - Size: 59.6 KB - Last synced: about 1 year ago - Pushed: over 2 years ago - Stars: 1 - Forks: 0
Sand3r-/hello-d3d12
A project used to learn basics on d3d12, but written in C and on top of glfw to avoid WinAPI ugliness
Language: C - Size: 31.3 KB - Last synced: about 1 year ago - Pushed: about 2 years ago - Stars: 1 - Forks: 0
cboiangiu/littleKoreEngine
Learning cross-platform computer graphics.
Language: C++ - Size: 1.65 MB - Last synced: about 1 year ago - Pushed: almost 2 years ago - Stars: 0 - Forks: 0
Sand3r-/SDL-Samples
A collection of samples I've created for myself in pursuit of learning SDL2.0
Language: C - Size: 165 KB - Last synced: about 1 year ago - Pushed: about 2 years ago - Stars: 0 - Forks: 0