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GitHub topics: directx11

julianxhokaxhiu/FFNx

Next generation modding platform for Final Fantasy VII and Final Fantasy VIII ( with native Steam 2013 release support! )

Language: C++ - Size: 9.26 MB - Last synced at: about 1 hour ago - Pushed at: about 2 hours ago - Stars: 407 - Forks: 52

skylicht-lab/skylicht-engine

Skylicht Engine is C++ Game Engine based on Irrlicht 3D. And my goal is to create a high-performance and lightweight Game Framework that can seamlessly function on both web and mobile platforms. This framework will be available to everyone for free.

Language: C++ - Size: 220 MB - Last synced at: about 11 hours ago - Pushed at: about 12 hours ago - Stars: 729 - Forks: 56

OpenXRay/xray-16

Improved version of the X-Ray Engine, the game engine used in the world-famous S.T.A.L.K.E.R. game series by GSC Game World. Join OpenXRay! ;)

Language: C++ - Size: 378 MB - Last synced at: 2 days ago - Pushed at: 9 days ago - Stars: 3,243 - Forks: 474

oistikbal/Ashenvale

DirectX 11 Renderer written in C++

Language: C++ - Size: 279 KB - Last synced at: 4 days ago - Pushed at: 4 days ago - Stars: 0 - Forks: 0

DiligentGraphics/DiligentSamples

Sample projects demonstrating the usage of Diligent Engine

Language: C++ - Size: 302 MB - Last synced at: 4 days ago - Pushed at: 4 days ago - Stars: 366 - Forks: 88

DiligentGraphics/DiligentEngine

A modern cross-platform low-level graphics library and rendering framework

Language: Batchfile - Size: 9.63 MB - Last synced at: 4 days ago - Pushed at: 4 days ago - Stars: 3,897 - Forks: 350

DiligentGraphics/DiligentCore

A modern cross-platform low-level graphics API

Language: C++ - Size: 46 MB - Last synced at: 5 days ago - Pushed at: 5 days ago - Stars: 674 - Forks: 154

guidedhacking/GH_D3D11_Hook

Barebones D3D11 hook.

Language: C++ - Size: 223 KB - Last synced at: about 17 hours ago - Pushed at: about 1 month ago - Stars: 167 - Forks: 51

FishDrowner/Cheat-CS2

# Cheat-CS2Cheat-CS2 offers powerful tools to improve your gameplay in Counter-Strike 2. Join the community on GitHub and enhance your skills with our features! 🐙✨

Size: 29.3 KB - Last synced at: 6 days ago - Pushed at: 6 days ago - Stars: 0 - Forks: 0

turanszkij/mini_video

Minimal GPU video decoding sample for Vulkan, DX12 and DX11

Language: C++ - Size: 43.9 MB - Last synced at: 3 days ago - Pushed at: 16 days ago - Stars: 113 - Forks: 2

RaidcoreGG/Nexus

An Addon Engine for Guild Wars 2. Handling loading & updating addons and provides a mod API.

Language: C++ - Size: 58.5 MB - Last synced at: 8 days ago - Pushed at: 8 days ago - Stars: 81 - Forks: 7

Wuszt/Forge

My own game engine.

Language: C++ - Size: 340 MB - Last synced at: 9 days ago - Pushed at: 9 days ago - Stars: 3 - Forks: 1

jesusdoesnotloveyou/ScaldEngine

Personal project for learning render development

Language: C++ - Size: 30.7 MB - Last synced at: 9 days ago - Pushed at: 9 days ago - Stars: 3 - Forks: 0

FrodoAlaska/Nikola

A cross-platform framework for window creation, input handling, and rendering using OpenGL 4.5+

Language: C++ - Size: 58.1 MB - Last synced at: 11 days ago - Pushed at: 11 days ago - Stars: 3 - Forks: 1

MKXJun/DirectX11-With-Windows-SDK

现代DX11系列教程:使用Windows SDK(C++)开发Direct3D 11.x

Language: C++ - Size: 380 MB - Last synced at: 11 days ago - Pushed at: 4 months ago - Stars: 1,614 - Forks: 372

Tebbysupport/DX11-ImGui-Overlay-Hook

This repository offers a DirectX 11 DLL hook that integrates ImGui for creating custom overlays in games. Explore the features and build instructions to enhance your gaming experience! 🐙💻

Language: C++ - Size: 865 KB - Last synced at: 14 days ago - Pushed at: 14 days ago - Stars: 0 - Forks: 0

zhangdoa/InnocenceEngine

Cross-platform modern game engine.

Language: C++ - Size: 9.1 MB - Last synced at: 2 days ago - Pushed at: 2 days ago - Stars: 192 - Forks: 22

adamhlt/D3D11-Overlay-ImGui

D3D11 Overlay with ImGui (x86 / x64) - EXE / DLL DirectX 11 Overlay

Language: C++ - Size: 750 KB - Last synced at: 8 days ago - Pushed at: almost 2 years ago - Stars: 104 - Forks: 12

Meigyoku-Thmn/ThMouseX

A piece of software that enables mouse control in Touhou Project series.

Language: C++ - Size: 9.53 MB - Last synced at: 16 days ago - Pushed at: 17 days ago - Stars: 26 - Forks: 29

PardCode/CPP-3D-Game-Tutorial-Series

C++ 3D Game Tutorial Series (DirectX) - Learn to code a DirectX 3D Game in C++ from scratch

Language: C++ - Size: 35.4 MB - Last synced at: 17 days ago - Pushed at: 17 days ago - Stars: 954 - Forks: 134

OGSR/OGSR-Engine

OGSR Project - Evolution of X-Ray Engine for S.T.A.L.K.E.R.: Shadow of Chernobyl

Language: C++ - Size: 177 MB - Last synced at: 17 days ago - Pushed at: 18 days ago - Stars: 517 - Forks: 85

fabsgc/TweedeEngine

The Tweede Engine Framework is my third attempt to develop a cross-platform full game engine and game framework. It aims to provide one day a complete foundation for the development of real time graphical applications such as games

Language: C++ - Size: 1.19 GB - Last synced at: 18 days ago - Pushed at: 18 days ago - Stars: 69 - Forks: 9

AlphaX50/DX11-ImGui-Overlay-Hook

A DirectX 11 DLL hook with ImGui integration for in-game overlays. Designed for compatibility with modern titles

Language: C++ - Size: 1.06 MB - Last synced at: 18 days ago - Pushed at: 18 days ago - Stars: 1 - Forks: 0

IntelSDM/GameBarGUI

Xbox GameBar Overlay GUI

Language: C++ - Size: 736 KB - Last synced at: 7 days ago - Pushed at: 11 months ago - Stars: 25 - Forks: 11

ViacheslavRW/HowlEngine-DX11-12

Game Engine that utilizes DirectX 11 & 12

Language: C++ - Size: 57.6 KB - Last synced at: 24 days ago - Pushed at: 24 days ago - Stars: 0 - Forks: 0

Piotrixek/DX11-ImGui-HookKit

C++ starter kit for creating DirectX 11 game overlays using Dear ImGui. Features MinHook for function hooking and supports ImGui's docking and viewport capabilities for a flexible UI experience.

Language: C++ - Size: 20.5 KB - Last synced at: 25 days ago - Pushed at: 25 days ago - Stars: 0 - Forks: 0

mateeeeeee/DirectHook

Library for hooking DirectX API calls

Language: C++ - Size: 9.27 MB - Last synced at: 25 days ago - Pushed at: 25 days ago - Stars: 8 - Forks: 1

Raziel-chan/DirectXLearning

Learning journey for D3D11

Language: C++ - Size: 29.9 MB - Last synced at: 26 days ago - Pushed at: 27 days ago - Stars: 0 - Forks: 0

jesusdoesnotloveyou/RastertekTutorials

Language: C++ - Size: 3.37 MB - Last synced at: 27 days ago - Pushed at: 27 days ago - Stars: 0 - Forks: 0

gennariarmando/sire

Single header library about immediate-mode rendering for C++

Language: C++ - Size: 205 KB - Last synced at: 5 days ago - Pushed at: about 2 months ago - Stars: 9 - Forks: 0

guidedhacking/D3D11TestEnvironment

Simple Direct3D11 Test Environment for practicing hooking

Language: C++ - Size: 18.6 KB - Last synced at: about 17 hours ago - Pushed at: about 1 month ago - Stars: 10 - Forks: 14

guided-hacking/GH_D3D11_Hook

Barebones D3D11 hook.

Language: C++ - Size: 218 KB - Last synced at: 7 days ago - Pushed at: 9 months ago - Stars: 1 - Forks: 2

aconstlink/motor

Software Framework for Audio/Visual/Interactive Real-Time Applications

Language: C++ - Size: 1.93 MB - Last synced at: about 1 month ago - Pushed at: about 1 month ago - Stars: 3 - Forks: 0

Krixx1337/KX-Trainer-Free

Simple game trainer for Guild Wars 2

Language: C++ - Size: 8 MB - Last synced at: about 1 month ago - Pushed at: about 1 month ago - Stars: 23 - Forks: 11

iSaurabhMeshram28/Learning-DirectX11

This repository contains my journey through learning and exploring DirectX11

Language: C++ - Size: 4.99 MB - Last synced at: about 2 months ago - Pushed at: about 2 months ago - Stars: 0 - Forks: 0

dougbinks/RCCpp_DX11_Example

Runtime Compiled C++ example based on the Dear ImGui DirectX11 Example

Language: C++ - Size: 80.1 KB - Last synced at: 15 days ago - Pushed at: about 1 year ago - Stars: 45 - Forks: 8

Krixx1337/kx-packet-inspector

Inspect Guild Wars 2 network packets via hooking and an ImGui overlay

Language: C - Size: 2.43 MB - Last synced at: 9 days ago - Pushed at: 2 months ago - Stars: 4 - Forks: 4

SeanPesce/d3d11-wrapper

Unfinished, experimental d3d11.dll wrapper for intercepting DirectX 11 function calls.

Language: C++ - Size: 25.3 MB - Last synced at: 7 days ago - Pushed at: over 2 years ago - Stars: 89 - Forks: 24

nertigel/StealthOverlay

A stealthy ImGui menu overlay - a great base for externals and various tools that require a graphical interface

Language: C++ - Size: 3.4 MB - Last synced at: 2 months ago - Pushed at: 2 months ago - Stars: 0 - Forks: 0

crazy5689/kx-packet-inspector

Inspect Guild Wars 2 network packets via hooking and an ImGui overlay

Language: C++ - Size: 1.54 MB - Last synced at: 2 months ago - Pushed at: 2 months ago - Stars: 0 - Forks: 0

sy-project/yuuna

Opensource GameEngine for DX11 & CUDA

Language: C++ - Size: 115 MB - Last synced at: 2 months ago - Pushed at: 2 months ago - Stars: 2 - Forks: 0

michael-fadely/d3d8to11

Run DirectX 8 programs in DirectX 11

Language: C++ - Size: 703 KB - Last synced at: 2 months ago - Pushed at: 2 months ago - Stars: 31 - Forks: 10

GhostWxrld/dx3D-Engine

This repository is my learning space for DirectX 11 as I work towards building a rendering engine from scratch. I'm exploring graphics programming concepts, pipeline management, and real-time rendering techniques to develop a solid foundation for future projects.

Language: C++ - Size: 154 KB - Last synced at: 3 months ago - Pushed at: 3 months ago - Stars: 0 - Forks: 0

soufianekhiat/ImPlatform

ImPlatform aim to simplify the multiplatform development with Dear ImGui

Language: C - Size: 177 KB - Last synced at: 3 months ago - Pushed at: 3 months ago - Stars: 11 - Forks: 1

ohkashi/dx11tut04

DX11 Tutorial 4: Buffers, Shaders, and HLSL

Language: C++ - Size: 31.3 KB - Last synced at: 3 months ago - Pushed at: 4 months ago - Stars: 0 - Forks: 0

EvergineTeam/PostProcessing 📦

This demo scene uses Evergine with .NET 6 support. The new Post-processing graph is used with several effects.

Language: C# - Size: 83.4 MB - Last synced at: about 1 month ago - Pushed at: 8 months ago - Stars: 16 - Forks: 4

ohkashi/SnowEffect

Snowfall effect using DirectX 11 + ImGui

Language: C++ - Size: 1.23 MB - Last synced at: 3 months ago - Pushed at: 3 months ago - Stars: 9 - Forks: 0

diegoquintanilha/ProceduralPollock

ProceduralPollock is an open source C++ project that generates abstract, math-based art using procedurally generated shaders.

Language: C++ - Size: 23.4 KB - Last synced at: 18 days ago - Pushed at: 3 months ago - Stars: 0 - Forks: 0

nobeckk/Cheat-CS2

External-CS2 is an external cheat for Counter-Strike 2 that operates independently of the game's memory and is intended to improve Windows API skills. It includes features like AimBot, ESP with various visual aids, Trigger Bot, BunnyHop, and automatic offset updates.

Size: 1000 Bytes - Last synced at: 4 months ago - Pushed at: 4 months ago - Stars: 0 - Forks: 0

ENgineE777/OrinEngine

Orin Game Engine – open source and cross-platform game engine for 2D and 3D games Topics

Language: C++ - Size: 207 MB - Last synced at: 4 months ago - Pushed at: 4 months ago - Stars: 10 - Forks: 1

sam8888102/Direct3D

[NeurIPS 2024] Direct3D: Scalable Image-to-3D Generation via 3D Latent Diffusion Transformer

Size: 1000 Bytes - Last synced at: 4 months ago - Pushed at: 4 months ago - Stars: 0 - Forks: 0

wqweto/VbVncServer

Simple VNC Server in VB6 using DXGI Desktop Duplication

Language: Visual Basic 6.0 - Size: 143 KB - Last synced at: 2 days ago - Pushed at: over 1 year ago - Stars: 27 - Forks: 5

excutyzbekaye/cheat-cs2-2025

External-CS2 is an external cheat for Counter-Strike 2 that operates independently of the game's memory and is intended to improve Windows API skills. It includes features like AimBot, ESP with various visual aids, Trigger Bot, BunnyHop, and automatic offset updates.

Size: 0 Bytes - Last synced at: 4 months ago - Pushed at: 4 months ago - Stars: 0 - Forks: 0

ata6502/DemoApps

DirectX/C++/WinRT/UWP implementation of the boids flocking algorithm.

Language: C++ - Size: 4.86 MB - Last synced at: 4 months ago - Pushed at: 4 months ago - Stars: 0 - Forks: 0

yinleiCoder/cs2-internal-inject-helper

CS2游戏助手 - 内部注入

Language: C++ - Size: 511 KB - Last synced at: 4 months ago - Pushed at: 5 months ago - Stars: 2 - Forks: 1

nickjfree/renderer

A simple 3d renderer

Language: C++ - Size: 1.48 GB - Last synced at: 3 months ago - Pushed at: over 3 years ago - Stars: 6 - Forks: 2

NikChouhan/Spar

A d3d11 graphical showcase

Language: C++ - Size: 107 MB - Last synced at: 4 months ago - Pushed at: 4 months ago - Stars: 0 - Forks: 0

JDSherbert/Sherbert-Engine

Custom game engine written in C++ and implementing various middleware.

Language: C++ - Size: 269 MB - Last synced at: 3 months ago - Pushed at: over 1 year ago - Stars: 5 - Forks: 3

tuananohut/CustomEngine

I am following the RasterTek tutorials to learn rendering applications.

Language: C++ - Size: 32.2 MB - Last synced at: 5 months ago - Pushed at: 5 months ago - Stars: 3 - Forks: 0

DaLae37/DL-Engine-DirectX11

DirectX11 Based 2D/3D Rendering Framework

Language: C++ - Size: 25.5 MB - Last synced at: 2 months ago - Pushed at: 6 months ago - Stars: 4 - Forks: 0

alaingalvan/CrossWindow-Demos

🥪 Examples of how to use CrossWindow for things like rendering graphics, listening to events, etc.

Language: C++ - Size: 177 KB - Last synced at: 2 months ago - Pushed at: over 1 year ago - Stars: 69 - Forks: 4

guided-hacking/D3D11TestEnvironment

Simple Direct3D11 Test Environment for practicing hooking

Language: C++ - Size: 12.7 KB - Last synced at: 7 days ago - Pushed at: 9 months ago - Stars: 2 - Forks: 0

mateeeeeee/Adria-DX11

DirectX 11 graphics engine

Language: C++ - Size: 457 MB - Last synced at: 7 months ago - Pushed at: 7 months ago - Stars: 133 - Forks: 11

TheColGateMann4/DirectX_on_top

My graphic engine made with DirectX 11

Language: C++ - Size: 1.2 GB - Last synced at: 7 months ago - Pushed at: 7 months ago - Stars: 0 - Forks: 0

Soku3D/GraphicsStudy

Rendering Engine

Language: C++ - Size: 1.07 GB - Last synced at: 7 months ago - Pushed at: 7 months ago - Stars: 1 - Forks: 0

britanniavirtual/HLSL_Sky_Shader

A DirectX 11 sky shader. Based on the Preetham Model for rendering an atmosphere. Only requires a basic cube for rendering a realistic sky.

Language: HLSL - Size: 2.93 KB - Last synced at: 3 months ago - Pushed at: about 4 years ago - Stars: 2 - Forks: 0

billyquith/GWork

Skinnable GUI with useful widget collection. Fork of GWEN.

Language: C++ - Size: 12.7 MB - Last synced at: 7 months ago - Pushed at: over 1 year ago - Stars: 218 - Forks: 30

CptNemo0/ClothSimulation

XPBD Cloth Simulation

Language: C++ - Size: 549 KB - Last synced at: 8 months ago - Pushed at: 8 months ago - Stars: 0 - Forks: 0

Cankar001/ShaderSystemDemo

The ShaderSystemDemo is a prototype in C++, which can dynamically compile any shader language into any renderer api

Language: C++ - Size: 8.77 MB - Last synced at: 8 months ago - Pushed at: 8 months ago - Stars: 0 - Forks: 0

wizardengineer/warframe-directx11-and-imgui

a simple Universal Directx 11 Hook to initiate ImGui

Language: C++ - Size: 646 KB - Last synced at: 3 months ago - Pushed at: over 4 years ago - Stars: 9 - Forks: 2

Plokie/Voxel_Miner

A WIP C++ DX11 Minecraft clone

Language: C - Size: 222 MB - Last synced at: 12 months ago - Pushed at: about 1 year ago - Stars: 0 - Forks: 0

henrikvik/Stockman

:skull: :fire: :fireworks: Stockman är ett projekt för "Stort Spel" DV1544 av Grupp 4

Language: C++ - Size: 212 MB - Last synced at: 2 months ago - Pushed at: over 7 years ago - Stars: 15 - Forks: 7

DarknessFX/zig_workbench

DarknessFX Zig projects, templates, programs, libs and tools.

Language: C - Size: 8.15 MB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 4 - Forks: 0

Keochori/Abaddon

3D Game Engine using DirectX11

Language: C++ - Size: 40.3 MB - Last synced at: 12 months ago - Pushed at: 12 months ago - Stars: 2 - Forks: 1

jqntn/PGPU

Basic DirectX-12 sample

Language: C++ - Size: 10.7 KB - Last synced at: 4 months ago - Pushed at: about 2 years ago - Stars: 0 - Forks: 0

yabadabu/dx11_video_texture

Simple sample code to play .mp4 videos within a DirectX11 application as GPU textures.

Language: C++ - Size: 31.4 MB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 35 - Forks: 5

yinleiCoder/cs2-cheat-cpp

CS2游戏外挂 C++

Language: C++ - Size: 57.4 MB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 17 - Forks: 4

FalsePattern/jwin32 📦

Win32 and DirectX mappings for java using Project Panama. Ignore the C# tag, it's just reference code used for decompilation

Language: C# - Size: 371 KB - Last synced at: 4 months ago - Pushed at: over 2 years ago - Stars: 11 - Forks: 3

TKazer/OS-ImGui

A simple imgui library for easy use.

Language: C++ - Size: 887 KB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 35 - Forks: 9

DTXMania/D3D11TextureMediaSink

A custom media sink that renders video output to a Direct3D11 texture.

Language: C++ - Size: 79.1 KB - Last synced at: about 1 year ago - Pushed at: over 6 years ago - Stars: 6 - Forks: 4

DTXMania/MikuMikuFlex Fork of kyasbal/MMF

C#用のMikuMikuDance描画ライブラリ。DirectX11対応。

Language: C# - Size: 143 MB - Last synced at: about 1 year ago - Pushed at: about 5 years ago - Stars: 25 - Forks: 9

AldertLake/Derzha-Engine

3D Engine Working Using Metal API (2.0&3.0).

Language: Swift - Size: 40 KB - Last synced at: 3 months ago - Pushed at: over 1 year ago - Stars: 0 - Forks: 0

Jin02/SOCEngine

Simple Real-time Rendering Engine

Language: C++ - Size: 30.1 MB - Last synced at: over 1 year ago - Pushed at: over 6 years ago - Stars: 9 - Forks: 1

komilll/LEngine

Forward rendering engine using Physically Based Shading

Language: C++ - Size: 405 MB - Last synced at: over 1 year ago - Pushed at: over 5 years ago - Stars: 1 - Forks: 2

BernhardKidalka/D3DVolumeRaycaster

Volume Ray-Caster for 3D MIP Rendering of MRI and CT volume datasets implemented in C++ and Direct3D 11

Language: C++ - Size: 48 MB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 0 - Forks: 0

wonkyDD/Game 📦

WonkyDD Labs for Game dev

Language: C++ - Size: 464 MB - Last synced at: over 1 year ago - Pushed at: over 2 years ago - Stars: 0 - Forks: 0

Immanuel-C/IWindow

A simple windowing library that supports Windows. I Window is meant to be used with Vulkan, OpenGL or Direct3D.

Language: C - Size: 2.19 MB - Last synced at: about 2 months ago - Pushed at: over 1 year ago - Stars: 5 - Forks: 2

Froncu/HardwareRasterizer

A hardware Rasterizer for Graphics Programming 1 at Digital Arts and Entertainment.

Language: C - Size: 10.5 MB - Last synced at: 4 months ago - Pushed at: over 1 year ago - Stars: 0 - Forks: 0

knapeczadam/graphics-programming-1-directx

Language: C++ - Size: 15.4 MB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 1 - Forks: 0

AmelieHeinrich/Symphony

Personal game engine written in C++17

Language: C++ - Size: 124 MB - Last synced at: over 1 year ago - Pushed at: almost 3 years ago - Stars: 3 - Forks: 0

filmon-arefayne/Directx11Terrain

Language: C++ - Size: 17.6 MB - Last synced at: over 1 year ago - Pushed at: almost 8 years ago - Stars: 0 - Forks: 0

citruslee/Shadower

A fun little project to make hard shadows. But hey, everyone can make hard shadows, right? Well yes, except this application will calculate the sun angle at a precise day/month/year at hours/minutes/seconds, and also calculate the sun color at the given time.

Language: C++ - Size: 329 KB - Last synced at: over 1 year ago - Pushed at: almost 8 years ago - Stars: 3 - Forks: 2

Ploinky/PloinkysMOBAGame

3D MOBA

Language: C++ - Size: 250 KB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 0 - Forks: 0

svid123/FX-compiler

HLSL Effect system precompiler based on EBNF and DXC for DX12

Language: C++ - Size: 13.8 MB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 0 - Forks: 0

SmirnovArsenty/screen-saver

screensavers collection project

Language: C++ - Size: 2.57 MB - Last synced at: over 1 year ago - Pushed at: about 2 years ago - Stars: 2 - Forks: 0

kapainguild/streamster-client

High performance Windows-based video streaming application with Rich-UI, server-based restreaming, etc. It is used as client to the https://streamster.io/ backend.

Language: C# - Size: 36.4 MB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 6 - Forks: 1

yutateno/DirectX11Study 📦

DirectXで3Dの基礎を構築したいリポジトリ

Language: C++ - Size: 10.7 KB - Last synced at: over 1 year ago - Pushed at: over 6 years ago - Stars: 0 - Forks: 0

yutateno/Nerve 📦

DirectXで2Dの何かを作りたいリポジトリ

Language: C++ - Size: 114 KB - Last synced at: over 1 year ago - Pushed at: over 6 years ago - Stars: 0 - Forks: 0

yutateno/OcuRiftFirstGame 📦

OculusSDKとDirectX11でVRゲーム作りたいリポジトリ

Language: C++ - Size: 2.29 MB - Last synced at: over 1 year ago - Pushed at: over 6 years ago - Stars: 0 - Forks: 0

yutateno/2DRun 📦

DirectXで2Dの走り続けるゲーム

Language: C++ - Size: 53.7 KB - Last synced at: over 1 year ago - Pushed at: over 6 years ago - Stars: 1 - Forks: 1