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GitHub topics: direct3d11

OGRECave/ogre-next

aka ogre v2 - scene-oriented, flexible 3D C++ engine

Language: C++ - Size: 776 MB - Last synced at: about 9 hours ago - Pushed at: about 9 hours ago - Stars: 1,201 - Forks: 244

guidedhacking/D3D11TestEnvironment

Simple Direct3D11 Test Environment for practicing hooking

Language: C++ - Size: 18.6 KB - Last synced at: 1 day ago - Pushed at: about 1 month ago - Stars: 10 - Forks: 14

catboy-catfish/awesome-d3d11-learn

A (work-in-progress) curated list of resources on learning how to use the graphics API Direct3D 11.

Size: 507 KB - Last synced at: 12 days ago - Pushed at: 6 months ago - Stars: 7 - Forks: 0

DragonJoker/Ashes

Drop-in replacement for Vulkan shared library, for older hardware compatibility

Language: C++ - Size: 489 MB - Last synced at: 19 days ago - Pushed at: 19 days ago - Stars: 375 - Forks: 21

PardCode/CPP-3D-Game-Tutorial-Series

C++ 3D Game Tutorial Series (DirectX) - Learn to code a DirectX 3D Game in C++ from scratch

Language: C++ - Size: 35.4 MB - Last synced at: 26 days ago - Pushed at: 26 days ago - Stars: 954 - Forks: 134

amerkoleci/Vortice.Windows

.NET bindings for Direct3D12, Direct3D11, WIC, Direct2D1, XInput, XAudio, X3DAudio, DXC, Direct3D9 and DirectInput.

Language: C# - Size: 276 MB - Last synced at: 30 days ago - Pushed at: 3 months ago - Stars: 1,080 - Forks: 80

CanTalat-Yakan/3DEngine

3D Game Engine - .NET 8.0 - C# 12 - WinAppSDK Editor

Language: C# - Size: 284 MB - Last synced at: 23 days ago - Pushed at: 8 months ago - Stars: 65 - Forks: 7

SeanPesce/d3d11-wrapper

Unfinished, experimental d3d11.dll wrapper for intercepting DirectX 11 function calls.

Language: C++ - Size: 25.3 MB - Last synced at: 7 days ago - Pushed at: over 2 years ago - Stars: 89 - Forks: 24

Aquatic-Games/grabs

A graphics abstraction layer for C#, supporting Direct3D 11 & Vulkan.

Language: C# - Size: 33.6 MB - Last synced at: about 2 months ago - Pushed at: about 2 months ago - Stars: 8 - Forks: 0

RolandKoenig/SeeingSharp2

Seeing# is a 3D/2D rendering library for C# powered by Direct3D. It is meant for desktop applications (Win.Forms, Wpf, WinUI) or Windows Store Apps

Language: C# - Size: 21.9 MB - Last synced at: 1 day ago - Pushed at: 7 months ago - Stars: 62 - Forks: 2

JohnTwenty/Magma

Magma: A Simple HLSL Playground

Language: C++ - Size: 4.06 MB - Last synced at: 3 months ago - Pushed at: 3 months ago - Stars: 1 - Forks: 0

michael-fadely/d3d8to11

Run DirectX 8 programs in DirectX 11

Language: C++ - Size: 703 KB - Last synced at: 3 months ago - Pushed at: 3 months ago - Stars: 31 - Forks: 10

zorgiepoo/Sky-Checkers

Blast off enemies and be the last one standing!

Language: C - Size: 39.9 MB - Last synced at: 2 months ago - Pushed at: 3 months ago - Stars: 16 - Forks: 1

mikeroyal/DirectX-Guide

DirectX Guide

Language: C++ - Size: 62.5 KB - Last synced at: about 22 hours ago - Pushed at: over 3 years ago - Stars: 16 - Forks: 2

septag/rizz 📦

Small C game development framework

Language: C - Size: 48.9 MB - Last synced at: 3 months ago - Pushed at: over 2 years ago - Stars: 786 - Forks: 33

kevinmoran/BeginnerDirect3D11

Starter code samples for Direct3D11

Language: C - Size: 222 KB - Last synced at: 5 months ago - Pushed at: about 4 years ago - Stars: 213 - Forks: 35

guided-hacking/D3D11TestEnvironment

Simple Direct3D11 Test Environment for practicing hooking

Language: C++ - Size: 12.7 KB - Last synced at: 6 days ago - Pushed at: 10 months ago - Stars: 2 - Forks: 0

anzhelion/win-overlay-d3d11

An application for capturing a part of the screen and overlaying in another place.

Language: C++ - Size: 11.7 KB - Last synced at: 3 months ago - Pushed at: 9 months ago - Stars: 0 - Forks: 0

NevilClavain/DrawSpace

Space-game oriented rendering engine

Language: C++ - Size: 168 MB - Last synced at: 8 months ago - Pushed at: 8 months ago - Stars: 25 - Forks: 9

guillaume-haerinck/directx11-playground

🌠 Simple app to play around with DirectX with an ECS architecture

Language: C++ - Size: 23.9 MB - Last synced at: 3 months ago - Pushed at: almost 6 years ago - Stars: 12 - Forks: 6

Hamsik2rang/Kepler

Kepler - Game Engine based on Direct3D 11 for Windows

Language: C++ - Size: 37.1 MB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 2 - Forks: 0

techiew/DirectXHook

DirectX 11/12 hook including a simple overlay framework.

Language: C - Size: 16.7 MB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 121 - Forks: 19

DarebacK/Cakis

A 3D tetris game prototype in C++, Direct3D 11.

Language: C++ - Size: 6.58 MB - Last synced at: over 1 year ago - Pushed at: almost 3 years ago - Stars: 0 - Forks: 0

vinders/pandora_toolbox

Portable C++17 libraries for video/real-time projects and games: window/renderers/filters/input, cpu/monitor info, io/encoders/json, math/search/sort, patterns, timers...

Language: C++ - Size: 2.48 MB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 5 - Forks: 1

ewvn99/DirectPaint3D

Direct3D model editor

Language: C# - Size: 938 KB - Last synced at: almost 2 years ago - Pushed at: over 3 years ago - Stars: 1 - Forks: 0

ewvn99/DirectPaint

Direct2D Image editor

Language: C# - Size: 3.11 MB - Last synced at: almost 2 years ago - Pushed at: over 3 years ago - Stars: 0 - Forks: 0

ewvn99/Demo

Demo of Direct2D UI library

Language: C# - Size: 10.4 MB - Last synced at: almost 2 years ago - Pushed at: almost 2 years ago - Stars: 0 - Forks: 0

Kostu96/just-game-engine

Game engine - educational/hobby project

Language: C++ - Size: 19.2 MB - Last synced at: almost 2 years ago - Pushed at: almost 2 years ago - Stars: 0 - Forks: 0

unknownv2/graphics-hook

Tool and library for hooking graphics APIs using CoreHook

Language: C# - Size: 84 KB - Last synced at: about 1 year ago - Pushed at: over 6 years ago - Stars: 11 - Forks: 1

Helioform/RTCW-BSP-Map-Viewer

Loads and renders Return To Castle Wolfenstein maps

Language: C++ - Size: 3.46 MB - Last synced at: almost 2 years ago - Pushed at: over 2 years ago - Stars: 13 - Forks: 0

windboy12138/dx11_video_player

Forked from yabadabu/dx11_video_texture; You can use this sample code to render mp4 files base D3D11 VideoProcessor; Caution! Using nv12 format to render 1080p video has issues, need to fix.

Language: C++ - Size: 97 MB - Last synced at: about 2 years ago - Pushed at: about 2 years ago - Stars: 1 - Forks: 0

cj-mills/UnityTextureReaderD3D_Demo

This is a simple demo project that demonstrates how to use the UnityTextureReaderD3D package to access and read pixel data from Direct3D11 and Direct3D12 textures in Unity.

Language: C# - Size: 1.58 MB - Last synced at: 4 days ago - Pushed at: about 2 years ago - Stars: 0 - Forks: 0

cj-mills/UnityTextureReaderD3D

UnityTextureReaderD3D is a plugin package for Unity that enables easy access to pixel data from Direct3D11 and Direct3D12 textures. The package includes native plugins for both APIs, providing efficient texture reading without the need for additional scripts or workarounds.

Language: C# - Size: 53.7 KB - Last synced at: 1 day ago - Pushed at: about 2 years ago - Stars: 0 - Forks: 0

glampert/MrQuake2

Quake 2 custom renderers playground.

Language: C - Size: 15.6 MB - Last synced at: over 2 years ago - Pushed at: almost 4 years ago - Stars: 4 - Forks: 1

ridhwandll/Spike 📦

[Old engine] We moved to Surge https://discord.gg/35DgEhZ8J7

Language: C++ - Size: 216 MB - Last synced at: over 1 year ago - Pushed at: almost 4 years ago - Stars: 8 - Forks: 0

Anteru/wideaaresolve

Language: C++ - Size: 408 KB - Last synced at: 3 months ago - Pushed at: over 4 years ago - Stars: 3 - Forks: 0

orcun-gokbulut/ze

Zinek Engine, multi-threaded, customizable, extendable game engine with editor framework.

Language: C++ - Size: 123 MB - Last synced at: over 2 years ago - Pushed at: over 2 years ago - Stars: 3 - Forks: 0

daktronics/d3d-9211

Direct3D 9 to 11 sharing demo

Language: C++ - Size: 82 KB - Last synced at: over 2 years ago - Pushed at: over 6 years ago - Stars: 7 - Forks: 5

piotrek1668/WinForms_Direct3D11_CSharp_Vortice_Sample

This example uses the Vortice.Direct3D11 library to draw primitives in a WinForms window.

Language: C# - Size: 146 KB - Last synced at: over 2 years ago - Pushed at: over 2 years ago - Stars: 0 - Forks: 0

moonwho101/DungeonStompDirectX11PixelShader

Dungeon Stomp in beautiful 4k

Language: C++ - Size: 421 MB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 1 - Forks: 0

tiredbunny/Demo

Personal project for learning d3d11

Size: 5.14 MB - Last synced at: about 2 years ago - Pushed at: almost 5 years ago - Stars: 0 - Forks: 0