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GitHub topics: dx11

gfx-rs/gfx

[maintenance mode] A low-overhead Vulkan-like GPU API for Rust.

Language: Rust - Size: 25.7 MB - Last synced at: about 9 hours ago - Pushed at: about 2 years ago - Stars: 5,387 - Forks: 543

tessapower/DXEngine

Hardware accelerated DX11-based rendering engine created to support custom shader development

Language: C++ - Size: 325 KB - Last synced at: 14 days ago - Pushed at: 14 days ago - Stars: 1 - Forks: 0

davidAlgis/InteropUnityCUDA

Demonstrate interoperability between Unity Engine and CUDA

Language: C++ - Size: 4.61 MB - Last synced at: 21 days ago - Pushed at: 3 months ago - Stars: 44 - Forks: 3

ApfelTeeSaft/ani2-on-dx11

a rudimentary attempt to port the xbox classic boot animation to dx11

Language: C++ - Size: 283 KB - Last synced at: 8 days ago - Pushed at: about 1 month ago - Stars: 3 - Forks: 0

Omega172/OmegaWare-Framework

And empty version of my cheat framework

Language: C++ - Size: 14.8 MB - Last synced at: 22 days ago - Pushed at: 22 days ago - Stars: 22 - Forks: 2

vladimir-skvortsov/spbstu-computer-graphics-algorithms

Алгоритмы компьютерной графики — лабораторные работы

Language: C++ - Size: 3.93 MB - Last synced at: about 1 month ago - Pushed at: about 1 month ago - Stars: 0 - Forks: 0

elite0OG/hex2D

This project(hex2d) aims to create a high-performance 2D renderer using OpenGL and DirectX 11, designed to simplify game development.

Language: C++ - Size: 94.7 KB - Last synced at: about 2 months ago - Pushed at: about 2 months ago - Stars: 1 - Forks: 0

nobeckk/Cheat-CS2

External-CS2 is an external cheat for Counter-Strike 2 that operates independently of the game's memory and is intended to improve Windows API skills. It includes features like AimBot, ESP with various visual aids, Trigger Bot, BunnyHop, and automatic offset updates.

Size: 1000 Bytes - Last synced at: 3 months ago - Pushed at: 3 months ago - Stars: 0 - Forks: 0

marcb152/DX11-Silk-Learning

Learning DX11 with @ChiliTomatoNoodle using Silk.NET on .NET 9.0

Language: C# - Size: 245 KB - Last synced at: about 1 month ago - Pushed at: 4 months ago - Stars: 4 - Forks: 0

MKXJun/DirectX11-With-Windows-SDK

现代DX11系列教程:使用Windows SDK(C++)开发Direct3D 11.x

Language: C++ - Size: 380 MB - Last synced at: 3 months ago - Pushed at: 3 months ago - Stars: 1,567 - Forks: 365

morrazzzz/ESM-Engine

Improved version of XRay Engine 1.0 for STALKER Shadow of chernobyl, Join ESM-Engine! :)

Language: C++ - Size: 101 MB - Last synced at: 9 days ago - Pushed at: 9 days ago - Stars: 33 - Forks: 5

Bloodysharp/Hyper-V

DX11 imgui cheat menu

Language: C - Size: 6.06 MB - Last synced at: 4 months ago - Pushed at: 4 months ago - Stars: 4 - Forks: 1

Bloodysharp/Sapphire

DX11 cheat Imgui menu

Language: C - Size: 2.03 MB - Last synced at: 4 months ago - Pushed at: 4 months ago - Stars: 5 - Forks: 1

Bloodysharp/Phobia-2.0

imgui menu D3D11

Language: C++ - Size: 1.59 MB - Last synced at: 4 months ago - Pushed at: 4 months ago - Stars: 5 - Forks: 3

Bloodysharp/Heaven-menu

DX11 imgui cheat menu for CS:GO/CS2

Language: C++ - Size: 6.85 MB - Last synced at: 5 months ago - Pushed at: 5 months ago - Stars: 18 - Forks: 5

OGSR/OGSR-Engine

OGSR Project - Evolution of X-Ray Engine for S.T.A.L.K.E.R.: Shadow of Chernobyl

Language: C++ - Size: 123 MB - Last synced at: 5 months ago - Pushed at: 5 months ago - Stars: 490 - Forks: 87

Bloodysharp/DirectX-Freetype-SDK

DX11 and FreeType Source

Language: C - Size: 2.33 MB - Last synced at: 6 months ago - Pushed at: 6 months ago - Stars: 0 - Forks: 0

EnesKeremAYDIN/GeForgeNowDX11toDX9

A PowerShell script to adjust DirectX settings from DirectX 11 to DirectX 9, improving compatibility with certain applications or older systems within the GeForce Now environment.

Language: PowerShell - Size: 20.5 KB - Last synced at: 30 days ago - Pushed at: 7 months ago - Stars: 7 - Forks: 2

Cankar001/ShaderSystemDemo

The ShaderSystemDemo is a prototype in C++, which can dynamically compile any shader language into any renderer api

Language: C++ - Size: 8.77 MB - Last synced at: 7 months ago - Pushed at: 7 months ago - Stars: 0 - Forks: 0

SkyLakeARIS/archive_dx11

그냥 dx11 삽질한 거 저장용

Language: C++ - Size: 413 MB - Last synced at: 4 months ago - Pushed at: 4 months ago - Stars: 0 - Forks: 0

Fraxix/Internal-DX11-Base

A fully universal internal DX11 base w/ ImGui

Language: C++ - Size: 873 KB - Last synced at: 10 months ago - Pushed at: 10 months ago - Stars: 0 - Forks: 0

Plokie/Voxel_Miner

A WIP C++ DX11 Minecraft clone

Language: C - Size: 222 MB - Last synced at: 10 months ago - Pushed at: about 1 year ago - Stars: 0 - Forks: 0

henrikvik/Stockman

:skull: :fire: :fireworks: Stockman är ett projekt för "Stort Spel" DV1544 av Grupp 4

Language: C++ - Size: 212 MB - Last synced at: about 1 month ago - Pushed at: over 7 years ago - Stars: 15 - Forks: 7

yabadabu/dx11_video_texture

Simple sample code to play .mp4 videos within a DirectX11 application as GPU textures.

Language: C++ - Size: 31.4 MB - Last synced at: 12 months ago - Pushed at: 12 months ago - Stars: 35 - Forks: 5

butecodosdevs/GPU-paralelismo

The aulas of gatinhos ao mesmo tempo, um overview sobre graphics programming.

Size: 14.3 MB - Last synced at: about 1 year ago - Pushed at: over 1 year ago - Stars: 16 - Forks: 0

edunad/rawrbox

PSX..ish game engine made with DiligentCore

Language: C++ - Size: 115 MB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 7 - Forks: 0

woeishi/VVVV.SceneGraph

simplified handling of 3d scenes and their transformation hierarchies in vvvv beta

Language: C# - Size: 193 KB - Last synced at: about 1 year ago - Pushed at: over 5 years ago - Stars: 3 - Forks: 0

woeishi/VVVV.DX11.Player

VVVV node for high performance playback of image stacks in dx11

Language: C# - Size: 27.3 KB - Last synced at: about 1 year ago - Pushed at: about 6 years ago - Stars: 4 - Forks: 1

wonkyDD/Game 📦

WonkyDD Labs for Game dev

Language: C++ - Size: 464 MB - Last synced at: about 1 year ago - Pushed at: over 2 years ago - Stars: 0 - Forks: 0

gamereat/DX11_Procedural_Terrain

Procedural Generated Terrain and L-Systems build in DX11

Language: C++ - Size: 132 MB - Last synced at: over 1 year ago - Pushed at: over 7 years ago - Stars: 6 - Forks: 1

SButtan93-dev/DX11Starter_ECSEngine

A simple introductory engine for learning. Based on DX11 pipeline and arranged with ECS.

Language: C++ - Size: 472 MB - Last synced at: over 1 year ago - Pushed at: over 3 years ago - Stars: 2 - Forks: 0

svid123/FX-compiler

HLSL Effect system precompiler based on EBNF and DXC for DX12

Language: C++ - Size: 13.8 MB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 0 - Forks: 0

martonp96/RmlUi-D3D11 📦

RmlUi with D3D11 renderer

Language: C++ - Size: 271 KB - Last synced at: over 1 year ago - Pushed at: over 3 years ago - Stars: 8 - Forks: 1

vinders/pandora_toolbox

Portable C++17 libraries for video/real-time projects and games: window/renderers/filters/input, cpu/monitor info, io/encoders/json, math/search/sort, patterns, timers...

Language: C++ - Size: 2.48 MB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 5 - Forks: 1

Calvin-LLC/nvidia-overlay-hijack

An imgui window rendered on top of nvidia's overlay with animations

Language: C++ - Size: 710 KB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 22 - Forks: 5

snuk182/nuklear-backend-gfx

A GFX drawing backend for Rust bindings for Nuklear 2D GUI library.

Language: Rust - Size: 31.3 KB - Last synced at: about 1 month ago - Pushed at: almost 5 years ago - Stars: 14 - Forks: 2

dralois/Nova-Engine

Game (engine): Nova Engine

Language: C++ - Size: 229 MB - Last synced at: almost 2 years ago - Pushed at: over 4 years ago - Stars: 0 - Forks: 1

REVRBE/revrbe-imgui-dx11-base

An imgui dx11 login interface base with XenForo/IPB authentication (DragonByte support)

Language: C++ - Size: 832 KB - Last synced at: almost 2 years ago - Pushed at: almost 2 years ago - Stars: 0 - Forks: 0

konrad-kubacki/rt

Raytracing engine - engineering project at WUST

Language: C++ - Size: 1.63 MB - Last synced at: about 2 months ago - Pushed at: over 1 year ago - Stars: 0 - Forks: 0

matty45/MattysHaloTool 📦

A fun little tool for Halo: MCC

Language: C++ - Size: 2.19 MB - Last synced at: almost 2 years ago - Pushed at: over 3 years ago - Stars: 0 - Forks: 1

leocov-dev/maya-realtime-shaders 📦

Miscellaneous real-time shaders for the Maya viewport.

Language: HLSL - Size: 63.5 KB - Last synced at: about 2 years ago - Pushed at: about 7 years ago - Stars: 7 - Forks: 2

PoweredByAndrox/DecisionSolver 📦

Language: C++ - Size: 487 MB - Last synced at: over 1 year ago - Pushed at: almost 5 years ago - Stars: 10 - Forks: 1

oilcode/fbx-view

a directx11 demo for loading and rendering fbx format file which exported from 3ds-max

Language: C++ - Size: 8.54 MB - Last synced at: about 2 years ago - Pushed at: almost 6 years ago - Stars: 20 - Forks: 12

MKXJun/Rubik-Cube

魔方游戏,包含DirectX9、DirectX11、JavaScript(WebGL)三种实现版本

Language: C++ - Size: 52.1 MB - Last synced at: about 2 years ago - Pushed at: almost 5 years ago - Stars: 94 - Forks: 28

nfginola/dx11_pbr

D3D11 - Technique - Mini-exploration into PBR and HDR

Language: C++ - Size: 417 MB - Last synced at: about 2 years ago - Pushed at: over 3 years ago - Stars: 3 - Forks: 0

StanwieCB/DX11-MultithreadedRendering-in-UE4

Intel VCE Threaded Rendering Demo for UE4

Language: C# - Size: 201 MB - Last synced at: about 2 years ago - Pushed at: over 6 years ago - Stars: 4 - Forks: 4

konstatoivanen/GPUParticlePlayground

A DX11 Compute shader Boid Flocking Particle simulation

Language: C# - Size: 11.7 MB - Last synced at: almost 2 years ago - Pushed at: over 6 years ago - Stars: 4 - Forks: 0

ThomasMillard123/FGAGC

FURTHER GAMES AND GRAPHICS CONCEPTS - a simple engine

Language: C++ - Size: 82 MB - Last synced at: about 2 years ago - Pushed at: almost 4 years ago - Stars: 0 - Forks: 0

meso-unimpressed/Vanadium Fork of tebjan/VVVV.HTMLTexture.DX11

Fast implementation of CEF3/Chromium 69 for VVVV via ChromiumFX bindings.

Language: C++ - Size: 147 MB - Last synced at: about 2 years ago - Pushed at: about 6 years ago - Stars: 4 - Forks: 0

kakra/dxvk Fork of ValveSoftware/dxvk

Part of my wine-proton project

Language: C++ - Size: 7.09 MB - Last synced at: about 2 years ago - Pushed at: about 6 years ago - Stars: 0 - Forks: 0

CassCoffey/DX11Engine

Language: C++ - Size: 46.5 MB - Last synced at: about 2 months ago - Pushed at: about 7 years ago - Stars: 0 - Forks: 0