GitHub topics: dx11
gfx-rs/gfx
[maintenance mode] A low-overhead Vulkan-like GPU API for Rust.
Language: Rust - Size: 25.7 MB - Last synced at: about 9 hours ago - Pushed at: about 2 years ago - Stars: 5,387 - Forks: 543

tessapower/DXEngine
Hardware accelerated DX11-based rendering engine created to support custom shader development
Language: C++ - Size: 325 KB - Last synced at: 14 days ago - Pushed at: 14 days ago - Stars: 1 - Forks: 0

davidAlgis/InteropUnityCUDA
Demonstrate interoperability between Unity Engine and CUDA
Language: C++ - Size: 4.61 MB - Last synced at: 21 days ago - Pushed at: 3 months ago - Stars: 44 - Forks: 3

ApfelTeeSaft/ani2-on-dx11
a rudimentary attempt to port the xbox classic boot animation to dx11
Language: C++ - Size: 283 KB - Last synced at: 8 days ago - Pushed at: about 1 month ago - Stars: 3 - Forks: 0

Omega172/OmegaWare-Framework
And empty version of my cheat framework
Language: C++ - Size: 14.8 MB - Last synced at: 22 days ago - Pushed at: 22 days ago - Stars: 22 - Forks: 2

vladimir-skvortsov/spbstu-computer-graphics-algorithms
Алгоритмы компьютерной графики — лабораторные работы
Language: C++ - Size: 3.93 MB - Last synced at: about 1 month ago - Pushed at: about 1 month ago - Stars: 0 - Forks: 0

elite0OG/hex2D
This project(hex2d) aims to create a high-performance 2D renderer using OpenGL and DirectX 11, designed to simplify game development.
Language: C++ - Size: 94.7 KB - Last synced at: about 2 months ago - Pushed at: about 2 months ago - Stars: 1 - Forks: 0

nobeckk/Cheat-CS2
External-CS2 is an external cheat for Counter-Strike 2 that operates independently of the game's memory and is intended to improve Windows API skills. It includes features like AimBot, ESP with various visual aids, Trigger Bot, BunnyHop, and automatic offset updates.
Size: 1000 Bytes - Last synced at: 3 months ago - Pushed at: 3 months ago - Stars: 0 - Forks: 0

marcb152/DX11-Silk-Learning
Learning DX11 with @ChiliTomatoNoodle using Silk.NET on .NET 9.0
Language: C# - Size: 245 KB - Last synced at: about 1 month ago - Pushed at: 4 months ago - Stars: 4 - Forks: 0

MKXJun/DirectX11-With-Windows-SDK
现代DX11系列教程:使用Windows SDK(C++)开发Direct3D 11.x
Language: C++ - Size: 380 MB - Last synced at: 3 months ago - Pushed at: 3 months ago - Stars: 1,567 - Forks: 365

morrazzzz/ESM-Engine
Improved version of XRay Engine 1.0 for STALKER Shadow of chernobyl, Join ESM-Engine! :)
Language: C++ - Size: 101 MB - Last synced at: 9 days ago - Pushed at: 9 days ago - Stars: 33 - Forks: 5

Bloodysharp/Hyper-V
DX11 imgui cheat menu
Language: C - Size: 6.06 MB - Last synced at: 4 months ago - Pushed at: 4 months ago - Stars: 4 - Forks: 1

Bloodysharp/Sapphire
DX11 cheat Imgui menu
Language: C - Size: 2.03 MB - Last synced at: 4 months ago - Pushed at: 4 months ago - Stars: 5 - Forks: 1

Bloodysharp/Phobia-2.0
imgui menu D3D11
Language: C++ - Size: 1.59 MB - Last synced at: 4 months ago - Pushed at: 4 months ago - Stars: 5 - Forks: 3

Bloodysharp/Heaven-menu
DX11 imgui cheat menu for CS:GO/CS2
Language: C++ - Size: 6.85 MB - Last synced at: 5 months ago - Pushed at: 5 months ago - Stars: 18 - Forks: 5

OGSR/OGSR-Engine
OGSR Project - Evolution of X-Ray Engine for S.T.A.L.K.E.R.: Shadow of Chernobyl
Language: C++ - Size: 123 MB - Last synced at: 5 months ago - Pushed at: 5 months ago - Stars: 490 - Forks: 87

Bloodysharp/DirectX-Freetype-SDK
DX11 and FreeType Source
Language: C - Size: 2.33 MB - Last synced at: 6 months ago - Pushed at: 6 months ago - Stars: 0 - Forks: 0

EnesKeremAYDIN/GeForgeNowDX11toDX9
A PowerShell script to adjust DirectX settings from DirectX 11 to DirectX 9, improving compatibility with certain applications or older systems within the GeForce Now environment.
Language: PowerShell - Size: 20.5 KB - Last synced at: 30 days ago - Pushed at: 7 months ago - Stars: 7 - Forks: 2

Cankar001/ShaderSystemDemo
The ShaderSystemDemo is a prototype in C++, which can dynamically compile any shader language into any renderer api
Language: C++ - Size: 8.77 MB - Last synced at: 7 months ago - Pushed at: 7 months ago - Stars: 0 - Forks: 0

SkyLakeARIS/archive_dx11
그냥 dx11 삽질한 거 저장용
Language: C++ - Size: 413 MB - Last synced at: 4 months ago - Pushed at: 4 months ago - Stars: 0 - Forks: 0

Fraxix/Internal-DX11-Base
A fully universal internal DX11 base w/ ImGui
Language: C++ - Size: 873 KB - Last synced at: 10 months ago - Pushed at: 10 months ago - Stars: 0 - Forks: 0

Plokie/Voxel_Miner
A WIP C++ DX11 Minecraft clone
Language: C - Size: 222 MB - Last synced at: 10 months ago - Pushed at: about 1 year ago - Stars: 0 - Forks: 0

henrikvik/Stockman
:skull: :fire: :fireworks: Stockman är ett projekt för "Stort Spel" DV1544 av Grupp 4
Language: C++ - Size: 212 MB - Last synced at: about 1 month ago - Pushed at: over 7 years ago - Stars: 15 - Forks: 7

yabadabu/dx11_video_texture
Simple sample code to play .mp4 videos within a DirectX11 application as GPU textures.
Language: C++ - Size: 31.4 MB - Last synced at: 12 months ago - Pushed at: 12 months ago - Stars: 35 - Forks: 5

butecodosdevs/GPU-paralelismo
The aulas of gatinhos ao mesmo tempo, um overview sobre graphics programming.
Size: 14.3 MB - Last synced at: about 1 year ago - Pushed at: over 1 year ago - Stars: 16 - Forks: 0

edunad/rawrbox
PSX..ish game engine made with DiligentCore
Language: C++ - Size: 115 MB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 7 - Forks: 0

woeishi/VVVV.SceneGraph
simplified handling of 3d scenes and their transformation hierarchies in vvvv beta
Language: C# - Size: 193 KB - Last synced at: about 1 year ago - Pushed at: over 5 years ago - Stars: 3 - Forks: 0

woeishi/VVVV.DX11.Player
VVVV node for high performance playback of image stacks in dx11
Language: C# - Size: 27.3 KB - Last synced at: about 1 year ago - Pushed at: about 6 years ago - Stars: 4 - Forks: 1

wonkyDD/Game 📦
WonkyDD Labs for Game dev
Language: C++ - Size: 464 MB - Last synced at: about 1 year ago - Pushed at: over 2 years ago - Stars: 0 - Forks: 0

gamereat/DX11_Procedural_Terrain
Procedural Generated Terrain and L-Systems build in DX11
Language: C++ - Size: 132 MB - Last synced at: over 1 year ago - Pushed at: over 7 years ago - Stars: 6 - Forks: 1

SButtan93-dev/DX11Starter_ECSEngine
A simple introductory engine for learning. Based on DX11 pipeline and arranged with ECS.
Language: C++ - Size: 472 MB - Last synced at: over 1 year ago - Pushed at: over 3 years ago - Stars: 2 - Forks: 0

svid123/FX-compiler
HLSL Effect system precompiler based on EBNF and DXC for DX12
Language: C++ - Size: 13.8 MB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 0 - Forks: 0

martonp96/RmlUi-D3D11 📦
RmlUi with D3D11 renderer
Language: C++ - Size: 271 KB - Last synced at: over 1 year ago - Pushed at: over 3 years ago - Stars: 8 - Forks: 1

vinders/pandora_toolbox
Portable C++17 libraries for video/real-time projects and games: window/renderers/filters/input, cpu/monitor info, io/encoders/json, math/search/sort, patterns, timers...
Language: C++ - Size: 2.48 MB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 5 - Forks: 1

Calvin-LLC/nvidia-overlay-hijack
An imgui window rendered on top of nvidia's overlay with animations
Language: C++ - Size: 710 KB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 22 - Forks: 5

snuk182/nuklear-backend-gfx
A GFX drawing backend for Rust bindings for Nuklear 2D GUI library.
Language: Rust - Size: 31.3 KB - Last synced at: about 1 month ago - Pushed at: almost 5 years ago - Stars: 14 - Forks: 2

dralois/Nova-Engine
Game (engine): Nova Engine
Language: C++ - Size: 229 MB - Last synced at: almost 2 years ago - Pushed at: over 4 years ago - Stars: 0 - Forks: 1

REVRBE/revrbe-imgui-dx11-base
An imgui dx11 login interface base with XenForo/IPB authentication (DragonByte support)
Language: C++ - Size: 832 KB - Last synced at: almost 2 years ago - Pushed at: almost 2 years ago - Stars: 0 - Forks: 0

konrad-kubacki/rt
Raytracing engine - engineering project at WUST
Language: C++ - Size: 1.63 MB - Last synced at: about 2 months ago - Pushed at: over 1 year ago - Stars: 0 - Forks: 0

matty45/MattysHaloTool 📦
A fun little tool for Halo: MCC
Language: C++ - Size: 2.19 MB - Last synced at: almost 2 years ago - Pushed at: over 3 years ago - Stars: 0 - Forks: 1

leocov-dev/maya-realtime-shaders 📦
Miscellaneous real-time shaders for the Maya viewport.
Language: HLSL - Size: 63.5 KB - Last synced at: about 2 years ago - Pushed at: about 7 years ago - Stars: 7 - Forks: 2

PoweredByAndrox/DecisionSolver 📦
Language: C++ - Size: 487 MB - Last synced at: over 1 year ago - Pushed at: almost 5 years ago - Stars: 10 - Forks: 1

oilcode/fbx-view
a directx11 demo for loading and rendering fbx format file which exported from 3ds-max
Language: C++ - Size: 8.54 MB - Last synced at: about 2 years ago - Pushed at: almost 6 years ago - Stars: 20 - Forks: 12

MKXJun/Rubik-Cube
魔方游戏,包含DirectX9、DirectX11、JavaScript(WebGL)三种实现版本
Language: C++ - Size: 52.1 MB - Last synced at: about 2 years ago - Pushed at: almost 5 years ago - Stars: 94 - Forks: 28

nfginola/dx11_pbr
D3D11 - Technique - Mini-exploration into PBR and HDR
Language: C++ - Size: 417 MB - Last synced at: about 2 years ago - Pushed at: over 3 years ago - Stars: 3 - Forks: 0

StanwieCB/DX11-MultithreadedRendering-in-UE4
Intel VCE Threaded Rendering Demo for UE4
Language: C# - Size: 201 MB - Last synced at: about 2 years ago - Pushed at: over 6 years ago - Stars: 4 - Forks: 4

konstatoivanen/GPUParticlePlayground
A DX11 Compute shader Boid Flocking Particle simulation
Language: C# - Size: 11.7 MB - Last synced at: almost 2 years ago - Pushed at: over 6 years ago - Stars: 4 - Forks: 0

ThomasMillard123/FGAGC
FURTHER GAMES AND GRAPHICS CONCEPTS - a simple engine
Language: C++ - Size: 82 MB - Last synced at: about 2 years ago - Pushed at: almost 4 years ago - Stars: 0 - Forks: 0

meso-unimpressed/Vanadium Fork of tebjan/VVVV.HTMLTexture.DX11
Fast implementation of CEF3/Chromium 69 for VVVV via ChromiumFX bindings.
Language: C++ - Size: 147 MB - Last synced at: about 2 years ago - Pushed at: about 6 years ago - Stars: 4 - Forks: 0

kakra/dxvk Fork of ValveSoftware/dxvk
Part of my wine-proton project
Language: C++ - Size: 7.09 MB - Last synced at: about 2 years ago - Pushed at: about 6 years ago - Stars: 0 - Forks: 0

CassCoffey/DX11Engine
Language: C++ - Size: 46.5 MB - Last synced at: about 2 months ago - Pushed at: about 7 years ago - Stars: 0 - Forks: 0
