An open API service providing repository metadata for many open source software ecosystems.

GitHub topics: graphics-programming

Rekemer/Voidstar

Language: C++ - Size: 211 MB - Last synced at: about 21 hours ago - Pushed at: about 23 hours ago - Stars: 1 - Forks: 0

guszille/ray-tracing-in-one-weekend

CPU ray tracer.

Language: C++ - Size: 5.24 MB - Last synced at: about 23 hours ago - Pushed at: 1 day ago - Stars: 0 - Forks: 0

vulkano-rs/vulkano

Safe and rich Rust wrapper around the Vulkan API

Language: Rust - Size: 32.4 MB - Last synced at: 1 day ago - Pushed at: 1 day ago - Stars: 4,870 - Forks: 453

lakshay803/Cub3D_42

๐Ÿ•น๏ธ Build a 3D graphics engine in C using raycasting; convert 2D maps into immersive first-person environments with real-time updates and smooth movement.

Language: C - Size: 13.5 MB - Last synced at: 1 day ago - Pushed at: 1 day ago - Stars: 0 - Forks: 0

HELL-BOY217/awesome-coding

Awesome Coding is a curated collection of resources, tools, and tutorials for developers at all levels. It aims to simplify the coding journey and enhance learning through practical examples and community contributions.

Size: 1000 Bytes - Last synced at: 2 days ago - Pushed at: 2 days ago - Stars: 1 - Forks: 0

orangefrog45/ORNG-ENGINE

OpenGL C++ 3D game engine

Language: C++ - Size: 1.2 GB - Last synced at: 2 days ago - Pushed at: 2 days ago - Stars: 10 - Forks: 1

SmartModBoy/What-is-Signal-What-is-Noise-

This 3d Viewer explores the inherent distortion of screens and their impact on the photographic process. This page is ment to be used with an APC mini.

Size: 1000 Bytes - Last synced at: 2 days ago - Pushed at: 2 days ago - Stars: 0 - Forks: 0

FrodoAlaska/Nikola

A cross-platform framework for window creation, input handling, and rendering using OpenGL 4.5+

Language: C++ - Size: 61.7 MB - Last synced at: 2 days ago - Pushed at: 2 days ago - Stars: 4 - Forks: 1

realitymod/RealityShaders

Shader updates for Project Reality: Battlefield 2.

Language: HLSL - Size: 1.63 MB - Last synced at: 3 days ago - Pushed at: 3 days ago - Stars: 10 - Forks: 3

BrunoLevy/geogram

a programming library with geometric algorithms

Language: C++ - Size: 43.1 MB - Last synced at: 3 days ago - Pushed at: 3 days ago - Stars: 2,223 - Forks: 157

manuel5975p/WGVK

A self-contained high-performance WebGPU implementation on Vulkan

Language: C - Size: 3.04 MB - Last synced at: 3 days ago - Pushed at: 3 days ago - Stars: 74 - Forks: 10

2-LazyDevs/LE-GAPI

LE-GAPI is a Graphics API for low end devices

Language: C - Size: 15.6 KB - Last synced at: 3 days ago - Pushed at: 3 days ago - Stars: 1 - Forks: 0

MonsieurBleu/Vulpine-Engine

Lightweight Code-Based 3D Game Engine

Language: C++ - Size: 1020 MB - Last synced at: 3 days ago - Pushed at: 3 days ago - Stars: 6 - Forks: 0

AlpineIce/PaperRenderer

Ray Tracing and Raster Vulkan Abstraction

Language: C++ - Size: 82.6 MB - Last synced at: 4 days ago - Pushed at: 4 days ago - Stars: 0 - Forks: 0

terkelg/awesome-creative-coding

Creative Coding: Generative Art, Data visualization, Interaction Design, Resources.

Language: HTML - Size: 560 KB - Last synced at: 4 days ago - Pushed at: 3 months ago - Stars: 13,923 - Forks: 918

P5-wrapper/react

A wrapper component that allows you to utilise P5 sketches within React apps.

Language: TypeScript - Size: 10.5 MB - Last synced at: 4 days ago - Pushed at: 4 days ago - Stars: 539 - Forks: 50

JesseTheCatLover/JGraphicEngine

๐Ÿ•น๏ธ Building a game engine is a terrible idea. Which is exactly why Iโ€™m doing it. JGraphicEngine is my ongoing experiment with OpenGL, where I break things, fix them, and learn modern rendering in the process. Stick around if you like seeing engines grow piece by piece. โœจ

Language: C++ - Size: 20.3 MB - Last synced at: 4 days ago - Pushed at: 4 days ago - Stars: 4 - Forks: 0

mattor/tarpaulin

A minimal toolset aimed at mathematical drawing on canvas or svg

Language: TypeScript - Size: 603 KB - Last synced at: 3 days ago - Pushed at: 4 days ago - Stars: 0 - Forks: 0

QuinnAho/Glint3D

Glint3D is a fast, lightweight 3D viewer and renderer built for automation and reproducibility. It runs the same on desktop and in the browser, so teams can view, test, embed, and share 3D scenes anywhere. Unlike heavy 3D tools, it focuses on deterministic JSON Ops and headless rendering for CI/CD and bulk rendering.

Language: HTML - Size: 553 MB - Last synced at: 4 days ago - Pushed at: 5 days ago - Stars: 1 - Forks: 0

Narvin-Chana/Vex

Graphics Backend for D3D12 and Vulkan

Language: C++ - Size: 1.15 MB - Last synced at: 4 days ago - Pushed at: 4 days ago - Stars: 3 - Forks: 0

hackclub/penumbra

๐ŸŒ† Make a shader. We'll ship you the poster.

Language: Astro - Size: 5.73 MB - Last synced at: 5 days ago - Pushed at: 5 days ago - Stars: 1 - Forks: 0

AFNeves/MinixTimeKeeper

A MinixOS-based C application combining custom device drivers with a basic clock program, developed for the Computer Laboratory course at FEUP.

Language: C - Size: 12.9 MB - Last synced at: 5 days ago - Pushed at: 5 days ago - Stars: 0 - Forks: 0

ikrima/gamedevguide

Game Development & Unreal Engine Programming Guide

Language: PowerShell - Size: 257 MB - Last synced at: 3 days ago - Pushed at: 11 days ago - Stars: 1,005 - Forks: 106

jesusdoesnotloveyou/ScaldEngine

Personal project for learning render development

Language: C++ - Size: 41.8 MB - Last synced at: 5 days ago - Pushed at: 5 days ago - Stars: 3 - Forks: 0

Correia-jpv/fucking-awesome-creative-coding

Creative Coding: Generative Art, Data visualization, Interaction Design, Resources. With repository starsโญ and forks๐Ÿด

Language: HTML - Size: 524 KB - Last synced at: 5 days ago - Pushed at: 6 days ago - Stars: 29 - Forks: 0

marianpekar/software-renderer-odin

3D software renderer written in Odin.

Language: Odin - Size: 757 KB - Last synced at: 6 days ago - Pushed at: 6 days ago - Stars: 12 - Forks: 1

kidrigger/Ember

DirectX12 Rendering Engine

Language: C++ - Size: 795 KB - Last synced at: 6 days ago - Pushed at: 6 days ago - Stars: 0 - Forks: 0

hojat72elect/libgdx_games

Compilation of games made with LibGDX.

Language: Kotlin - Size: 681 MB - Last synced at: 6 days ago - Pushed at: 6 days ago - Stars: 8 - Forks: 2

DiligentGraphics/DiligentEngine

A modern cross-platform low-level graphics library and rendering framework

Language: Batchfile - Size: 9.64 MB - Last synced at: 7 days ago - Pushed at: 7 days ago - Stars: 3,987 - Forks: 354

mreinfurt/Grass.DirectX

Realistic Grass Rendering using DirectX 11 and a geometry-shader based approach.

Language: TeX - Size: 227 MB - Last synced at: 2 days ago - Pushed at: about 4 years ago - Stars: 63 - Forks: 12

KhronosGroup/Vulkan-Samples

One stop solution for all Vulkan samples

Language: C++ - Size: 65 MB - Last synced at: 7 days ago - Pushed at: 7 days ago - Stars: 4,906 - Forks: 748

matthewjberger/wgpu-example

A minimal example of using Rust, wgpu, and egui without using eframe

Language: Rust - Size: 1.41 MB - Last synced at: 7 days ago - Pushed at: 7 days ago - Stars: 61 - Forks: 9

ChoiJiOne/learn-opengl-getting-started

LearnOpenGL - Getting Started ์‹ค์Šต ์ฝ”๋“œ ์ €์žฅ์†Œ์ž…๋‹ˆ๋‹ค.

Language: Python - Size: 9.77 KB - Last synced at: 8 days ago - Pushed at: 8 days ago - Stars: 0 - Forks: 0

GPUOpen-Tools/GPU-Reshape

GPU Reshape (GRS) is an API & vendor agnostic instrumentation framework, with instruction level validation.

Language: C++ - Size: 252 MB - Last synced at: 8 days ago - Pushed at: 8 days ago - Stars: 441 - Forks: 18

spakin/SimpInkScr

Simple Inkscape Scripting

Language: Python - Size: 667 KB - Last synced at: 8 days ago - Pushed at: 8 days ago - Stars: 393 - Forks: 35

uvolchyk/palette

๐ŸŽจ Collection of Metal experiments

Language: Swift - Size: 6.85 MB - Last synced at: 8 days ago - Pushed at: 8 days ago - Stars: 1 - Forks: 0

Gholamrezadar/GHDgl

My personal OpenGL playground.

Language: C++ - Size: 65.5 MB - Last synced at: 8 days ago - Pushed at: 8 days ago - Stars: 2 - Forks: 0

baremetalgo/go-canvas

A Drawing application developed from scratch in GO lang using Raylib

Language: Go - Size: 1.7 MB - Last synced at: 8 days ago - Pushed at: 8 days ago - Stars: 0 - Forks: 0

vanrez-nez/awesome-glsl

:sparkler: Compilation of the best resources to learn programming OpenGL Shaders

Size: 41 KB - Last synced at: 8 days ago - Pushed at: about 2 years ago - Stars: 1,302 - Forks: 86

findeevy/FineNgine

A Vulkan and C++ based modern real time GPU based 3D rendering engine that I am building to better understand real-time rendering, Vulkan, and low-level programming.

Language: C++ - Size: 14.5 MB - Last synced at: 9 days ago - Pushed at: 9 days ago - Stars: 0 - Forks: 0

Veryzon/tarzgl4 Fork of sigmaco/tarzgl4

SIGMA GL/2 Installable Client Driver for Qwadro Video Graphics Infrastructure

Language: C - Size: 32.5 MB - Last synced at: 9 days ago - Pushed at: 9 days ago - Stars: 0 - Forks: 0

Veryzon/qwadro Fork of sigmaco/qwadro

The Qwadro Execution Ecosystem

Language: C - Size: 203 MB - Last synced at: 9 days ago - Pushed at: 9 days ago - Stars: 0 - Forks: 0

Yousef-Albasel/GenTerrain3D

OpenGL Terrain Engine using three different algorithms.

Language: C++ - Size: 42.2 MB - Last synced at: 9 days ago - Pushed at: 9 days ago - Stars: 0 - Forks: 0

okmatija/Prizm

A Computational Geometry Debugging Tool

Language: C++ - Size: 14.1 MB - Last synced at: 8 days ago - Pushed at: 9 days ago - Stars: 41 - Forks: 0

jonasgeiler/lua-fenster

๐Ÿ“š The most minimal cross-platform GUI library - now in Lua!

Language: C - Size: 503 KB - Last synced at: 9 days ago - Pushed at: 14 days ago - Stars: 53 - Forks: 3

baldurk/renderdoc

RenderDoc is a stand-alone graphics debugging tool.

Language: C++ - Size: 153 MB - Last synced at: 10 days ago - Pushed at: 10 days ago - Stars: 9,960 - Forks: 1,452

vsaint1/ember_engine

A C++ 20 "game engine" built with SDL3 with wide platform support.

Language: C++ - Size: 15.1 MB - Last synced at: about 19 hours ago - Pushed at: about 21 hours ago - Stars: 10 - Forks: 1

psychicelebi/RayTracing

A Ray Tracer built to learn the fundamentals of graphics programming following The Cherno's Ray Tracing series

Language: C++ - Size: 3.03 MB - Last synced at: 11 days ago - Pushed at: 11 days ago - Stars: 0 - Forks: 0

MAKMART/minecraft_clone

A minecraft clone in C++

Language: C++ - Size: 2.26 MB - Last synced at: 11 days ago - Pushed at: 11 days ago - Stars: 1 - Forks: 0

jdahlstrom/retrofire

Graphics from the golden age

Language: Rust - Size: 1.7 MB - Last synced at: 5 days ago - Pushed at: 5 days ago - Stars: 18 - Forks: 0

autoselff/YUME

YUME is a rendering engine written from scratch with C++ OpenGL. The goal of the project is to learn graphics programming and make a small 2D game engine. It also supports AILib.

Language: C++ - Size: 791 KB - Last synced at: about 10 hours ago - Pushed at: 11 days ago - Stars: 0 - Forks: 0

Jwill724/VK_Mark-2

Real-time vulkan 1.4 renderer (C++20): 100% bindless, PBR + IBL and modern design.

Language: C++ - Size: 554 MB - Last synced at: 11 days ago - Pushed at: 11 days ago - Stars: 0 - Forks: 0

sigmaco/qwadro

The Qwadro Execution Ecosystem

Language: C - Size: 165 MB - Last synced at: 11 days ago - Pushed at: 12 days ago - Stars: 0 - Forks: 1

Veryzon/afx Fork of sigmaco/afx

The Standard Qwadro Implementation

Language: C - Size: 477 MB - Last synced at: 11 days ago - Pushed at: 12 days ago - Stars: 0 - Forks: 0

ArthurVasseur/GLGpuSelect

GLGpuSelect is a cross-platform drop-in replacement for opengl32.dll on Windows and libGL.so on Linux that enables per-application GPU selection

Language: C++ - Size: 85 KB - Last synced at: 12 days ago - Pushed at: 12 days ago - Stars: 4 - Forks: 0

aschrein/pyd3d12

Toy prototyping framework for graphics on python/windows/directx

Language: Python - Size: 6.16 MB - Last synced at: 12 days ago - Pushed at: 12 days ago - Stars: 1 - Forks: 0

kosua20/Rendu

A simple realtime graphics playground for experimentations.

Language: C++ - Size: 40.4 MB - Last synced at: 12 days ago - Pushed at: 12 days ago - Stars: 564 - Forks: 34

taylormck/learn-opengl

This is my go through the Learn OpenGL course: https://learnopengl.com

Language: Odin - Size: 264 MB - Last synced at: 12 days ago - Pushed at: 12 days ago - Stars: 0 - Forks: 0

shuyelin06/Graphics-Engine

My personal graphics engine, built from the ground up using Direct3D11 and Win32.

Language: C++ - Size: 184 MB - Last synced at: 1 day ago - Pushed at: 1 day ago - Stars: 3 - Forks: 0

jasonlmfong/Model-Modifier

C++ renderer, with various mesh modification algorithms

Language: C++ - Size: 14.5 MB - Last synced at: 7 days ago - Pushed at: 7 months ago - Stars: 9 - Forks: 1

ray-cast/AnimatorGo

๐Ÿคธ๐Ÿพโ€โ™€๏ธ๐Ÿ‘—ๆๅ€กไปฅ็ฎ€ๅ•ใ€ๆ˜“็”จ๏ผŒ้ซ˜่ดจ้‡็š„็‰ฉ็†ๆผ”็ฎ—ไปฅๅŠๆธฒๆŸ“่ดจ้‡ๅ’Œๆ€ง่ƒฝ๏ผŒไธบๅ–œ็ˆฑไบŒๆฌกๅ…ƒๅŠจ็”ป็š„็”จๆˆท้™ไฝŽ่ง†้ข‘ๅˆถไฝœ้—จๆง›

Language: C++ - Size: 104 MB - Last synced at: 2 days ago - Pushed at: about 1 year ago - Stars: 498 - Forks: 64

fabsgc/TweedeEngine

The Tweede Engine Framework is my third attempt to develop a cross-platform full game engine and game framework. It aims to provide one day a complete foundation for the development of real time graphical applications such as games

Language: C++ - Size: 1.2 GB - Last synced at: 13 days ago - Pushed at: 13 days ago - Stars: 70 - Forks: 9

diqezit/SpectrumCpp

A lightweight, real-time audio spectrum visualizer for Windows with a seamless overlay mode. ๐ŸŽต Now with C++, WASAPI, and Direct2D

Language: C++ - Size: 76.2 KB - Last synced at: 13 days ago - Pushed at: 13 days ago - Stars: 1 - Forks: 0

akb825/DeepSea

Game engine currently under development.

Language: C - Size: 20.7 MB - Last synced at: 13 days ago - Pushed at: 14 days ago - Stars: 12 - Forks: 4

eldskald/godot4-cel-shader

Complete cel shader for Godot 4

Size: 2.39 MB - Last synced at: 13 days ago - Pushed at: over 1 year ago - Stars: 240 - Forks: 15

shamone03/shmn

My attempt at making a game engine

Language: C++ - Size: 222 KB - Last synced at: 14 days ago - Pushed at: 14 days ago - Stars: 1 - Forks: 0

mordori/FdF

Simple wireframe model software renderer.

Language: C - Size: 6.73 MB - Last synced at: 14 days ago - Pushed at: 14 days ago - Stars: 0 - Forks: 0

aaronwittchen/SDL_Raytracing

A real-time 2D raytracing engine in C using SDL2 with dynamic lighting and interactive shadow casting.

Language: C - Size: 9.77 KB - Last synced at: 14 days ago - Pushed at: 14 days ago - Stars: 0 - Forks: 0

tcoppex/vk-playground

๐Ÿ”ฅ A simple c++20 Vulkan framework, for fun & exploration.

Language: C++ - Size: 803 KB - Last synced at: 13 days ago - Pushed at: 13 days ago - Stars: 2 - Forks: 0

YorkEarwaker/Graphics

visualisation of things, visual descriptions, visial depictions, picture, diagram, drawing, art, film, 2d 3d 4d

Size: 50.8 KB - Last synced at: 14 days ago - Pushed at: 14 days ago - Stars: 0 - Forks: 0

koteitan/nostr-tsne

nostr t-SNE graph

Language: C++ - Size: 3.25 MB - Last synced at: 8 days ago - Pushed at: 4 months ago - Stars: 4 - Forks: 0

heyx3/Bplus.jl

A modern OpenGL 4.6 rendering framework, written in Julia.

Language: Julia - Size: 7.32 MB - Last synced at: 5 days ago - Pushed at: 3 months ago - Stars: 80 - Forks: 3

jumalauta/jml-engine-webgl

Jumalauta demo engine, WebGL edition

Language: JavaScript - Size: 1.59 MB - Last synced at: 8 days ago - Pushed at: 8 days ago - Stars: 3 - Forks: 1

PaoloMazzon/Vulkan2D

2D renderer written in C utilizing Vulkan

Language: C - Size: 120 MB - Last synced at: 16 days ago - Pushed at: 16 days ago - Stars: 221 - Forks: 17

tippesi/Atlas-Engine

Cross platform toy render engine supporting physically based rendering and hardware/software ray tracing

Language: C++ - Size: 870 MB - Last synced at: 11 days ago - Pushed at: 11 days ago - Stars: 463 - Forks: 33

lume/lume

GPU-powered 3D HTML. โœจ๐ŸงŠ <lume-box size="1 2 3">

Language: TypeScript - Size: 126 MB - Last synced at: 16 days ago - Pushed at: 16 days ago - Stars: 1,445 - Forks: 62

0xsegf4ult/lumina

3D graphics/simulation library

Language: C++ - Size: 695 KB - Last synced at: 17 days ago - Pushed at: 17 days ago - Stars: 1 - Forks: 0

rinuya/SimpleGLRenderer

A simple 3D renderer written with OpenGL

Language: C++ - Size: 34.7 MB - Last synced at: 6 days ago - Pushed at: 18 days ago - Stars: 0 - Forks: 0

galacean/engine-toolkit

Some out-of-the-box utility features based on the Galacean engine.

Language: TypeScript - Size: 1.5 MB - Last synced at: 2 days ago - Pushed at: 3 months ago - Stars: 96 - Forks: 30

gabekz/GoodsackEngine

Modular Game Engine built for Developers - featuring ECS, Physics, mod-support and more!

Language: C - Size: 188 MB - Last synced at: 19 days ago - Pushed at: 19 days ago - Stars: 7 - Forks: 1

google/xrtl ๐Ÿ“ฆ

Cross-platform Real-Time Rendering Library

Language: C++ - Size: 1.48 MB - Last synced at: 5 days ago - Pushed at: about 7 years ago - Stars: 131 - Forks: 26

QianMo/Awesome-Unity-Shader

:boat: ๅ…ณไบŽ็‚ซ้…ท็š„Unity3D Shader | About Cool Unity3D Shaders

Language: ShaderLab - Size: 1.8 MB - Last synced at: 18 days ago - Pushed at: almost 4 years ago - Stars: 4,183 - Forks: 1,089

VIP3rz69/coding

Language: HTML - Size: 9.77 KB - Last synced at: 20 days ago - Pushed at: 20 days ago - Stars: 0 - Forks: 0

bobis33/VEngine

Game engine made with Vulkan

Language: C++ - Size: 198 MB - Last synced at: 7 days ago - Pushed at: 7 months ago - Stars: 7 - Forks: 0

nekoffski/starlight

Another game engine.

Language: C++ - Size: 260 MB - Last synced at: 21 days ago - Pushed at: 21 days ago - Stars: 10 - Forks: 2

DeGGeD/ShaderStory

Unity URP Shaders & Graphics Programming - Free Technical Art Resources Library

Size: 29 MB - Last synced at: 21 days ago - Pushed at: 21 days ago - Stars: 35 - Forks: 6

michaelgermini/python-3d-programming-book

Complete Python & 3D Programming Book: 30 chapters, 120+ examples, real-time ray tracing, ML graphics, OpenGL, NumPy

Language: Python - Size: 764 KB - Last synced at: 21 days ago - Pushed at: 21 days ago - Stars: 0 - Forks: 0

csinkers/VeldridGen

Source Generator library to help reduce boilerplate when developing using the Veldrid graphics library.

Language: C# - Size: 345 KB - Last synced at: 21 days ago - Pushed at: 21 days ago - Stars: 6 - Forks: 0

0xdeadbeer/function-renderer

Multi-Dimensional Function Renderer

Language: C++ - Size: 8.15 MB - Last synced at: 22 days ago - Pushed at: 22 days ago - Stars: 4 - Forks: 1

sssarana/slayout

DSL and compiler designed to simplify and unify shader layout definitions across multiple shading languages.

Language: C++ - Size: 1.54 MB - Last synced at: 22 days ago - Pushed at: 22 days ago - Stars: 0 - Forks: 0

shader-park/shader-park-core

A JavaScript library for creating real-time 2D and 3D shaders. JS -> Shader. https://shaderpark.com/ https://twitter.com/shaderpark

Language: JavaScript - Size: 40.4 MB - Last synced at: 5 days ago - Pushed at: over 1 year ago - Stars: 798 - Forks: 25

Silver-will/Black_Key

Modern rendering engine in vulkan

Language: C++ - Size: 295 MB - Last synced at: 22 days ago - Pushed at: 22 days ago - Stars: 4 - Forks: 0

adamnemecek/awesome-metal

A collection of Metal and MetalKit projects and resources. Very much work in progress.

Size: 21.5 KB - Last synced at: 9 days ago - Pushed at: over 1 year ago - Stars: 219 - Forks: 19

allancrabelo/Fdf

FDF is a C application that renders 3D wireframe maps in isometric projection using MiniLibX. The project focuses on file parsing, matrix manipulation, vector math, keyboard events, and low-level 2D/3D graphics, showcasing strong skills in systems programming and graphical rendering.

Language: C - Size: 1.93 MB - Last synced at: 2 days ago - Pushed at: about 1 month ago - Stars: 2 - Forks: 0

CubeBerry/CubeEngine

OpenGL & Vulkan & DirectX 12 Rendering Engine Written In C++

Language: C - Size: 221 MB - Last synced at: 5 days ago - Pushed at: 5 days ago - Stars: 7 - Forks: 1

markusmoenig/RPU

RPU is a GLSL compatible programming language for rendering procedural graphics on the CPU.

Language: Rust - Size: 2.64 MB - Last synced at: 9 days ago - Pushed at: 3 months ago - Stars: 10 - Forks: 0

Wuszt/Forge

My own game engine.

Language: C++ - Size: 336 MB - Last synced at: 10 days ago - Pushed at: 10 days ago - Stars: 3 - Forks: 1

mordori/Hive-Helsinki

Overview of my projects at Hive Helsinki (42 school).

Size: 186 KB - Last synced at: 24 days ago - Pushed at: 24 days ago - Stars: 0 - Forks: 0

AlexSabourinDev/software-development-resources

Collection of links to great software development resources!

Size: 1.88 MB - Last synced at: 24 days ago - Pushed at: 24 days ago - Stars: 38 - Forks: 6

d1xst3r/PathTraced-Volumetrics

๐ŸŒŒ Implement path-traced volumetrics with emissivity and absorption for realistic rendering, adjustable resolution, and customizable material properties.

Language: Game Maker Language - Size: 638 KB - Last synced at: 24 days ago - Pushed at: 25 days ago - Stars: 0 - Forks: 0