GitHub topics: graphics-programming
FrodoAlaska/Nikola
A cross-platform framework for window creation, input handling, and rendering using OpenGL 4.5+
Language: C++ - Size: 58.1 MB - Last synced at: about 6 hours ago - Pushed at: about 6 hours ago - Stars: 3 - Forks: 1

mehmetoguzderin/shaderc-rs-py
Rust-based Python bindings for the `shaderc` library
Language: Rust - Size: 108 KB - Last synced at: about 11 hours ago - Pushed at: about 12 hours ago - Stars: 2 - Forks: 0

blessed05050/Shadengine
Game engine written in C++ and powered by OpenGL
Language: C++ - Size: 24.7 MB - Last synced at: about 16 hours ago - Pushed at: about 17 hours ago - Stars: 1 - Forks: 0

realitymod/RealityShaders
Shader updates for Project Reality: Battlefield 2.
Language: HLSL - Size: 1.71 MB - Last synced at: about 22 hours ago - Pushed at: about 23 hours ago - Stars: 9 - Forks: 2

HELL-BOY217/awesome-coding
Awesome Coding is a curated collection of resources, tools, and tutorials for developers at all levels. It aims to simplify the coding journey and enhance learning through practical examples and community contributions.
Size: 1000 Bytes - Last synced at: about 23 hours ago - Pushed at: about 24 hours ago - Stars: 0 - Forks: 0

Archange-py/Visual
Flexible library of graphical algorithms in Python, providing mathematical classes such as vectors and points, speed-optimized graphical functions and much more ! It can be used on the Numworks calculator, or on a computer.
Language: Python - Size: 6.13 MB - Last synced at: 1 day ago - Pushed at: 1 day ago - Stars: 2 - Forks: 0

vulkano-rs/vulkano
Safe and rich Rust wrapper around the Vulkan API
Language: Rust - Size: 31.1 MB - Last synced at: 1 day ago - Pushed at: 1 day ago - Stars: 4,777 - Forks: 446

Lu-TheCoder/Metal-C-API
The Metal Graphics API For C
Language: C - Size: 2.63 MB - Last synced at: 1 day ago - Pushed at: 1 day ago - Stars: 12 - Forks: 1

Froncu/Eruptor
A Vulkan project made for the Graphics Programming 2 course at Howest - Digital Arts and Entertainment.
Language: C++ - Size: 7.46 MB - Last synced at: 1 day ago - Pushed at: 1 day ago - Stars: 0 - Forks: 0

vilbeyli/VQEngine
Multi-threaded DirectX12 renderer w/ HDR, PBR & Multi-monitor support
Language: C++ - Size: 154 MB - Last synced at: about 9 hours ago - Pushed at: about 10 hours ago - Stars: 665 - Forks: 31

AdhirajSB/Frost-Engine
A lightweight 3D renderer using OpenGL 4.1. Supports OBJ model loading, textures, and an interactive ImGui-based UI.
Language: C++ - Size: 44.4 MB - Last synced at: 2 days ago - Pushed at: 2 days ago - Stars: 1 - Forks: 0

deanthecoder/4KbDemos
My collection of 4Kb Graphics Demo code.
Language: C - Size: 16.4 MB - Last synced at: 2 days ago - Pushed at: 2 days ago - Stars: 0 - Forks: 0

matthewjberger/wgpu-example
A minimal example of using Rust, wgpu, and egui without using eframe
Language: Rust - Size: 1.4 MB - Last synced at: 3 days ago - Pushed at: 3 days ago - Stars: 48 - Forks: 8

MouadHaikal/Vulkan-Renderer
Experimental cross-platform Vulkan renderer
Language: C++ - Size: 50.6 MB - Last synced at: 3 days ago - Pushed at: 3 days ago - Stars: 0 - Forks: 0

Parvpatel2805/algorithm-basics
Explore the fundamentals of algorithms with "algorithm-basics." This repository covers key topics in sorting, graphs, and heaps, providing clear explanations and examples. 🐙💻
Language: Java - Size: 61.5 KB - Last synced at: 3 days ago - Pushed at: 3 days ago - Stars: 0 - Forks: 0

phuoctuyentu/material_shapes
This repository contains the implementation of Material 3 Shapes in Flutter, inspired by the Android version. Explore the package to enhance your Flutter applications with sleek and modern shape designs! 🛠️✨
Language: Dart - Size: 390 KB - Last synced at: 4 days ago - Pushed at: 4 days ago - Stars: 0 - Forks: 0

KTStephano/StratusGFX
Realtime 3D rendering engine
Language: C++ - Size: 314 MB - Last synced at: 1 day ago - Pushed at: 1 day ago - Stars: 747 - Forks: 39

sametydev/SlateEngine
SlateEngine - DX11 Based - ECS Game Engine with Editor
Language: C++ - Size: 7.84 MB - Last synced at: 4 days ago - Pushed at: 4 days ago - Stars: 2 - Forks: 0

galacean/engine-toolkit
Some out-of-the-box utility features based on the Galacean engine.
Language: TypeScript - Size: 1.45 MB - Last synced at: 4 days ago - Pushed at: 4 days ago - Stars: 88 - Forks: 30

Narvin-Chana/Vex
Graphics Backend for D3D12 and Vulkan
Language: C++ - Size: 167 KB - Last synced at: 4 days ago - Pushed at: 4 days ago - Stars: 1 - Forks: 0

Veryzon/qwadro Fork of sigmaco/qwadro
The Qwadro Execution Ecosystem
Language: C - Size: 160 MB - Last synced at: 4 days ago - Pushed at: 5 days ago - Stars: 0 - Forks: 0

Veryzon/afx Fork of sigmaco/afx
The Standard Qwadro Implementation
Language: C - Size: 468 MB - Last synced at: 4 days ago - Pushed at: 5 days ago - Stars: 0 - Forks: 0

Kujakuh/EssentiaEngine
EssentiaEngine is a minimalistic, component-based game engine designed for flexibility and performance. It features an Entity-Component-System (ECS) architecture, OpenGL-based rendering and support for 2D and 3D game development. EssentiaEngine is both a library and a foundation for creating game engines tailored to specific needs.
Language: C++ - Size: 566 MB - Last synced at: 4 days ago - Pushed at: 5 days ago - Stars: 3 - Forks: 0

maybeJosiah/RinomXE-general
RinomXE is 3 or more dimensional Euclidean graphics, many dimensional supported. It may almost be called any, unbounded, or infinite dimensional graphics but computers are finite. It operates on whole shapes and draw orders on averages so it is somewhat inaccurate. X E.
Language: Ruby - Size: 30.3 KB - Last synced at: 5 days ago - Pushed at: 5 days ago - Stars: 0 - Forks: 0

BobKerns/gltf_builder
Higher-level tool for constructing glTF files.
Language: Python - Size: 17.3 MB - Last synced at: 5 days ago - Pushed at: 5 days ago - Stars: 0 - Forks: 0

MonsieurBleu/Vulpine-Engine
Lightweight Code-Based 3D Game Engine
Language: C++ - Size: 1020 MB - Last synced at: 5 days ago - Pushed at: 5 days ago - Stars: 5 - Forks: 0

ikrima/gamedevguide
Game Development & Unreal Engine Programming Guide
Language: PowerShell - Size: 257 MB - Last synced at: 4 days ago - Pushed at: 30 days ago - Stars: 978 - Forks: 106

locuoco/molecular_dynamics
A 3D interactive program for molecular dynamics
Language: C++ - Size: 18.6 MB - Last synced at: 5 days ago - Pushed at: 6 days ago - Stars: 9 - Forks: 1

GPUOpen-Tools/GPU-Reshape
GPU Reshape (GRS) is an API & vendor agnostic instrumentation framework, with instruction level validation.
Language: C++ - Size: 251 MB - Last synced at: 5 days ago - Pushed at: 9 days ago - Stars: 425 - Forks: 17

donaldarango/3D-Model-Viewer
3D Model Viewer project created for Graphics Programming class written in C++. The program can load in .obj files from the data directory and you can apply transformations to them using the keyboard. There are a few shaders to choose from, which each have different effects
Language: C++ - Size: 2.44 MB - Last synced at: 5 days ago - Pushed at: 6 days ago - Stars: 0 - Forks: 0

sketchpunk/pygfx_proto
3D graphics prototyping using python, pygfx & webgpu
Language: Python - Size: 1.24 MB - Last synced at: 6 days ago - Pushed at: 6 days ago - Stars: 3 - Forks: 0

ray-cast/AnimatorGo
🤸🏾♀️👗提倡以简单、易用,高质量的物理演算以及渲染质量和性能,为喜爱二次元动画的用户降低视频制作门槛
Language: C++ - Size: 104 MB - Last synced at: 3 days ago - Pushed at: 11 months ago - Stars: 495 - Forks: 65

Correia-jpv/fucking-awesome-creative-coding
Creative Coding: Generative Art, Data visualization, Interaction Design, Resources. With repository stars⭐ and forks🍴
Language: HTML - Size: 540 KB - Last synced at: 6 days ago - Pushed at: 6 days ago - Stars: 25 - Forks: 0

P5-wrapper/next
A NextJS specific library for the @P5-Wrapper/react project.
Language: TypeScript - Size: 618 KB - Last synced at: 6 days ago - Pushed at: 7 days ago - Stars: 43 - Forks: 2

0xsegf4ult/lumina
3D graphics/simulation library
Language: C++ - Size: 479 KB - Last synced at: 6 days ago - Pushed at: 7 days ago - Stars: 1 - Forks: 0

Xernas78/Photon
A basic graphics API wrapper
Language: Java - Size: 88.9 KB - Last synced at: 7 days ago - Pushed at: 7 days ago - Stars: 12 - Forks: 0

PardCode/CPP-3D-Game-Tutorial-Series
C++ 3D Game Tutorial Series (DirectX) - Learn to code a DirectX 3D Game in C++ from scratch
Language: C++ - Size: 35.4 MB - Last synced at: 7 days ago - Pushed at: 7 days ago - Stars: 954 - Forks: 134

gviegas/ngl
Thin layer on top of modern graphics APIs
Language: Zig - Size: 45.4 MB - Last synced at: 7 days ago - Pushed at: 7 days ago - Stars: 0 - Forks: 0

P5-wrapper/react
A wrapper component that allows you to utilise P5 sketches within React apps.
Language: TypeScript - Size: 10.2 MB - Last synced at: 7 days ago - Pushed at: 7 days ago - Stars: 533 - Forks: 49

Angelo1211/SoftwareRenderer
Software rendering engine with PBR. Built from scratch on C++.
Language: C++ - Size: 210 MB - Last synced at: 7 days ago - Pushed at: over 4 years ago - Stars: 666 - Forks: 69

fabsgc/TweedeEngine
The Tweede Engine Framework is my third attempt to develop a cross-platform full game engine and game framework. It aims to provide one day a complete foundation for the development of real time graphical applications such as games
Language: C++ - Size: 1.19 GB - Last synced at: 7 days ago - Pushed at: 8 days ago - Stars: 69 - Forks: 9

bioglaze/aether3d
Aether3D Game Engine
Language: C++ - Size: 35 MB - Last synced at: 6 days ago - Pushed at: 5 months ago - Stars: 205 - Forks: 12

nmoehring/VknConfig
VknConfig: A C++ library that abstracts away much of the boilerplate involved in Vulkan setup, providing a higher-level interface for configuring and managing Vulkan objects.
Language: C++ - Size: 954 KB - Last synced at: 5 days ago - Pushed at: 6 days ago - Stars: 0 - Forks: 0

Name-hw/JanRenderer
심심해서 만든 C++17과 Zig로 작성된 Vulkan 렌더링 엔진
Language: C++ - Size: 12.6 MB - Last synced at: 7 days ago - Pushed at: 8 days ago - Stars: 1 - Forks: 0

okmatija/Prizm
A Computational Geometry Debugging Tool
Language: C++ - Size: 14.1 MB - Last synced at: 1 day ago - Pushed at: 8 days ago - Stars: 41 - Forks: 0

shader-park/shader-park-core
A JavaScript library for creating real-time 2D and 3D shaders. JS -> Shader. https://shaderpark.com/ https://twitter.com/shaderpark
Language: JavaScript - Size: 40.4 MB - Last synced at: 6 days ago - Pushed at: about 1 year ago - Stars: 788 - Forks: 24

baldurk/renderdoc
RenderDoc is a stand-alone graphics debugging tool.
Language: C++ - Size: 146 MB - Last synced at: 9 days ago - Pushed at: 9 days ago - Stars: 9,657 - Forks: 1,410

jesusdoesnotloveyou/ScaldEngine
Personal project for learning render development
Language: C++ - Size: 30.4 MB - Last synced at: 9 days ago - Pushed at: 9 days ago - Stars: 3 - Forks: 0

jesusdoesnotloveyou/SandboxEngine
My first try in engine developing with OpenGL (2022-2023)
Language: C++ - Size: 809 KB - Last synced at: 9 days ago - Pushed at: 9 days ago - Stars: 1 - Forks: 0

davervw/hires-c64
Hi-resolution BASIC extensions for Commodore 64
Language: Assembly - Size: 302 KB - Last synced at: 9 days ago - Pushed at: 9 days ago - Stars: 14 - Forks: 4

DiligentGraphics/DiligentSamples
Sample projects demonstrating the usage of Diligent Engine
Language: C++ - Size: 302 MB - Last synced at: 7 days ago - Pushed at: 14 days ago - Stars: 366 - Forks: 88

vekjja/in3D
A relatively simple Go powered OpenGL Graphics Engine
Language: Go - Size: 208 MB - Last synced at: 10 days ago - Pushed at: 10 days ago - Stars: 22 - Forks: 3

AEspinosaDev/Vulkan-Engine
C++ Vulkan based easy to use 3D Library
Language: C++ - Size: 417 MB - Last synced at: 7 days ago - Pushed at: 8 days ago - Stars: 15 - Forks: 2

KhronosGroup/Vulkan-Samples
One stop solution for all Vulkan samples
Language: C++ - Size: 63.8 MB - Last synced at: 10 days ago - Pushed at: 10 days ago - Stars: 4,704 - Forks: 710

Liam-Malone/SDL_GPU-Learning
Using SDL3's SDL_gpu backend to learn graphics programming
Language: Zig - Size: 14.7 MB - Last synced at: 10 days ago - Pushed at: 10 days ago - Stars: 0 - Forks: 0

schaban/crosscore_dev
crosscore is a portable C++ library for graphics programming
Language: C++ - Size: 2.53 MB - Last synced at: 10 days ago - Pushed at: 10 days ago - Stars: 16 - Forks: 1

QianMo/X-PostProcessing-Library
Unity Post Processing Stack Library | Unity引擎的高品质后处理库
Language: C# - Size: 177 MB - Last synced at: 10 days ago - Pushed at: almost 2 years ago - Stars: 3,349 - Forks: 687

Th-nguyen-Dev/Th-nguyen-Dev.github.io
My Portfolio Website with 3D intergration
Language: JavaScript - Size: 4.22 GB - Last synced at: 11 days ago - Pushed at: 11 days ago - Stars: 3 - Forks: 0

lume/lume
GPU-powered 3D HTML. ✨🧊 <lume-box size="1 2 3">
Language: TypeScript - Size: 125 MB - Last synced at: 10 days ago - Pushed at: 13 days ago - Stars: 1,426 - Forks: 62

InboraStudio/3D-Doom-in-Terminal-Game-
A Python Game in Terminal with All Deep Research log's and formulas
Language: Python - Size: 7.81 KB - Last synced at: 12 days ago - Pushed at: 12 days ago - Stars: 0 - Forks: 0

virtuoso/clap
3D game engine in plain C
Language: C - Size: 2.75 MB - Last synced at: 11 days ago - Pushed at: 11 days ago - Stars: 8 - Forks: 2

akb825/DeepSea
Game engine currently under development.
Language: C - Size: 19.6 MB - Last synced at: 12 days ago - Pushed at: 12 days ago - Stars: 12 - Forks: 4

akb825/ModularShaderLanguage
Shader language based off GLSL that allows compiling multiple shaders into modules.
Language: C++ - Size: 882 KB - Last synced at: 12 days ago - Pushed at: 12 days ago - Stars: 9 - Forks: 0

jkriege2/JKQtPlotter
an extensive Qt5 & Qt6 Plotter framework (including a feature-richt plotter widget, a speed-optimized, but limited variant and a LaTeX equation renderer!), written fully in C/C++ and without external dependencies
Language: C++ - Size: 1.24 GB - Last synced at: 11 days ago - Pushed at: 5 months ago - Stars: 977 - Forks: 200

AlexSabourinDev/software-development-resources
Collection of links to great software development resources!
Size: 1.62 MB - Last synced at: 13 days ago - Pushed at: 13 days ago - Stars: 35 - Forks: 6

gokselgoktas/gpu-driven-deferred-rendering
A simple example showcasing GPU-driven deferred rendering in Unity
Language: C# - Size: 46.9 KB - Last synced at: 12 days ago - Pushed at: 28 days ago - Stars: 1 - Forks: 1

DiligentGraphics/DiligentEngine
A modern cross-platform low-level graphics library and rendering framework
Language: Batchfile - Size: 9.63 MB - Last synced at: 14 days ago - Pushed at: 14 days ago - Stars: 3,874 - Forks: 352

marianpekar/software-renderer-odin
3D software renderer written in Odin.
Language: Odin - Size: 729 KB - Last synced at: 14 days ago - Pushed at: 14 days ago - Stars: 5 - Forks: 1

jdahlstrom/retrofire
Graphics from the golden age
Language: Rust - Size: 1.66 MB - Last synced at: 11 days ago - Pushed at: 11 days ago - Stars: 16 - Forks: 0

jonasgeiler/lua-fenster
📚 The most minimal cross-platform GUI library - now in Lua!
Language: C - Size: 496 KB - Last synced at: 1 day ago - Pushed at: 1 day ago - Stars: 41 - Forks: 3

Zermil/gfx-template
Template code for working with d3d11 and for general purpose programming
Language: C - Size: 3.44 MB - Last synced at: 14 days ago - Pushed at: 14 days ago - Stars: 1 - Forks: 0

Pikachuxxxx/UE5HelloTriangle
How to render a Hello Triangle in UE5 using it's RHI and SceneViewExtensionBase class
Language: C++ - Size: 64.5 KB - Last synced at: 2 days ago - Pushed at: 7 months ago - Stars: 9 - Forks: 1

KaytchJam/Metaballs
Language: C - Size: 1.81 MB - Last synced at: 15 days ago - Pushed at: 15 days ago - Stars: 0 - Forks: 0

munucrafts/Shade-X
Shade-X is an OpenGL-based Graphics Application that allows you to render GLSL shaders as your desktop wallpaper.
Language: C++ - Size: 3.46 MB - Last synced at: 15 days ago - Pushed at: 15 days ago - Stars: 0 - Forks: 0

frostbone25/Unity-Baked-Volumetrics
A work in progress graphics solution for completely baked volumetric lighting, meant to be very lightweight and inexpensive.
Language: C# - Size: 215 MB - Last synced at: 15 days ago - Pushed at: 7 months ago - Stars: 238 - Forks: 18

inexorgame/vulkan-renderer
A new 3D game engine for Linux and Windows using C++20 and Vulkan API in early development
Language: C++ - Size: 87.6 MB - Last synced at: 16 days ago - Pushed at: about 1 month ago - Stars: 955 - Forks: 41

misyltoad/vkroots
A stupid simple method of making Vulkan layers, at home!
Language: C++ - Size: 286 KB - Last synced at: 13 days ago - Pushed at: 6 months ago - Stars: 89 - Forks: 10

miloyip/light2d
Light rendering in 2D
Language: C - Size: 10.5 MB - Last synced at: 15 days ago - Pushed at: over 3 years ago - Stars: 868 - Forks: 125

PaoloMazzon/Vulkan2D
2D renderer written in C utilizing Vulkan
Language: C - Size: 115 MB - Last synced at: 16 days ago - Pushed at: 17 days ago - Stars: 218 - Forks: 17

jeffasante/metal-raymarch-rs
A basic 3D raymarcher built with Rust and Apple's Metal API. A learning project exploring SDF rendering.
Language: Rust - Size: 1020 KB - Last synced at: 17 days ago - Pushed at: 17 days ago - Stars: 0 - Forks: 0

chunkyguy/chunkyguy.github.io
whackylabs.com
Language: SCSS - Size: 37.9 MB - Last synced at: 17 days ago - Pushed at: 17 days ago - Stars: 0 - Forks: 0

jesusdoesnotloveyou/RastertekTutorials
Language: C++ - Size: 3.37 MB - Last synced at: 17 days ago - Pushed at: 17 days ago - Stars: 0 - Forks: 0

ssloy/tinykaboom
A brief computer graphics / rendering course
Language: C++ - Size: 10.6 MB - Last synced at: 17 days ago - Pushed at: over 2 years ago - Stars: 2,380 - Forks: 107

munucrafts/Rayzer
Rayzer is a simple CPU-based ray tracer designed to explore real-time rendering fundamentals like ray tracing, path tracing, materials, lighting, etc.
Language: C++ - Size: 3.3 MB - Last synced at: 17 days ago - Pushed at: 17 days ago - Stars: 0 - Forks: 0

AsPJT/DungeonTemplateLibrary
🌏: Dungeon free resources (terrain & roguelike generation)
Language: C++ - Size: 122 MB - Last synced at: 16 days ago - Pushed at: 2 months ago - Stars: 1,335 - Forks: 84

dashandslash/blackboard_app
Easily build your application using Imgui multi-viewport, SDL3 and BGFX
Language: C - Size: 3.01 MB - Last synced at: about 5 hours ago - Pushed at: over 1 year ago - Stars: 8 - Forks: 0

frostbone25/Unity-Cubemap-Rendering
Various Static/Realtime Cubemap Rendering Implementations in Unity.
Language: C# - Size: 155 MB - Last synced at: 6 days ago - Pushed at: 2 months ago - Stars: 13 - Forks: 0

Angelo1211/HybridRenderingEngine
Clustered Forward/Deferred renderer with Physically Based Shading, Image Based Lighting and a whole lot of OpenGL.
Language: C++ - Size: 420 MB - Last synced at: 16 days ago - Pushed at: about 3 years ago - Stars: 1,440 - Forks: 128

kosua20/herebedragons
A basic 3D scene implemented with various engines, frameworks or APIs.
Language: C - Size: 159 MB - Last synced at: 17 days ago - Pushed at: about 1 year ago - Stars: 1,741 - Forks: 81

zauonlok/renderer
A shader-based software renderer written from scratch in C89
Language: C - Size: 128 MB - Last synced at: 17 days ago - Pushed at: over 4 years ago - Stars: 2,596 - Forks: 284

StartAutomating/PSSVG
Script SVGs with PowerShell
Language: PowerShell - Size: 48.1 MB - Last synced at: 10 days ago - Pushed at: 10 months ago - Stars: 36 - Forks: 2

kosua20/Rendu
A simple realtime graphics playground for experimentations.
Language: C++ - Size: 40.4 MB - Last synced at: 15 days ago - Pushed at: 9 months ago - Stars: 560 - Forks: 34

lettier/3d-game-shaders-for-beginners
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
Language: C++ - Size: 33.2 MB - Last synced at: 19 days ago - Pushed at: almost 2 years ago - Stars: 18,726 - Forks: 1,432

nekoffski/starlight
Another game engine.
Language: C++ - Size: 259 MB - Last synced at: 19 days ago - Pushed at: 19 days ago - Stars: 9 - Forks: 2

endbasic/endbasic
BASIC environment with a REPL, a web interface, a graphical console, and RPi support written in Rust
Language: Rust - Size: 5.58 MB - Last synced at: 16 days ago - Pushed at: 24 days ago - Stars: 341 - Forks: 17

SahneDunya/C-CUBE-Standard-Libray
C-CUBE is a programming language based on C/C++ developed by Sahne Dünya and designed for game development!
Size: 42 KB - Last synced at: 19 days ago - Pushed at: 19 days ago - Stars: 1 - Forks: 0

Mehdibenhadjkhelifa/RayTracing
Developing a Raytracer to further depthen my C++ skills
Language: C++ - Size: 63.5 KB - Last synced at: 19 days ago - Pushed at: 19 days ago - Stars: 1 - Forks: 0

jdeokkim/mvp-demo
A raylib demo to visualize the Model, View, and Projection (MVP) matrices.
Language: C - Size: 4.76 MB - Last synced at: 19 days ago - Pushed at: 19 days ago - Stars: 17 - Forks: 0

CubeBerry/CubeEngine
OpenGL & Vulkan Rendering Engine Written In C++
Language: C++ - Size: 200 MB - Last synced at: 3 days ago - Pushed at: 3 days ago - Stars: 6 - Forks: 1

kekcleader/FreeOberon
Cross-platform IDE for development in Oberon programming language made in the classical FreePascal-like pseudo-graphic style.
Language: C - Size: 47.9 MB - Last synced at: 20 days ago - Pushed at: 20 days ago - Stars: 148 - Forks: 17
