Ecosyste.ms: Repos
An open API service providing repository metadata for many open source software ecosystems.
GitHub topics: hlsl-shader
kleineluka/junelite
Make Unity prettier ✨ A free, open-source, and redistributable post-processing stack for Unity and VRChat. 🌈
Language: C# - Size: 2.97 MB - Last synced: 1 day ago - Pushed: 1 day ago - Stars: 15 - Forks: 1
rocksdanister/weather
Windows native weather app powered by DirectX12 animations
Language: C# - Size: 61.6 MB - Last synced: about 13 hours ago - Pushed: 10 days ago - Stars: 362 - Forks: 16
Sergio0694/ComputeSharp
A .NET library to run C# code in parallel on the GPU through DX12, D2D1, and dynamically generated HLSL compute and pixel shaders, with the goal of making GPU computing easy to use for all .NET developers! 🚀
Language: C# - Size: 136 MB - Last synced: 9 days ago - Pushed: 9 days ago - Stars: 2,583 - Forks: 118
sefinek24/Stella-Mod-Resources
Resources for Genshin Stella Mod. Presets, shaders and more!
Language: HLSL - Size: 338 MB - Last synced: 16 days ago - Pushed: 16 days ago - Stars: 4 - Forks: 4
sefinek24/Genshin-Impact-ReShade
The best and safe mod for Genshin Impact with 3DMigoto, ReShade, custom graphics presets, FPS unlock, own launcher and more! 😻✨
Language: C# - Size: 941 MB - Last synced: 26 days ago - Pushed: 27 days ago - Stars: 205 - Forks: 6
patriciogonzalezvivo/lygia
LYGIA, it's a granular and multi-language (GLSL, HLSL, WGSL, MSL and CUDA) shader library designed for performance and flexibility
Language: GLSL - Size: 9.15 MB - Last synced: 22 days ago - Pushed: about 1 month ago - Stars: 2,250 - Forks: 147
jparisio/Game-Demo-project-S-
A short Game demo testing my skills and abilities in game development, as well as attempting to recreate unique features in some of my favourite games
Language: Game Maker Language - Size: 1.34 MB - Last synced: 25 days ago - Pushed: 26 days ago - Stars: 0 - Forks: 0
Hammster/windows-terminal-shaders
A small collection of terminal shaders
Language: HLSL - Size: 17.7 MB - Last synced: about 1 month ago - Pushed: over 1 year ago - Stars: 494 - Forks: 34
csdjk/LearnUnityShader
记录学习Unity Shader过程中实现过的一些Demo。
Language: ShaderLab - Size: 1.62 GB - Last synced: about 1 month ago - Pushed: about 1 month ago - Stars: 1,211 - Forks: 220
medranSolus/ZenithEngine
3D graphics rendering engine
Language: C++ - Size: 418 MB - Last synced: about 1 month ago - Pushed: about 1 month ago - Stars: 11 - Forks: 2
dfranx/SHADERed
Lightweight, cross-platform & full-featured shader IDE
Language: C++ - Size: 242 MB - Last synced: about 1 month ago - Pushed: 8 months ago - Stars: 4,175 - Forks: 264
patriciogonzalezvivo/lygia_examples
Language: GLSL - Size: 124 MB - Last synced: about 1 month ago - Pushed: 3 months ago - Stars: 92 - Forks: 6
goki/gosl
Go as a shader language: converts Go code to SPIR-V via HLSL
Language: Go - Size: 373 KB - Last synced: about 2 months ago - Pushed: 5 months ago - Stars: 3 - Forks: 1
patriciogonzalezvivo/ada
A general porpose OpenGL app library
Language: C++ - Size: 4.14 MB - Last synced: about 1 month ago - Pushed: almost 2 years ago - Stars: 122 - Forks: 12
hadoumune/UnityViceShader
VJ Shader for Unity
Language: HLSL - Size: 849 KB - Last synced: 2 months ago - Pushed: about 4 years ago - Stars: 2 - Forks: 0
ryandash/Anime4k-obs-upscaling-shaders
Anime4k v0.9 effect shader implementation for obs to improve the quality of the preview and stream
Language: HLSL - Size: 208 KB - Last synced: 2 months ago - Pushed: 2 months ago - Stars: 2 - Forks: 0
RdenBlaauwen/RCAS-for-ReShade
An implementation of AMD FidelityFX RCAS for the ReShade post-processing injector.
Language: HLSL - Size: 7.81 KB - Last synced: 4 months ago - Pushed: 4 months ago - Stars: 0 - Forks: 0
Nukem9/sf-shader-injector
Starfield shader injector.
Language: C++ - Size: 96.7 KB - Last synced: about 1 month ago - Pushed: about 2 months ago - Stars: 7 - Forks: 3
Pipe-Runner-Lab/unity-shader-experiments
Language: ShaderLab - Size: 503 MB - Last synced: 4 months ago - Pushed: 4 months ago - Stars: 0 - Forks: 0
NaOrganization/NaShaderCompiler
快速便捷的Shader编译与预览工具 | Fast and easy Shader compilation and preview tool
Language: C++ - Size: 822 KB - Last synced: 6 months ago - Pushed: 6 months ago - Stars: 1 - Forks: 0
Sinozer/Unity---Shaders
Implementing different home-made shaders in a Unity Project
Language: ShaderLab - Size: 336 MB - Last synced: 6 months ago - Pushed: 6 months ago - Stars: 3 - Forks: 0
avvie/HealthBarShader
An animated interactive material for a healthbar
Language: ShaderLab - Size: 1.33 MB - Last synced: 8 months ago - Pushed: over 3 years ago - Stars: 1 - Forks: 0
Alex0vSky/HelloWinHlsl
Hlsl-shader C++ library for internal use in any version of DirectX
Language: C++ - Size: 17 MB - Last synced: about 1 month ago - Pushed: 8 months ago - Stars: 0 - Forks: 0
xavion-lux/HRDisplay
A shader to display the heart rate, built for Unity’s Built-in Render Pipeline
Language: ShaderLab - Size: 167 KB - Last synced: 8 months ago - Pushed: 8 months ago - Stars: 4 - Forks: 0
VladSerhiienko/PrecompiledShaderPipeline
Offline shader compiler with SPIR-V reflection support.
Language: C++ - Size: 11.4 MB - Last synced: 9 months ago - Pushed: almost 3 years ago - Stars: 0 - Forks: 0
SebastienVermeulen/TextureSpaceTranslucency
Texture Space Translucency in Commercial Engines. DAE Gradwork 2020-2021 supervised by Matthieu Dellaere
Language: ShaderLab - Size: 18.4 MB - Last synced: 10 months ago - Pushed: almost 3 years ago - Stars: 1 - Forks: 0
locojoetive/Sound-Field-Visualisation
An AR sound field visualization application for Hololens.
Language: C# - Size: 170 MB - Last synced: 10 months ago - Pushed: 10 months ago - Stars: 1 - Forks: 1
DarknessFX/ShaderPiPFX
HLSL live player. Compile and play your HLSL shader automatically.
Language: C++ - Size: 9.68 MB - Last synced: 10 months ago - Pushed: about 3 years ago - Stars: 9 - Forks: 1
jklintan/Procedural-Water
Procedural ocean shader for Unity, including large wave displacement from wind direction, small ripple displacement from normaldistortion using noise, fresnel effect, depth rendering for foamlines and using scene height for large wave foam. Project in the course 'TNM084, Procedural Methods for Images' at Linköping University 2019.
Language: HLSL - Size: 17.7 MB - Last synced: 3 months ago - Pushed: over 4 years ago - Stars: 15 - Forks: 0
NicktasticDEV/FNaF-Panorama-Shader-for-Unity
From the hit game "Five Nights at Freddy's"
Language: ShaderLab - Size: 605 KB - Last synced: 12 months ago - Pushed: 12 months ago - Stars: 0 - Forks: 0
Strung000/DeTintX
Custom ReShade shader for removing tint while preserving brightness and improving shadows for more naturalistic color.
Language: HLSL - Size: 49.8 KB - Last synced: 3 months ago - Pushed: 3 months ago - Stars: 1 - Forks: 0
RafaelColpani/Unity-ShaderURP
Language: ShaderLab - Size: 30 MB - Last synced: about 1 year ago - Pushed: about 1 year ago - Stars: 0 - Forks: 0
202219807/Direct3D11
Get Started with DirectX11
Language: C++ - Size: 16.6 MB - Last synced: 12 months ago - Pushed: over 1 year ago - Stars: 0 - Forks: 0
thedemons/Shader-Tutorial-For-Direct3D9
A brief tutorial on how to implement shaders in Direct3D9
Size: 21.6 MB - Last synced: about 1 year ago - Pushed: over 1 year ago - Stars: 4 - Forks: 0
hopeliz/100DaysUniversalRP
Unity files for the 100 Days of Shaders and Textures using the Universal Render Pipeline
Language: C# - Size: 106 MB - Last synced: about 1 year ago - Pushed: over 2 years ago - Stars: 4 - Forks: 0
ccelik97/Kangslap
A pixel shader for Windows Terminal.
Language: HLSL - Size: 1.96 MB - Last synced: about 1 year ago - Pushed: over 1 year ago - Stars: 1 - Forks: 0
FrancescoBonizzi/MonoGame-PixelShader-Samples
Some examples with MonoGame and HLSL pixel shaders
Language: C# - Size: 604 KB - Last synced: about 1 year ago - Pushed: about 4 years ago - Stars: 5 - Forks: 0
MinaPecheux/ShaderJourney
The code for my series of articles on how to create various VFX or rendering styles in Unity by writing up your own shaders!
Language: ShaderLab - Size: 287 KB - Last synced: about 1 year ago - Pushed: over 2 years ago - Stars: 10 - Forks: 0
hannes-harnisch/Cultivator
Simulating cellular automata on the GPU with Vulkan, written from scratch.
Language: C++ - Size: 873 KB - Last synced: about 1 year ago - Pushed: over 1 year ago - Stars: 2 - Forks: 0
DeadMadman/BasicShadersUnity
Just a bunch of shaders
Language: ShaderLab - Size: 212 MB - Last synced: about 1 year ago - Pushed: over 2 years ago - Stars: 5 - Forks: 1
choi303/Citrus
High performance, Direct3D 11 based 3D renderer.
Language: C++ - Size: 272 MB - Last synced: about 1 year ago - Pushed: over 2 years ago - Stars: 16 - Forks: 3
choi303/FXAA
FXAA technique based on Nvidia's FXAA whitepaper. Using Direct3D 11, HLSL.
Language: C++ - Size: 9.21 MB - Last synced: about 1 year ago - Pushed: over 2 years ago - Stars: 2 - Forks: 0
marcozakaria/SnowTracks-Shader
Snow Track Shader
Language: C# - Size: 2.98 MB - Last synced: about 1 year ago - Pushed: about 3 years ago - Stars: 17 - Forks: 6
Zoro-6191/cod4-advanced-scripts
GSC Scripts and source codes
Language: GSC - Size: 2.97 MB - Last synced: about 1 year ago - Pushed: about 2 years ago - Stars: 9 - Forks: 6
AderitoSilva/ReshadeShaders
Simple shaders for Reshade
Language: HLSL - Size: 9.77 KB - Last synced: about 1 year ago - Pushed: over 4 years ago - Stars: 1 - Forks: 0
Deathmajorasmask/Black-Comet
Black Comet is a videogame /graphic motor development in DirectX 11 (June2010) c++ for win32 in Visual Studio 2015
Language: C++ - Size: 76.2 MB - Last synced: 12 months ago - Pushed: over 2 years ago - Stars: 0 - Forks: 0
hopeliz/100DaysHighDefinitionRP
Unity files using the High Definition Render Pipeline for the 100 Days of Shaders and Textures project
Language: Mathematica - Size: 21.2 MB - Last synced: about 1 year ago - Pushed: over 2 years ago - Stars: 1 - Forks: 0
hopeliz/100DaysUnityFiles
Unity Files for the 100 Days of Shaders and Textures project
Language: C# - Size: 650 MB - Last synced: about 1 year ago - Pushed: over 2 years ago - Stars: 1 - Forks: 0
elton999/curso_sobre_shaders
Language: ShaderLab - Size: 1.15 MB - Last synced: about 1 year ago - Pushed: over 2 years ago - Stars: 0 - Forks: 0