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GitHub topics: depth-of-field

konstatoivanen/PKRenderer

A Physically Based Vulkan Renderer.

Language: C++ - Size: 150 MB - Last synced at: 9 days ago - Pushed at: 9 days ago - Stars: 30 - Forks: 4

Tej-Singh-Rana/Golang

Go Programming Language | Golang Examples | Example Codes | Concepts | Online Resources

Language: Go - Size: 571 KB - Last synced at: 10 days ago - Pushed at: about 2 months ago - Stars: 3 - Forks: 2

mateeeeeee/Adria-DX11

DirectX 11 graphics engine

Language: C++ - Size: 457 MB - Last synced at: 5 months ago - Pushed at: 5 months ago - Stars: 133 - Forks: 11

ichlubna/DoFFromDepthMap

A tool for post-processing depth-of-field effect using an input image and corresponding depth map.

Language: C++ - Size: 148 KB - Last synced at: 24 days ago - Pushed at: 6 months ago - Stars: 0 - Forks: 0

THaenlein/cpu-path-tracer

A CPU-based path tracer built in C++. Capable of rendering photorealistic scenes with depth of field and global illumination.

Language: C++ - Size: 354 MB - Last synced at: 7 months ago - Pushed at: 7 months ago - Stars: 0 - Forks: 0

ZainNasrullah/cyclegan-research-simulating-depth-of-field

investigating generative approaches to simulating depth of field in images

Language: Python - Size: 292 MB - Last synced at: 9 days ago - Pushed at: about 4 years ago - Stars: 5 - Forks: 1

BarkingMouseStudio/depth-of-field

A mobile implementation of depth of field.

Language: ShaderLab - Size: 140 MB - Last synced at: about 1 year ago - Pushed at: about 6 years ago - Stars: 7 - Forks: 3

Abdullah-Abuolaim/defocus-deblurring-dual-pixel

Reference github repository for the paper "Defocus Deblurring Using Dual-Pixel Data". We introduce a deep neural network (DNN) architecture that uses the dual-pixel (DP) sub-aperture views to reduce defocus blur.

Language: Python - Size: 92.1 MB - Last synced at: over 1 year ago - Pushed at: about 3 years ago - Stars: 147 - Forks: 19

p2or/blender-dof-utils

depth of field utilities

Language: Python - Size: 126 KB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 25 - Forks: 4

MJ2695/DeepDOF

Deep learning extended depth-of-field microscope for fast and slide-free histology

Language: Python - Size: 105 KB - Last synced at: almost 2 years ago - Pushed at: over 3 years ago - Stars: 3 - Forks: 0

Kamirus/ray-tracer

Rendering 3D scenes with geometric figures, mirrors, realistic shadows, depth of field and global illumination.

Language: OCaml - Size: 41.8 MB - Last synced at: 13 days ago - Pushed at: about 4 years ago - Stars: 4 - Forks: 0

saikatdutta/Stacked_DMSHN_bokeh

Official Repository for our CVPRW (MAI'21) paper.

Language: Python - Size: 150 MB - Last synced at: almost 2 years ago - Pushed at: over 3 years ago - Stars: 16 - Forks: 6

konstatoivanen/GLSLTestbed

A Windows only OpenGL 4.6 renderer for testing different rendering techniques & solutions.

Language: C++ - Size: 200 MB - Last synced at: almost 2 years ago - Pushed at: about 3 years ago - Stars: 8 - Forks: 2

nitvic793/dx12-engine-elixir

DirectX 12 Rendering Engine

Language: C++ - Size: 315 MB - Last synced at: almost 2 years ago - Pushed at: about 2 years ago - Stars: 27 - Forks: 11

Abdullah-Abuolaim/multi-task-defocus-deblurring-dual-pixel-nimat

Reference github repository for the paper "Improving Single-Image Defocus Deblurring: How Dual-Pixel Images Help Through Multi-Task Learning". We propose a single-image deblurring network that incorporates the two sub-aperture views into a multitask framework. Specifically, we show that jointly learning to predict the two DP views from a single blurry input image improves the network’s ability to learn to deblur the image. Our experiments show this multi-task strategy achieves +1dB PSNR improvement over state-of-the-art defocus deblurring methods. In addition, our multi-task framework allows accurate DP-view synthesis (e.g., ~ 39dB PSNR) from the single input image. These high-quality DP views can be used for other DP-based applications, such as reflection removal. As part of this effort, we have captured a new dataset of 7,059 high-quality images to support our training for the DP-view synthesis task.

Language: Python - Size: 139 MB - Last synced at: about 2 years ago - Pushed at: about 3 years ago - Stars: 35 - Forks: 2

lpiekarski/path-tracer-in-plain-javascript

Path tracer written in JS

Language: JavaScript - Size: 61.5 MB - Last synced at: almost 2 years ago - Pushed at: almost 4 years ago - Stars: 3 - Forks: 0

yashsriram/yart

Yet another ray tracer based on Blinn-Phong reflection model.

Language: C++ - Size: 6.11 MB - Last synced at: about 2 years ago - Pushed at: over 2 years ago - Stars: 0 - Forks: 0

SaferGo/SimpleRayTracer

Simple Ray Tracer made with C++ 17 and GLM

Language: C++ - Size: 7.14 MB - Last synced at: about 1 year ago - Pushed at: over 2 years ago - Stars: 0 - Forks: 0

neon8100/screenshotter

Package for taking gameplay screenshots in the Unity Editor across all three pipeline types

Language: C# - Size: 43 KB - Last synced at: about 2 years ago - Pushed at: over 3 years ago - Stars: 55 - Forks: 3

jpbarraca/dual-camera-edof

Extract the EDOF from photos obtained from Dual Camera smartphones

Language: Python - Size: 14.6 KB - Last synced at: about 2 years ago - Pushed at: almost 7 years ago - Stars: 29 - Forks: 11

Abdullah-Abuolaim/recurrent-defocus-deblurring-synth-dual-pixel

Reference github repository for the paper "Learning to Reduce Defocus Blur by Realistically Modeling Dual-Pixel Data". We propose a procedure to generate realistic DP data synthetically. Our synthesis approach mimics the optical image formation found on DP sensors and can be applied to virtual scenes rendered with standard computer software. Leveraging these realistic synthetic DP images, we introduce a new recurrent convolutional network (RCN) architecture that can improve defocus deblurring results and is suitable for use with single-frame and multi-frame data captured by DP sensors.

Language: Python - Size: 90.1 MB - Last synced at: about 2 years ago - Pushed at: about 3 years ago - Stars: 43 - Forks: 9

themathgeek13/plenpy

Implementation of a CVPR2020 paper using Plenpy for the 15-663 Computational Photography course at Carnegie Mellon University

Language: Python - Size: 15.9 MB - Last synced at: about 2 years ago - Pushed at: over 4 years ago - Stars: 2 - Forks: 0

truhlikfredy/raytracer

C++ multi-threaded raytracer experiment with anti aliasing, motion blur, depth of field and other features

Language: C++ - Size: 2.87 MB - Last synced at: about 2 years ago - Pushed at: over 5 years ago - Stars: 0 - Forks: 0

rodellison/LWRP-Shadergraph-DOF

Personal test project to experiment with Unity 2019.4.11f URP (Universal Rendering Pipeline), Shadergraph, scripted Depth of focus, and plane generation.

Language: C# - Size: 51 MB - Last synced at: about 2 years ago - Pushed at: over 4 years ago - Stars: 4 - Forks: 0

AbelChT/RealisticCameraOpenGL

OpenGL renderer using a realistic camera model

Language: C++ - Size: 1.48 MB - Last synced at: about 2 years ago - Pushed at: about 4 years ago - Stars: 0 - Forks: 0

mgoltzsche/webgl-depth-of-field

An experimental scene graph and depth of field post processor using WebGL.

Language: JavaScript - Size: 5.99 MB - Last synced at: 2 months ago - Pushed at: almost 6 years ago - Stars: 0 - Forks: 0

tomboyanushka/Engine-Aether

Rendering Engine in DirectX 11

Language: C++ - Size: 491 MB - Last synced at: about 2 years ago - Pushed at: about 6 years ago - Stars: 0 - Forks: 1