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GitHub topics: gpu-instancing

konstatoivanen/PKRenderer

A Physically Based Vulkan Renderer.

Language: C++ - Size: 150 MB - Last synced at: 1 day ago - Pushed at: 1 day ago - Stars: 31 - Forks: 4

maxartz15/VertexAnimation

Vertex animation baking tool, shaders and animation system for Unity DOTS/ECS.

Language: C# - Size: 90.9 MB - Last synced at: 3 days ago - Pushed at: over 2 years ago - Stars: 462 - Forks: 87

codewriter-packages/Mesh-Animation

Fast GPU vertex shader based animation library for Unity (VAT, Vertex Animation Texture, Morphing Animation)

Language: C# - Size: 35.2 KB - Last synced at: 14 days ago - Pushed at: over 2 years ago - Stars: 513 - Forks: 48

chenjd/Render-Crowd-Of-Animated-Characters

Animation Baker and Instancing for Animated Characters: Using GPU to implement large-amount animation characters rendering. The animation map for vertex shader to modify the vertex position of the mesh at runtime. Using GPU instancing to reduce draw calls.

Language: C# - Size: 9.8 MB - Last synced at: 30 days ago - Pushed at: 5 months ago - Stars: 1,671 - Forks: 297

supremepanda/GPUInstanceManager

Easy to use GPU instance manager for Unity.

Language: C# - Size: 68.4 KB - Last synced at: 15 days ago - Pushed at: about 1 year ago - Stars: 49 - Forks: 5

ajithvcoder/TSAI-EMLO-4.0

Contains solutoins for assignments and learning notes from Extensive Machine Learning Operations course of The School of AI

Language: Python - Size: 9.98 MB - Last synced at: about 1 month ago - Pushed at: 5 months ago - Stars: 1 - Forks: 1

Minghou-Lei/GPU-Skinning-Demo

GPU Skinning 与 GPU Instancing 的技术演示,unity版本为2019.4.21f1c1

Language: C# - Size: 380 MB - Last synced at: 11 months ago - Pushed at: about 4 years ago - Stars: 100 - Forks: 18

mkrebser/GPUInstance

Instancing & Animation library for Unity3D

Language: C# - Size: 95.6 MB - Last synced at: 11 months ago - Pushed at: about 1 year ago - Stars: 190 - Forks: 35

felixriehm/VDVolume

A voxel-based volume renderer for virtual dissection written in Unity. You can import CT scans and display and modify millions of voxels in real time. The application makes use of parallel computing on CPU and GPU.

Language: C# - Size: 67.4 MB - Last synced at: over 1 year ago - Pushed at: about 3 years ago - Stars: 2 - Forks: 1

dreamoment/gobble

threejs batching tool

Language: TypeScript - Size: 50.8 KB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 1 - Forks: 0

Amos20XX/Unity-GPU-Model-Instantiation

Unity GPU Model Instantiation

Language: C# - Size: 24.4 KB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 0 - Forks: 0

PodeCaradox/MonoGame-HardwareInstancing

MonoGame-HardwareInstancing Isometric Tiles

Language: C# - Size: 73 MB - Last synced at: almost 2 years ago - Pushed at: almost 2 years ago - Stars: 18 - Forks: 2

aceyan/UE4_GPGPU_flocking

Doing flocking/Boids in UE4 using GPGPU

Language: C++ - Size: 619 MB - Last synced at: almost 2 years ago - Pushed at: about 3 years ago - Stars: 54 - Forks: 14

konstatoivanen/GLSLTestbed

A Windows only OpenGL 4.6 renderer for testing different rendering techniques & solutions.

Language: C++ - Size: 200 MB - Last synced at: almost 2 years ago - Pushed at: over 3 years ago - Stars: 8 - Forks: 2

GeorgeAdamon/JobSystem_IndirectInstancing_Testbed

Testbed project exploring the performance of Unity's Job System/Burst compiler combined with GPU mesh instancing.

Language: C# - Size: 62 MB - Last synced at: about 2 years ago - Pushed at: almost 3 years ago - Stars: 23 - Forks: 6

CristianQiu/Unity-Raymarched-Clouds-Simple-Wave

Unity project showcasing clouds volume rendering with raymarching, and a simple coloured wave.

Language: ShaderLab - Size: 58.8 MB - Last synced at: about 2 years ago - Pushed at: about 4 years ago - Stars: 18 - Forks: 2

zcyemi/UnityGPUParticles

simple gpu instancing particles with collision calculation

Language: C# - Size: 960 KB - Last synced at: about 2 years ago - Pushed at: over 7 years ago - Stars: 9 - Forks: 3