GitHub / Minghou-Lei / Combine-Deferred-SSAO-and-Point-Light-Shadow
A combination of Realtime-point-light-shadows-in-unity-URP and Deferred-Rendering-SSAO-in-unity-URP
JSON API: http://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Minghou-Lei%2FCombine-Deferred-SSAO-and-Point-Light-Shadow
PURL: pkg:github/Minghou-Lei/Combine-Deferred-SSAO-and-Point-Light-Shadow
Stars: 3
Forks: 2
Open issues: 0
License: None
Language: C#
Size: 38.4 MB
Dependencies parsed at: Pending
Created at: over 4 years ago
Updated at: almost 3 years ago
Pushed at: over 4 years ago
Last synced at: over 2 years ago
Topics: deferred-rendering, shadows, ssao, unity