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GitHub / samuelschnurr / luminance-detection
Unity3D example for measuring luminance on objects. In this prototype enemies stop following a player if they receive to much light.
JSON API: https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/samuelschnurr%2Fluminance-detection
Stars: 6
Forks: 1
Open Issues: 0
License: mit
Language: C#
Repo Size: 3.72 MB
Dependencies: pending
Created: almost 4 years ago
Updated: 9 days ago
Last pushed: 9 days ago
Last synced: 9 days ago
Topics: computervision, flashlight, game, gamedev, jetpack, navmesh, netframework, unity, unity3d