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GitHub / zlatnaspirala / matrix-engine

webGL2 implementation (opengles2/3). ClassObject scene draw orientend framework based on crazzy fast glmatrix engine. ECMA 6 JS Project in base. Obj loader, raycast, BVH animation etc.

JSON API: https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/zlatnaspirala%2Fmatrix-engine

Stars: 9
Forks: 1
Open Issues: 4

License: mit
Language: JavaScript
Repo Size: 358 MB
Dependencies: 412

Created: over 4 years ago
Updated: 7 months ago
Last pushed: 2 months ago
Last synced: 13 days ago

Commit Stats

Commits: 279
Authors: 2
Mean commits per author: 139.5
Development Distribution Score: 0.014
More commit stats: https://commits.ecosyste.ms/hosts/GitHub/repositories/zlatnaspirala/matrix-engine

Topics: bvh-animation, bvh-loader, camera-texture, cube, custom-texture, glmatrix2, npm-package, opengles, physics, physics-engine, pushmatrix, raycast, raycaster, raycasting, scene-drawing, texture, vanilla-js, vanillajs, video-texture, webgl2

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