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GitHub / zlatnaspirala / matrix-engine
webGL2 implementation (opengles2/3). ClassObject scene draw orientend framework based on crazzy fast glmatrix engine. ECMA 6 JS Project in base. Obj loader, raycast, BVH animation etc.
JSON API: https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/zlatnaspirala%2Fmatrix-engine
Stars: 9
Forks: 1
Open Issues: 4
License: mit
Language: JavaScript
Repo Size: 358 MB
Dependencies:
412
Created: over 4 years ago
Updated: 7 months ago
Last pushed: 2 months ago
Last synced: 13 days ago
Commit Stats
Commits: 279
Authors: 2
Mean commits per author: 139.5
Development Distribution Score: 0.014
More commit stats: https://commits.ecosyste.ms/hosts/GitHub/repositories/zlatnaspirala/matrix-engine
Topics: bvh-animation, bvh-loader, camera-texture, cube, custom-texture, glmatrix2, npm-package, opengles, physics, physics-engine, pushmatrix, raycast, raycaster, raycasting, scene-drawing, texture, vanilla-js, vanillajs, video-texture, webgl2
Files
Dependencies
- fs 0.0.1-security
- node-static ^0.7.11
- path ^0.12.7
- rtcmulticonnection-server ^1.3.3
- socket.io ^4.5.2
- url ^0.11.0
- actions/checkout v3 composite
- github/codeql-action/analyze v2 composite
- github/codeql-action/autobuild v2 composite
- github/codeql-action/init v2 composite
- browserify ^17.0.0 development
- esmify ^2.1.1 development
- watchify ^4.0.0 development
- browser-resolve ^2.0.0
- bvh-loader 0.0.9
- cannon ^0.6.2
- cannon-es ^0.20.0
- socket.io-client ^4.5.1
- visual-js ^3.0.26
- visual-js-server 3.0.13
- CefSharp.Common 117.2.20
- CefSharp.WinForms 107.1.90
- cef.redist.x64 107.1.9
- cef.redist.x86 107.1.9
- androidx.appcompat:appcompat 1.6.1 implementation
- androidx.constraintlayout:constraintlayout 2.1.4 implementation
- androidx.navigation:navigation-fragment 2.6.0 implementation
- androidx.navigation:navigation-ui 2.6.0 implementation
- com.google.android.material:material 1.11.0 implementation
- junit:junit 4.13.2 testImplementation