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GitHub topics: asset-loader

kamaleshae16/UGUIML

UGUIML is a work-in-progress library that simplifies the creation of uGUI GameObject hierarchies in Unity using XML-style markup. It features a custom animation system and a resource management system for loading assets from external sources, streamlining the development process. 🛠️🌟

Language: C# - Size: 69.3 KB - Last synced at: 1 day ago - Pushed at: 1 day ago - Stars: 0 - Forks: 0

ScarletsFiction/ScarletsFrame

A frontend framework that can help you write performant complex web feature with low dev time and resource cost.

Language: JavaScript - Size: 3.23 MB - Last synced at: 6 days ago - Pushed at: 6 days ago - Stars: 29 - Forks: 5

besnoi/clove

A helper library for LÖVE which allows to loads huge amount of assets super-easily :punch:

Language: Lua - Size: 224 KB - Last synced at: 4 days ago - Pushed at: almost 2 years ago - Stars: 30 - Forks: 1

stephengold/MonkeyWrench

A versatile library for loading 3-D assets into JMonkeyEngine (code has New BSD license)

Language: Java - Size: 56.7 MB - Last synced at: 8 days ago - Pushed at: 8 days ago - Stars: 19 - Forks: 1

Game4all/bevy_vox_mesh

A bevy engine plugin for loading magica voxel files directly in bevy as usable meshes.

Language: Rust - Size: 191 KB - Last synced at: about 2 months ago - Pushed at: over 1 year ago - Stars: 32 - Forks: 10

kimlar/Packfile

An asset resource loader from binary file to memory

Language: C++ - Size: 45.9 KB - Last synced at: about 1 year ago - Pushed at: over 5 years ago - Stars: 0 - Forks: 0