GitHub topics: audio-framework
CrSjimo/talcs
A high-level Qt audio library
Language: C++ - Size: 2.03 MB - Last synced at: 11 days ago - Pushed at: 11 days ago - Stars: 2 - Forks: 2

dioKaratzas/swift-audio-kit
SwiftAudioKit - A lightweight yet powerful audio player wrapper for AVPlayer, providing seamless playback, queue management, retry handling, and Control Center integration across iOS, macOS, tvOS, and watchOS. 🚀🎵
Language: Swift - Size: 423 KB - Last synced at: about 16 hours ago - Pushed at: 3 months ago - Stars: 5 - Forks: 0

SLM-Audio/mostly-harmless
A minimal audio plugin framework
Language: C++ - Size: 2.42 MB - Last synced at: 2 months ago - Pushed at: 2 months ago - Stars: 32 - Forks: 3

Exouth/SoundFX-Framework
(Work in Progress) An SKSE plugin that allows modders to add custom sound effects to various in-game events via an easy-to-use JSON configuration. Supports flexible settings like playback chance, volume, and repeat frequency.
Language: C++ - Size: 20.2 MB - Last synced at: 2 months ago - Pushed at: 2 months ago - Stars: 2 - Forks: 0

tiramon/du-map-companion
A small tool that extracts all relevant information about the territory scanner from the DU log file and sends it automatically to https://www.dumap.de as soon as you press the save button ingame
Language: Java - Size: 169 KB - Last synced at: 9 months ago - Pushed at: over 2 years ago - Stars: 7 - Forks: 1

FedericoDiMarzo/microaudio
A lightweight header-only c++ library for real time audio applications, oriented to the embedded world.
Language: C++ - Size: 380 KB - Last synced at: almost 2 years ago - Pushed at: almost 4 years ago - Stars: 9 - Forks: 2
