Ecosyste.ms: Repos
An open API service providing repository metadata for many open source software ecosystems.
GitHub topics: behavior-tree-editor
zhandouxiaojiji/behavior3editor
行为树编辑器
Language: TypeScript - Size: 5.38 MB - Last synced: 8 days ago - Pushed: 8 days ago - Stars: 105 - Forks: 52
SinyavtsevIlya/DOTS-BehaviorTree
Unity DOTS Behavior-Tree implementation
Language: C# - Size: 35.2 KB - Last synced: about 1 month ago - Pushed: over 2 years ago - Stars: 56 - Forks: 11
fian46/addons-btree
Visual Behavior Tree
Language: GDScript - Size: 178 KB - Last synced: 7 months ago - Pushed: over 2 years ago - Stars: 117 - Forks: 20
RiseRobotRise/CharacterStudio
A Character Editor made in the Godot Engine, will include many tools for NPC creation and packaging
Language: GDScript - Size: 11.3 MB - Last synced: 10 months ago - Pushed: 10 months ago - Stars: 12 - Forks: 1
vabrador/godot-behbeh-trees
Behavior trees for Godot 4 via Resources & GraphEdit
Language: GDScript - Size: 394 KB - Last synced: 12 months ago - Pushed: 12 months ago - Stars: 0 - Forks: 0
pjkui/behaviac Fork of Tencent/behaviac
behaviac is a framework of the game AI development, and it also can be used as a rapid game prototype design tool. behaviac supports the behavior tree, finite state machine and hierarchical task network(BT, FSM, HTN)
Language: C# - Size: 37.6 MB - Last synced: 10 months ago - Pushed: over 4 years ago - Stars: 2 - Forks: 1
cas4ey/behavior-studio
BehaviorStudio is a cross-platform behavior trees editor that allows you to create, modify, view and save behavior trees in xml format. Please, see Wiki page for more information!
Language: Python - Size: 1.85 MB - Last synced: about 1 year ago - Pushed: almost 8 years ago - Stars: 37 - Forks: 11