GitHub topics: bitsits-framework
Bitsits/Apple-e-Apple
Apple e Apple. Here is my another Experimental Gameplay Project for the theme Two Months of CASUAL ADDICTION. In the game you have to grow an apple tree and lots of apples before you collect all the arrows.
Language: C# - Size: 3.54 MB - Last synced at: almost 2 years ago - Pushed at: almost 5 years ago - Stars: 0 - Forks: 0

Bitsits/Atooms-To-Moolecules
Atooms to Moolecules is a chemistry based puzzle game. Explore the lab to see how Atooms changes into Moolecules.
Language: C# - Size: 8.74 MB - Last synced at: almost 2 years ago - Pushed at: almost 5 years ago - Stars: 0 - Forks: 0

Bitsits/Moolecule
Another submission for Experimental Gameplay Project theme Two Months of CASUAL ADDICTION. Connect the atomic creatures to make bigger and bigger molecule.
Language: C# - Size: 4.07 MB - Last synced at: almost 2 years ago - Pushed at: almost 5 years ago - Stars: 0 - Forks: 0

Bitsits/Squares-Vs-Triangles
The idea of the game was inspired from Jon klassen‘s art squarestrianglesatsea.jpg and shapewarsweb2.jpg for Experimental Gameplay Project for the theme Night and Day for November.
Language: C# - Size: 2.12 MB - Last synced at: almost 2 years ago - Pushed at: almost 5 years ago - Stars: 1 - Forks: 0

Bitsits/Speedy-Crash
You are trapped in an endless asteroid belt, where you crash into them using your velocity. Another game for Experimental Gameplay Project theme May means HIGH VELOCITY.
Language: C# - Size: 5.01 MB - Last synced at: almost 2 years ago - Pushed at: almost 5 years ago - Stars: 0 - Forks: 1

Bitsits/Push-Puzzle
The April theme for Experimental Gameplay Project is Wash, Rinse, and REPEAT.
Language: C# - Size: 6.38 MB - Last synced at: almost 2 years ago - Pushed at: almost 5 years ago - Stars: 0 - Forks: 0

Bitsits/Treasure-Island
Entry for the 19th Ludum Dare 48 hour solo game development competition. Link to compo entry.
Language: C# - Size: 3.2 MB - Last synced at: almost 2 years ago - Pushed at: almost 5 years ago - Stars: 0 - Forks: 0

Bitsits/Bitsits-Framework
Credits - Game Design, Code and Graphics: Shubhajit Saha. Physics: Erin Catto’s Box2D physics engine under the MIT License. Code Samples: Creator Club’s GameState Management sample and XNA Stater Kit: Platformer both under Microsoft Permissive License.rtf.
Language: C# - Size: 364 KB - Last synced at: almost 2 years ago - Pushed at: almost 5 years ago - Stars: 2 - Forks: 0

Bitsits/2D-Race
2D Race
Language: C# - Size: 175 KB - Last synced at: almost 2 years ago - Pushed at: almost 5 years ago - Stars: 0 - Forks: 0
