GitHub topics: fabric-simulation
obinexus/jiggleengine
Specialized soft-body physics animation framework for character development. Human-in-the-loop methodology with web-based development environment, skeletal rigging, clothing simulation, and Blender export pipeline. Built on NLink→PolyBuild→JiggleEngine architecture.
Size: 10.7 KB - Last synced at: about 6 hours ago - Pushed at: about 2 months ago - Stars: 0 - Forks: 0
