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GitHub topics: fabric-simulation

obinexus/jiggleengine

Specialized soft-body physics animation framework for character development. Human-in-the-loop methodology with web-based development environment, skeletal rigging, clothing simulation, and Blender export pipeline. Built on NLink→PolyBuild→JiggleEngine architecture.

Size: 10.7 KB - Last synced at: about 6 hours ago - Pushed at: about 2 months ago - Stars: 0 - Forks: 0