GitHub topics: flocking-agents
nvjob/nvjob-boids
#NVJOB Simple Boids (Flocks of Birds, Fish and Insects). Flocking Simulation. Free Unity Asset.
Language: C# - Size: 21.9 MB - Last synced at: 16 days ago - Pushed at: about 2 years ago - Stars: 99 - Forks: 25

juaxix/FlockAI Fork of parmandorc/FlockAI
Implementation of a simple Flocking (steering) behavior AI Plugin for Unreal Engine
Language: C++ - Size: 43.2 MB - Last synced at: 3 months ago - Pushed at: 3 months ago - Stars: 34 - Forks: 5

anuraghazra/EvolutionAquerium
:fish: :bug: Small Inteli Creatures Based On Steering Behaviours
Language: JavaScript - Size: 364 KB - Last synced at: 6 months ago - Pushed at: about 3 years ago - Stars: 185 - Forks: 21

erthium/boids
Simulation of Boid artificial life program
Language: C++ - Size: 5.47 MB - Last synced at: 19 days ago - Pushed at: about 2 months ago - Stars: 2 - Forks: 0

spear97/Flocking-Simulation
A Flocking Simulation project that was created during my Spring 2022 Semester at Texas Wesleyan University. Aims to simulate the natural phenomenon of flocking and how each individual agent would operate in an environment.
Language: C++ - Size: 272 MB - Last synced at: about 1 month ago - Pushed at: about 1 year ago - Stars: 0 - Forks: 0

chenterry85/Flocking-Simulation
🎆 A visualization of Craig Reynold's Boids
Language: Python - Size: 38.1 KB - Last synced at: about 2 years ago - Pushed at: over 3 years ago - Stars: 2 - Forks: 1

falcowinkler/flockingbird-swift
Flocking simulation in swift
Language: Objective-C++ - Size: 55.7 KB - Last synced at: 2 months ago - Pushed at: over 1 year ago - Stars: 0 - Forks: 0
