GitHub topics: fteqw
eukara/freehl
Clean-room reimplementation of Half-Life: Deathmatch and Half-Life (Experimental) in QuakeC.
Language: GLSL - Size: 13.2 MB - Last synced at: about 19 hours ago - Pushed at: about 19 hours ago - Stars: 262 - Forks: 12

fte-team/fteqw
This is the official GitHub mirror for the FTEQW project.
Language: C - Size: 33 MB - Last synced at: about 24 hours ago - Pushed at: 1 day ago - Stars: 213 - Forks: 68

eukara/freecs
Clean-room Counter-Strike 1.5 in QuakeC, using Nuclide SDK. Previously known as OpenCS! (2016)
Language: C - Size: 4.76 MB - Last synced at: 23 days ago - Pushed at: about 1 year ago - Stars: 223 - Forks: 19

eukara/freegearbox
Clean-room reimplementation of Opposing Force in QuakeC.
Language: C - Size: 1.87 MB - Last synced at: 3 months ago - Pushed at: 3 months ago - Stars: 15 - Forks: 3

erysdren/TriadArena
Rise of the Triad (1994)'s multiplayer modes reimplemented in the FTEQW engine.
Language: GLSL - Size: 14.4 MB - Last synced at: 3 months ago - Pushed at: 3 months ago - Stars: 3 - Forks: 1

eukara/freesci
Clean-room reimplementation of Scientist Hunt in QuakeC.
Language: C - Size: 1.78 MB - Last synced at: 10 months ago - Pushed at: 10 months ago - Stars: 6 - Forks: 2

eukara/freetfc
Clean-room reimplementation of Team Fortress Classic in QuakeC.
Language: C - Size: 1.66 MB - Last synced at: 9 months ago - Pushed at: 9 months ago - Stars: 22 - Forks: 5

eukara/freegunman
Clean-room reimplementation of Gunman Chronicles in QuakeC.
Language: C - Size: 1.01 MB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 20 - Forks: 3

CoffeeMug-Entertainment/fteqw Fork of fte-team/fteqw
CoffeeMug's Fork of FTEQW
Language: C - Size: 34.1 MB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 0 - Forks: 0

eukara/steamplay-fteqw
Steam Play compatibility tool that'll play a game with FTEQW.
Language: Shell - Size: 10.7 KB - Last synced at: over 1 year ago - Pushed at: over 3 years ago - Stars: 7 - Forks: 2

eukara/freehunger
Clean-room reimplementation of They Hunger in QuakeC.
Language: C - Size: 670 KB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 7 - Forks: 3

eukara/freepoke646
Clean-room reimplementation of Poke646 in QuakeC.
Language: C - Size: 325 KB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 10 - Forks: 2

Immorpher/Bandither
Bandither is a non-linear color banding and dithering shader. It quantizes each color channel similar to 3D graphics hardware of the 1990's (Sega Saturn, Playstation 1, Nintendo 64, Voodoo 1/2) and can be skewed for darker games.
Language: GLSL - Size: 104 KB - Last synced at: almost 2 years ago - Pushed at: about 2 years ago - Stars: 13 - Forks: 3

Frag-Net/FreeTS
The Specialists clean-room re-implementation in QuakeC using Nuclide
Language: C++ - Size: 1.48 MB - Last synced at: 2 months ago - Pushed at: about 1 year ago - Stars: 6 - Forks: 0
