GitHub topics: game-backend
heroiclabs/nakama
Distributed server for social and realtime games and apps.
Language: Go - Size: 101 MB - Last synced at: 8 days ago - Pushed at: 10 days ago - Stars: 9,612 - Forks: 1,158

lootlocker/unity-sdk
The Unity SDK for LootLocker
Language: C# - Size: 33.7 MB - Last synced at: 5 days ago - Pushed at: 5 days ago - Stars: 66 - Forks: 6

turanheydarli/GameCloud
GameCloud is a backend-as-a-service (BaaS) platform that empowers game developers to quickly build and scale dynamic, turn-based multiplayer games.
Language: C# - Size: 1.09 MB - Last synced at: about 1 month ago - Pushed at: about 1 month ago - Stars: 0 - Forks: 0

lootlocker/godot-sdk
This is the SDK (Software Development Kit) for interacting with LootLocker's powerful systems from your Godot game. It is a pure GDScript code package provided by the LootLocker team. LootLocker is a game backend-as-a-service that unlocks cross-platform systems so you can build, ship, and run your best games.
Language: GDScript - Size: 52.7 KB - Last synced at: 17 days ago - Pushed at: about 2 months ago - Stars: 5 - Forks: 1

yaoxiaolinglong/zonghenghouduan
《纵横天下》游戏后端服务 | Backend Service for "Zongheng Tianxia" Game
Language: JavaScript - Size: 148 KB - Last synced at: about 2 months ago - Pushed at: about 2 months ago - Stars: 0 - Forks: 0

likhithkp/chess.com
Language: JavaScript - Size: 14.6 KB - Last synced at: about 2 months ago - Pushed at: 2 months ago - Stars: 0 - Forks: 0

rivet-gg/modules-old 📦
Moved to https://github.com/rivet-gg/modules
Language: TypeScript - Size: 6.88 MB - Last synced at: 6 days ago - Pushed at: 7 months ago - Stars: 2 - Forks: 1

kooinam/fab.io
Fab.io is a lightweight game backend framework written in Go (Golang).
Language: Go - Size: 243 KB - Last synced at: 5 months ago - Pushed at: about 4 years ago - Stars: 24 - Forks: 4

LaercioSant0s/M_ortal_Comba_t
Basic structure of a fight game in C
Language: C - Size: 209 KB - Last synced at: 10 months ago - Pushed at: 10 months ago - Stars: 1 - Forks: 0

phuhao00/gddd
game-backend domain driven design
Language: Go - Size: 148 KB - Last synced at: about 1 year ago - Pushed at: almost 2 years ago - Stars: 0 - Forks: 0

DeusCodex/VNGameModel
Development of Unity Game Dialogue System and Menu System Framework / 유니티 대화, 메뉴 시스템 프레임워크
Language: C# - Size: 7.1 MB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 2 - Forks: 0

nik0kin/mule
Asynchronous Turn-Based Game Backend - WIP
Language: JavaScript - Size: 5.15 MB - Last synced at: about 1 year ago - Pushed at: almost 5 years ago - Stars: 1 - Forks: 1

pcloves/gamedo
The gamedo is a distributed backend game server framework(under planning and developing).
Size: 12.7 KB - Last synced at: about 1 year ago - Pushed at: about 3 years ago - Stars: 3 - Forks: 0

finishy1995/GameMicroserviceInAction
Game Microservice In Action blog sample code
Language: Go - Size: 397 KB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 6 - Forks: 2

rhofour/InfiniTDBackend
This if the backend for InfiniTD: an incremental, multiplayer tower defense game. The live version can be found at https://infinitd.rofer.me/
Language: Python - Size: 498 KB - Last synced at: over 1 year ago - Pushed at: about 4 years ago - Stars: 0 - Forks: 0

geckse/trading-card-backend
A little experimental yet modular backend based on node js for trading card games
Language: JavaScript - Size: 134 KB - Last synced at: about 2 years ago - Pushed at: over 6 years ago - Stars: 1 - Forks: 0

dvtate/carcassonne
A library for the backend of the boardgame Carcassonne
Language: TypeScript - Size: 5.59 MB - Last synced at: about 2 years ago - Pushed at: over 2 years ago - Stars: 0 - Forks: 0

conquest/conquest-server
The server for conquest.
Language: Go - Size: 1.04 MB - Last synced at: 5 months ago - Pushed at: over 7 years ago - Stars: 1 - Forks: 1

ifd3f/Quest-of-Con
It's like conquest, but with more quest and more con
Language: Kotlin - Size: 680 KB - Last synced at: about 2 months ago - Pushed at: over 3 years ago - Stars: 0 - Forks: 0
