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GitHub topics: game-level

UnvanquishedAssets/UnvanquishedAssets

The parent asset repository for the Unvanquished game project

Size: 57.6 KB - Last synced at: 27 days ago - Pushed at: 27 days ago - Stars: 10 - Forks: 1

flicker-studio/RimeEditor

A runtime Level Editor plugin in Unity

Language: C# - Size: 10.9 MB - Last synced at: 16 days ago - Pushed at: 10 months ago - Stars: 2 - Forks: 0

Jones3D-The-Infernal-Engine/Unreleased-level-Shambala-Waterworks

Info about unreleased game level Shambala Waterworks

Size: 7.58 MB - Last synced at: 12 months ago - Pushed at: 12 months ago - Stars: 6 - Forks: 1

shahank42/platformer-game-level

A quick platformer game level made using the p5.js library.

Language: JavaScript - Size: 167 KB - Last synced at: 8 months ago - Pushed at: about 5 years ago - Stars: 0 - Forks: 0

Evoltic/create-level

🏗️ Create simple game levels

Language: JavaScript - Size: 2.98 MB - Last synced at: over 2 years ago - Pushed at: over 7 years ago - Stars: 2 - Forks: 0

jignesh284/Automatic-Level-Generation-for-RobustReinforcement-Learning

Our project focuses on the problem of generating synthetic levels of a game such that the levels can be used to learn an optimal policy for playing the game. Given a few pre-existing game levels we want to use deep generative models (like GANs) to generate new additional game levels. We will then train an RL agent on these levels to learn a generalized policy of playing the game. Our hypothesis is that training the agent with the additional levels will lead to an optimal policy that performs better than the policy learned from the few pre-existing levels. Our final objective is to learn such a generative model, train an RL agent with the generated levels and test its performance on a set of unseen game levels.

Language: Python - Size: 108 MB - Last synced at: about 2 years ago - Pushed at: over 4 years ago - Stars: 0 - Forks: 1