GitHub topics: godotengine4
catboy-catfish/Godot_DistanceMaterialLoader
A Godot (version 4.3) C# script that loads materials in and out of memory depending on how close the camera is to the object. This simulates texture streaming(?) to an extent.
Language: C# - Size: 90.8 KB - Last synced at: 24 days ago - Pushed at: 12 months ago - Stars: 0 - Forks: 0

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