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GitHub topics: godotengine4

catboy-catfish/Godot_DistanceMaterialLoader

A Godot (version 4.3) C# script that loads materials in and out of memory depending on how close the camera is to the object. This simulates texture streaming(?) to an extent.

Language: C# - Size: 90.8 KB - Last synced at: 24 days ago - Pushed at: 12 months ago - Stars: 0 - Forks: 0