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GitHub topics: imgui-sfml

ryouze/vroom

[WIP] Cross-platform 2D racing game with arcade physics, procedurally-generated track, and waypoint AI.

Language: C++ - Size: 1 MB - Last synced at: 1 day ago - Pushed at: 1 day ago - Stars: 0 - Forks: 0

CatShot112/APEX.PropertyEditor

Editor for RTPC files extracted from games that are running on APEX Engine.

Language: C++ - Size: 2.72 MB - Last synced at: about 1 month ago - Pushed at: about 1 month ago - Stars: 3 - Forks: 0

eliasdaler/imgui-sfml-fetchcontent

Example of using CMake's FetchContent module and imGui-SFML

Language: CMake - Size: 11.7 KB - Last synced at: about 13 hours ago - Pushed at: about 1 year ago - Stars: 31 - Forks: 7

adia-dev/spritesheet_editor 📦

Introducing my spritesheet editor app! Built with C++ using OpenCV, SFML, and ImGUI. It was a challenging but rewarding project, and I'm already working on making it even better !

Language: C++ - Size: 3.5 MB - Last synced at: 8 days ago - Pushed at: almost 2 years ago - Stars: 13 - Forks: 0

pinam45/MagicPlayer

Multi-platform lightweight music player

Language: C++ - Size: 4.79 MB - Last synced at: 12 days ago - Pushed at: almost 6 years ago - Stars: 10 - Forks: 1

Rocco2300/sorting-visualizer

This is a sorting visualizer made in C++

Language: C++ - Size: 851 KB - Last synced at: 4 months ago - Pushed at: 4 months ago - Stars: 0 - Forks: 1

SNMetamorph/guitar-string-synthesis

Guitar string sound synthesis program based on a Karplus–Strong algorithm. Uses SFML for real-time sound output and ImGui for user interface.

Language: C++ - Size: 10.8 MB - Last synced at: 7 days ago - Pushed at: about 2 years ago - Stars: 7 - Forks: 0

dpieve/cellular-automaton

Each cell takes the color of its neighboring cells

Language: C++ - Size: 91.2 MB - Last synced at: 27 days ago - Pushed at: 7 months ago - Stars: 1 - Forks: 1

batterycenter/battery

A [WIP] C++20 cross-platform desktop app framework

Language: C++ - Size: 37.9 MB - Last synced at: 8 months ago - Pushed at: 8 months ago - Stars: 17 - Forks: 2

IrfanJames/SFML_ImGui_Template

A Complete Project of Blank App with everything working

Language: C++ - Size: 46 MB - Last synced at: 11 months ago - Pushed at: 11 months ago - Stars: 0 - Forks: 0

spjuanjoc/gui_cpp

Hello World for different GUI libraries using CMake and Conan

Language: C++ - Size: 3.85 MB - Last synced at: 11 months ago - Pushed at: 11 months ago - Stars: 3 - Forks: 0

spjuanjoc/gui_project_cpp

C++ GUI project using ImGui-SFML handled by conan.

Language: C++ - Size: 2.3 MB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 1 - Forks: 0

morgunovmi/imgui-docking-sfml-starter

A template starter project that you can use to start developing powerful GUI apps

Language: C++ - Size: 95.7 KB - Last synced at: about 1 year ago - Pushed at: almost 3 years ago - Stars: 5 - Forks: 0

nnarain/mapgen 📦

Procedural 2D Map Generator

Language: C++ - Size: 131 KB - Last synced at: about 1 year ago - Pushed at: almost 7 years ago - Stars: 2 - Forks: 1

xorz57/VerletSFML Fork of johnBuffer/VerletSFML

Verlet Integration Demo written in C++20

Language: C++ - Size: 62.5 KB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 0 - Forks: 0

Spacoon/maze-generator

Language: C++ - Size: 22.5 KB - Last synced at: about 1 year ago - Pushed at: about 1 year ago - Stars: 0 - Forks: 0

Seng3694/BlackCircle

Small project for messing around with ImGui and SFML

Language: C++ - Size: 3.27 MB - Last synced at: about 1 month ago - Pushed at: over 5 years ago - Stars: 1 - Forks: 0

squidmin/sfml-imgui-labs

ImGui + SFML sandbox

Language: C++ - Size: 24.4 MB - Last synced at: 20 days ago - Pushed at: about 1 year ago - Stars: 1 - Forks: 0

4A-50/Cycling-Zones

A Small Program To Tell You Your Power, W/KG & Heart Rate Zones

Language: C++ - Size: 1.18 MB - Last synced at: about 1 year ago - Pushed at: over 1 year ago - Stars: 0 - Forks: 0

AuraSOC/External-imgui-Cheat-Menu-Example

This is not cheat JUST UI To render anything you need to call original SDL GL SwapWindow before you actually call SDL GL MakeCurrent (with original context as one of the arguments).

Language: C++ - Size: 1.66 MB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 0 - Forks: 0

Banket62/External-imgui-cheat

Furthermore, integration of glFlush() at the conclusion of your customized SDL_GL_SwapWindow function is indispensable. This strategic maneuver serves to eliminate any lingering flicker, heightening the coherence and fluidity of the display.

Language: C++ - Size: 1.68 MB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 0 - Forks: 0

nyamXS/External-imgui-Cheat-Menu-Example

For a comprehensive understanding of the IMGUI paradigm's foundational principles, delve into the Wiki's "About the IMGUI Paradigm" segment. The IMGUI framework operates with the intent of mitigating redundant state duplication, synchronization, and retention from the user's vantage point. It champions an approach that is notabl

Language: C++ - Size: 1.16 MB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 0 - Forks: 0

FlexHaufen/acaer

Pixelart Game based on SFML, Box2D & EnTT

Language: C++ - Size: 18.9 MB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 2 - Forks: 0

RcsTyan/External-imgui-Cheat-Menu-Example

For a comprehensive understanding of the IMGUI paradigm's foundational principles, delve into the Wiki's "About the IMGUI Paradigm" segment. The IMGUI framework operates with the intent of mitigating redundant state duplication, synchronization, and retention from the user's vantage point. It champions an approach that is notably less error-prone,

Language: C++ - Size: 1.16 MB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 0 - Forks: 0

RcsYmm/valorant-internal-imgui-menu

A DirectX 9.0c injectable DLL menu source from 2023.

Language: C++ - Size: 1.66 MB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 0 - Forks: 0

RcsUnknown/imgui-external

Dear ImGui, in its orchestration, generates vertex buffers and command lists, which can be seamlessly incorporated into your application's rendering pipeline.

Language: C++ - Size: 1.15 MB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 0 - Forks: 0

GroovyDEVfor/EXT.IMG-SourceCode

The IMGUI framework operates with the intent of mitigating redundant state duplication, synchronization, and retention from the user's vantage point.

Size: 0 Bytes - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 1 - Forks: 0

bytebuddy1/EICME-Beauty-2023

Check out the Wiki's "About the IMGUI Paradigm" section if you want to understand the core principles behind the IMGUI paradigm. An IMGUI tries to minimize superfluous state duplication, state synchronization, and state retention from the user's point of view.

Size: 0 Bytes - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 1 - Forks: 0

azurxyz/EICME-Beauty-2023

Refer to the sample applications in the examples/ folder for instructions on how to integrate Dear ImGui with your existing codebase.

Size: 0 Bytes - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 0 - Forks: 0

TedCombs/iMGUI

Dear ImGui outputs vertex buffers and command lists that you can easily render in your application

Language: C++ - Size: 1.68 MB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 0 - Forks: 0

cryham/ccc

Crystal Color Center. Program for managing file types (extensions) and directory patterns for Double Commander and Total Commander. Using SFML and ImGui.

Language: C++ - Size: 866 KB - Last synced at: over 1 year ago - Pushed at: over 4 years ago - Stars: 16 - Forks: 1

PlatformerTeam/mad

💥Game engine for 2D games💥

Language: C++ - Size: 7.05 MB - Last synced at: over 1 year ago - Pushed at: almost 2 years ago - Stars: 5 - Forks: 2

zpervan/BlockJump

Block jump game implemented with Golang and C++

Language: C++ - Size: 30.9 MB - Last synced at: about 2 years ago - Pushed at: about 2 years ago - Stars: 3 - Forks: 0

mlsdpk/path-finding-visualizer

A tool for visualizing numerous path planning algorithms.

Language: C++ - Size: 4.51 MB - Last synced at: about 2 years ago - Pushed at: over 3 years ago - Stars: 17 - Forks: 0

o-dka/sfPaint

An attempt to make a paint clone in sfml( also while using Imgui)

Language: C++ - Size: 2.62 MB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 0 - Forks: 1

witcherofthorns/csharp-sfml-imgui

This is a project for game creation, OpenGL window context creation in SFML and input control, implemented in C#

Language: C# - Size: 2.09 MB - Last synced at: almost 2 years ago - Pushed at: over 3 years ago - Stars: 2 - Forks: 0

thmzlt/imtk 📦

A GUI toolkit combining SFML, ImGui and friends

Language: C++ - Size: 477 KB - Last synced at: about 2 years ago - Pushed at: about 5 years ago - Stars: 0 - Forks: 0

ASimpleMeow/AssetManager

Game Development C++ module assignment 1

Language: HTML - Size: 11.4 MB - Last synced at: about 2 years ago - Pushed at: over 6 years ago - Stars: 2 - Forks: 0

niranjan-gurung/Sorting-Algorithm-Visualiser

Language: C++ - Size: 39.4 MB - Last synced at: about 2 years ago - Pushed at: over 2 years ago - Stars: 0 - Forks: 0

jhmaster2000/imgui-sfml-glad-template

A template project using ImGui with SFML and GLAD

Language: C++ - Size: 13.7 MB - Last synced at: 19 days ago - Pushed at: almost 3 years ago - Stars: 0 - Forks: 0

Piripant/sbodies

A pressure based softbody simulator in modern C++

Language: C++ - Size: 291 KB - Last synced at: about 2 years ago - Pushed at: over 7 years ago - Stars: 1 - Forks: 0

Rosme/texcol

Simple color modifier

Language: C++ - Size: 421 KB - Last synced at: about 2 years ago - Pushed at: almost 7 years ago - Stars: 0 - Forks: 0

frklan/GameEngine

Playing with a simple game engine made in C++17

Language: C++ - Size: 733 KB - Last synced at: about 1 month ago - Pushed at: about 6 years ago - Stars: 0 - Forks: 0

Brautantoine/Bluetooth-serveur-et-plus-encore

Soft pour communiquer en bluetooth sur le port RFCOMM vers un µc (mais aussi utilisable pour tout autre prériphériques bluetooth) et traité les données reçues (GUI: Imgui + SFML 2.4.2)

Language: C++ - Size: 33 MB - Last synced at: 10 months ago - Pushed at: almost 7 years ago - Stars: 0 - Forks: 0