GitHub topics: immersive-technologies
ImanNoferesti/Deceleration_Study_VR
This Unity-based VR simulation explores how distance and deceleration rates affect pedestrians' perception of vehicle slowing. Participants observe a virtual vehicle decelerating at various speeds and distances, with trials conducted in three environments: Air, Ground, and Road.
Language: C# - Size: 851 MB - Last synced at: about 1 month ago - Pushed at: 5 months ago - Stars: 1 - Forks: 0
