GitHub topics: leaugeoflegends
Twalord/PykeBot
PykeBot2 has replaced Pykebot
Language: Python - Size: 247 KB - Last synced at: about 1 year ago - Pushed at: over 2 years ago - Stars: 0 - Forks: 1

Hoocs151/autoaccept
Language: Python - Size: 7.81 KB - Last synced at: 3 months ago - Pushed at: about 1 year ago - Stars: 5 - Forks: 3

aminbeigi/LoLAutoQueue
Automatically queues for the game League of Legends with multi-template matching via openCV.
Language: Python - Size: 98.6 KB - Last synced at: about 1 year ago - Pushed at: over 4 years ago - Stars: 0 - Forks: 0

EliseParker/PhantomScripts
PhantomScript is the most secure League of Legends Script on the market.
Size: 0 Bytes - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 1 - Forks: 0

lmrjojo2/ViligantHex-IoICHT-SPFR-SourceCode
Having established a common understanding of what LOL entails and its fundamental concept, let's delve into scripting. Scripting involves crafting a program designed to take over the actions of your in-game character.
Size: 7.81 KB - Last synced at: almost 2 years ago - Pushed at: almost 2 years ago - Stars: 1 - Forks: 0

floyare/lol-dodge-alert
League of Legends "Should I dodge?" indicator. Basic Riot API reading.
Language: C# - Size: 697 KB - Last synced at: over 2 years ago - Pushed at: over 2 years ago - Stars: 1 - Forks: 2

LeoBogod22/Legends.AI
An ongoing leauge of legends app , that will display latest summoner and champ stats , using Riot API
Language: JavaScript - Size: 1000 KB - Last synced at: 12 months ago - Pushed at: over 6 years ago - Stars: 2 - Forks: 0
