GitHub topics: leoecs
KonH/EconomicsGame2
Language: ShaderLab - Size: 901 KB - Last synced at: 8 days ago - Pushed at: 8 days ago - Stars: 1 - Forks: 0

KonH/EconomicsGame
Unfinished Unity LeoECS prototype game
Language: C# - Size: 1.45 MB - Last synced at: about 2 months ago - Pushed at: about 2 months ago - Stars: 5 - Forks: 0

SH42913/pacmanecs 📦
A simple example of PacMan-game using LeoECS
Language: C# - Size: 775 KB - Last synced at: 2 months ago - Pushed at: almost 2 years ago - Stars: 38 - Forks: 10

SinyavtsevIlya/Lex
Lex is a high performance c # framework based on LeoEcsLite with a more user-friendly api
Language: C# - Size: 295 KB - Last synced at: 4 months ago - Pushed at: 4 months ago - Stars: 26 - Forks: 2

DenisKozarezov/Demo-Hollow-Knight-ECS
ECS-prototype in the Hollow Knight setting
Language: C# - Size: 139 MB - Last synced at: about 1 year ago - Pushed at: about 2 years ago - Stars: 12 - Forks: 3

GoodCatGames/SpaceInvadersEcs
Simple example of SpaceInvaders(Guns&Bullets variation) game using Entity-Component-System implementation by Leopotam. It's fine example how to use Leopotam ECS framework and how to use ECS-architecture in your game at all
Language: C# - Size: 401 KB - Last synced at: over 1 year ago - Pushed at: about 3 years ago - Stars: 17 - Forks: 1

7Bpencil/sharpPhysics Fork of dankelley2/sharpPhysics
Simple C# 2D physics engine written on top of LeoEcsLite framework just for training.
Language: C# - Size: 2.82 MB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 18 - Forks: 0

supremestranger/leoecs-physics
Simple Unity physics events emitter for Leopotam ECS framework.
Language: C# - Size: 104 KB - Last synced at: about 2 years ago - Pushed at: almost 4 years ago - Stars: 22 - Forks: 4

7Bpencil/ecslite-easyevents
Boilerplate-free syntax for full life cycle of events - entities with single component. Special support for singleton events.
Language: C# - Size: 17.6 KB - Last synced at: about 2 years ago - Pushed at: almost 3 years ago - Stars: 13 - Forks: 1

linzer0/hello-world-zenject-leoecs
Short tutorial how to write "Hello World" using LeoEcs and Zenject
Language: C# - Size: 1.17 MB - Last synced at: about 2 years ago - Pushed at: over 4 years ago - Stars: 2 - Forks: 0

supremestranger/3D-Platformer
A simple 3D Platformer game made on Unity using LeoECS
Language: C# - Size: 221 KB - Last synced at: about 2 years ago - Pushed at: about 3 years ago - Stars: 15 - Forks: 4

Apostrov/SimpleIdler
Language: ShaderLab - Size: 870 KB - Last synced at: over 2 years ago - Pushed at: over 2 years ago - Stars: 0 - Forks: 0

Delt06/leo-ecs-extensions
Advanced Unity integration for LeoECS (Lite).
Language: C# - Size: 1.57 MB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 2 - Forks: 0

Delt06/leo-ecs-mirror-pong
An implementation of Pong using Mirror Networking and LeoECS Lite.
Language: C# - Size: 6.06 MB - Last synced at: over 2 years ago - Pushed at: almost 3 years ago - Stars: 1 - Forks: 0

Scrawach/asteroidecs
A simple asteroids game example made on Unity using LeoECS Lite.
Language: C# - Size: 46.1 MB - Last synced at: about 2 years ago - Pushed at: over 2 years ago - Stars: 2 - Forks: 0

fomgleb/tic-tac-toe
Simple tic-tac-toe game made to learn LeoEcs
Language: C# - Size: 21.6 MB - Last synced at: over 2 years ago - Pushed at: over 2 years ago - Stars: 0 - Forks: 0

fomgleb/tetris
This Tetris is written using ECS framework to get familiar with ECS.
Language: C# - Size: 125 KB - Last synced at: over 2 years ago - Pushed at: over 2 years ago - Stars: 0 - Forks: 0
