GitHub topics: lucasarts
caiannello/monkey_island_lechucks_theme
Secret of Monkey Island - LeChuck's Theme (For Arduino Beeper or OPL3 synth chip)
Language: C++ - Size: 678 KB - Last synced at: 2 days ago - Pushed at: 2 days ago - Stars: 4 - Forks: 0

smlu/SED
Level editor for games based on the LucasArts Sith game engine
Language: Pascal - Size: 4.41 MB - Last synced at: 12 days ago - Pushed at: 12 days ago - Stars: 7 - Forks: 2

smlu/OpenJones3D
Reimplementation of the LucasArts Jones3D Game Engine that powers Indiana Jones and the Infernal Machine game
Language: C - Size: 4.26 MB - Last synced at: 3 days ago - Pushed at: 3 days ago - Stars: 14 - Forks: 3

JayFoxRox/swe1r-patcher
swe1r-patcher enhances your "Star Wars Episode 1: Racer" (SWE1R) experience
Language: C - Size: 619 KB - Last synced at: 24 days ago - Pushed at: about 6 years ago - Stars: 24 - Forks: 6

OpenSWE1R/openswe1r
An Open-Source port of the 1999 Game "Star Wars Episode 1: Racer"
Language: C - Size: 318 KB - Last synced at: about 1 month ago - Pushed at: over 5 years ago - Stars: 319 - Forks: 28

UnBeatWaterGH/scummtools
My tools for SCUMM (Script Creation Utility For Maniac Mansion).
Language: Python - Size: 21.5 KB - Last synced at: 4 months ago - Pushed at: 4 months ago - Stars: 0 - Forks: 0

akopetsch/swe1r-assets-unity
A Unity package that allows you to import, modify and re-export assets of the game Star Wars Episode I: Racer.
Language: C# - Size: 6.67 MB - Last synced at: 28 days ago - Pushed at: 5 months ago - Stars: 0 - Forks: 0

Fortyseven/RA_1993 📦
Development content accidentally shipped on a certain early DOS CD-ROM game from 1993
Language: Batchfile - Size: 1.71 MB - Last synced at: 2 months ago - Pushed at: about 4 years ago - Stars: 322 - Forks: 30

smlu/blender-sith
Blender addon for games based on the Sith game engine.
Language: Python - Size: 39.8 MB - Last synced at: 10 months ago - Pushed at: 10 months ago - Stars: 21 - Forks: 2

akopetsch/swe1r-assets
A C#/.NET library for handling game assets of Star Wars Episode 1 Racer.
Language: C# - Size: 14 MB - Last synced at: 11 months ago - Pushed at: 11 months ago - Stars: 10 - Forks: 0

mikedotJS/adventurejs
JavaScript adventure game engine broadly inspired by SCUMM.
Language: JavaScript - Size: 1.03 MB - Last synced at: about 1 year ago - Pushed at: over 6 years ago - Stars: 6 - Forks: 3

CubesAndCubes/gob-archive
Rust-written CLI archiver and un-archiver for the LucasArts GOB file format.
Language: Rust - Size: 20.5 KB - Last synced at: 19 days ago - Pushed at: about 1 year ago - Stars: 1 - Forks: 0

CubesAndCubes/gob-rs
Rust library for parsing and constructing archives of the LucasArts GOB format.
Language: Rust - Size: 39.1 KB - Last synced at: 29 days ago - Pushed at: about 1 year ago - Stars: 1 - Forks: 0

alvarogonzalezferrer/aventura_grafica
Motor de aventura grafica + 2 aventuras, para MS-DOS, creado en 1998 en un 486 DX2 - Graphic adventure engine for MS-DOS, plus 2 adventures.
Language: VBA - Size: 3.24 MB - Last synced at: over 1 year ago - Pushed at: about 5 years ago - Stars: 2 - Forks: 0

JKBoBoFett/NJED
aNother Jedi Knight Level Editor based on JED 0.51
Size: 1.89 MB - Last synced at: almost 2 years ago - Pushed at: almost 2 years ago - Stars: 2 - Forks: 1

OpenSWE1R/swe1r-tools
A collection of tools to work with files of the 1999 Game "Star Wars Episode 1: Racer"
Language: Python - Size: 35.2 KB - Last synced at: over 1 year ago - Pushed at: almost 7 years ago - Stars: 21 - Forks: 4

OpenSWE1R/swe1r-re
Reverse Engineering and documenting "Star Wars Episode 1: Racer"
Language: C - Size: 353 KB - Last synced at: over 1 year ago - Pushed at: almost 7 years ago - Stars: 11 - Forks: 2

jdmclark/jkgfxmod
Graphics enhancement and compatibility tool for Dark Forces II
Language: C++ - Size: 1.39 MB - Last synced at: about 2 years ago - Pushed at: over 2 years ago - Stars: 65 - Forks: 7

JKBoBoFett/MAT16
MAT16 is a texture converter for Jedi Knight: Dark Forces 2
Language: HTML - Size: 1.37 MB - Last synced at: about 2 years ago - Pushed at: over 2 years ago - Stars: 1 - Forks: 0

PatTheMav/loom-extract
LOOM CD Audio Converter written in Rust
Language: Rust - Size: 3.91 KB - Last synced at: 27 days ago - Pushed at: over 3 years ago - Stars: 0 - Forks: 0

ConeRX/RescueMission
Source code for Maniac Mansion Mania Episode 38: Rescue Mission. Made in Adventure Game Studio (AGS).
Language: AGS Script - Size: 5.36 MB - Last synced at: about 2 years ago - Pushed at: almost 4 years ago - Stars: 4 - Forks: 0

ManiacMansionMania/Bernard-SP
Maniac Mansion Mania-Starterpack.
Language: AGS Script - Size: 5.75 MB - Last synced at: about 2 years ago - Pushed at: over 3 years ago - Stars: 2 - Forks: 1

twinysam/thrillville
The Thrillville Quarterly. A never quite quarterly, short-lived, publication about LucasArts
Language: HTML - Size: 5.26 MB - Last synced at: 9 months ago - Pushed at: over 4 years ago - Stars: 1 - Forks: 0

ManiacMansionMania/Michael-SP
Maniac Mansion Mania-Starterpack.
Language: AGS Script - Size: 1.57 MB - Last synced at: about 2 years ago - Pushed at: about 5 years ago - Stars: 0 - Forks: 0

ConeRX/DasNeueJugendschutzgesetz
Source code for Maniac Mansion Mania Episode 41: Das neue Jugendschutzgesetz. Made in Adventure Game Studio (AGS).
Language: AGS Script - Size: 1.9 MB - Last synced at: about 2 years ago - Pushed at: over 6 years ago - Stars: 0 - Forks: 0
