GitHub topics: non-linear-game
dannygaray60/godot-gamelevels-blueprint
Create a blueprint in Godot Engine to organize levels/rooms of a game and their interconnections. Useful for metroidvanias or non-linear games.
Language: GDScript - Size: 2.7 MB - Last synced at: about 2 months ago - Pushed at: over 2 years ago - Stars: 72 - Forks: 2

RodAli/the-backrooms-twine
A Twine project based on the online urban legend The Backroom. This is for the course INF2331 - The Future of The Book.
Language: HTML - Size: 752 KB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 0 - Forks: 0
