GitHub topics: objectpooler-script
MuskettaMan/PoolManagement
This package is an implementation of the Object Pool design pattern made for Unity. It contains the traditional implementation of the design pattern, but also a more specialized implementation dealing with how GameObjects are instantiated, maintained and destroyed.
Language: C# - Size: 519 KB - Last synced at: about 1 month ago - Pushed at: over 4 years ago - Stars: 2 - Forks: 1
2401lucas/Unity-Object-Pooling-System
A Generic Object Pooler for Unity
Language: C# - Size: 20.5 KB - Last synced at: over 2 years ago - Pushed at: over 4 years ago - Stars: 4 - Forks: 0