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GitHub topics: per-pixel

happy-turtle/oit-unity

Order-independent Transparency Implementation in Unity with Per-Pixel Linked Lists

Language: ShaderLab - Size: 55 MB - Last synced at: 16 days ago - Pushed at: 28 days ago - Stars: 209 - Forks: 29

Jallenbah/pixelwindow

A simple framework for drawing direct per-pixel graphics in C# for applications such as raycasters, raytracers, and retro games. Uses SFML.

Language: C# - Size: 159 KB - Last synced at: 11 months ago - Pushed at: 11 months ago - Stars: 7 - Forks: 0

UnterrainerInformatik/perPixelCollision

This repo should demonstrate a technique to acquire pixel-perfect collision results. It also contains an explanation of why you shouldn't do that in general.

Language: C# - Size: 906 KB - Last synced at: about 1 year ago - Pushed at: about 4 years ago - Stars: 3 - Forks: 0