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GitHub topics: physically

P7AC1D/Fidelity

Fidelity is a real-time 3D rendering engine built in OpenGL 4.1 and written for Windows and OSX. The goal of this project is to implement an easy to use rendering engine to learn the latest graphics rendering techniques and optimization.

Language: C - Size: 535 MB - Last synced at: 1 day ago - Pushed at: 1 day ago - Stars: 0 - Forks: 0

hasnocool/hasnocool.github.io

A responsive and customizable menu system designed to be used on websites.

Language: HTML - Size: 96.9 MB - Last synced at: 15 days ago - Pushed at: 9 months ago - Stars: 2 - Forks: 0

majesticwizardcat/ggr

A physically based offline renderer

Language: C++ - Size: 10.9 MB - Last synced at: over 1 year ago - Pushed at: over 1 year ago - Stars: 8 - Forks: 1