GitHub topics: planet-renderer
Illation/ETEngine
Realtime 3D Game-Engine with a focus on space sim. Written in C++ 14
Language: C++ - Size: 544 MB - Last synced at: 12 days ago - Pushed at: about 1 year ago - Stars: 785 - Forks: 60

enjiushi/VulkanLearn
Render lab built on top of vulkan, aiming to create a real time planet scale large scene. Also some widely adopted techs are implemented, such as deferred rendering, physical based rendering, bloom, screen space ambient occlusion, screen space reflection, depth of field, skeleton animation, etc
Language: C++ - Size: 117 MB - Last synced at: 5 months ago - Pushed at: almost 4 years ago - Stars: 291 - Forks: 16

qkmaxware/Spaceworks
Unity3d Planetary Terrain and Floating Origin
Language: C# - Size: 942 KB - Last synced at: about 2 years ago - Pushed at: almost 7 years ago - Stars: 61 - Forks: 15
