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GitHub topics: point3d-objects

guillaumelauzier/kd-trees

This implementation creates a KDTree object using a vector of Point3D objects, and then searches for the nearest neighbor to a query point using the nearestNeighbor function. The nearestNeighbor function uses a recursive search algorithm to traverse the kd-tree and find the closest point to the query point.

Language: C++ - Size: 5.86 KB - Last synced at: about 2 years ago - Pushed at: over 2 years ago - Stars: 0 - Forks: 0