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GitHub topics: procedural-data

EmmetOT/StructableObject

StructableObject is a wrapper for Unity's ScriptableObject system. It basically just lets you manipulate a data struct as if it were a ScriptableObject. This has been useful in my own development as it allows you to create systems which work well with both procedural data and designed data.

Language: C# - Size: 18.6 KB - Last synced at: about 2 months ago - Pushed at: over 3 years ago - Stars: 19 - Forks: 0